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42f8fbf9b8
Finished Bamboo Mosaic nodes.
118 lines
3.3 KiB
Lua
118 lines
3.3 KiB
Lua
---
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--- Generated by EmmyLua(https://github.com/EmmyLua)
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--- Created by michieal.
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--- DateTime: 12/14/22 10:11 PM
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---
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-- LOCALS
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local modname = minetest.get_current_modname()
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local S = minetest.get_translator(modname)
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local bamboo = "mcl_bamboo:bamboo"
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local adj_nodes = {
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vector.new(0, 0, 1),
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vector.new(0, 0, -1),
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vector.new(1, 0, 0),
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vector.new(-1, 0, 0),
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}
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local SIDE_SCAFFOLDING = false
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local function bambootoo_create_nodes()
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local bamboo_mosaic = minetest.registered_nodes[bamboo .. "_plank"]
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bamboo_mosaic.tiles = {"mcl_bamboo_bamboo_plank.png"}
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bamboo_mosaic.groups = {handy = 1, axey = 1, flammable = 3, fire_encouragement = 5, fire_flammability = 20}
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bamboo_mosaic.description = S("Bamboo Mosaic Plank")
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bamboo_mosaic._doc_items_longdesc = S("Bamboo Mosaic Plank")
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minetest.register_node("mcl_bamboo:bamboo_mosaic",bamboo_mosaic)
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-- crafted by "mcl_stair:slab_bamboo_plank", "mcl_stair:slab_bamboo_block", "mcl_stair:slab_bamboo_stripped"
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if minetest.get_modpath("mcl_stairs") then
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if mcl_stairs ~= nil then
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mcl_stairs.register_stair_and_slab_simple(
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"bamboo_mosaic",
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"mcl_bamboo:bamboo_mosaic",
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S("Bamboo Mosaic Stair"),
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S("Bamboo Mosaic Slab"),
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S("Double Bamboo Mosaic Slab")
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)
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end
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end
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if SIDE_SCAFFOLDING then
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--currently, disabled.
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minetest.register_node("mcl_bamboo:scaffolding_horizontal", {
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description = S("Scaffolding (horizontal)"),
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doc_items_longdesc = S("Scaffolding block used to climb up or out across areas."),
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doc_items_hidden = false,
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tiles = {"mcl_bamboo_scaffolding_top.png", "mcl_bamboo_scaffolding_top.png", "mcl_bamboo_scaffolding_bottom.png"},
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drawtype = "nodebox",
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paramtype = "light",
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use_texture_alpha = "clip",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, 0.375, -0.5, 0.5, 0.5, 0.5},
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{-0.5, -0.5, -0.5, -0.375, 0.5, -0.375},
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{0.375, -0.5, -0.5, 0.5, 0.5, -0.375},
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{0.375, -0.5, 0.375, 0.5, 0.5, 0.5},
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{-0.5, -0.5, 0.375, -0.375, 0.5, 0.5},
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{-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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},
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},
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groups = {handy = 1, axey = 1, flammable = 3, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, not_in_creative_inventory = 1, falling_node = 1},
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_mcl_after_falling = function(pos)
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if minetest.get_node(pos).name == "mcl_bamboo:scaffolding_horizontal" then
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if minetest.get_node(vector.offset(pos, 0, 0, 0)).name ~= "mcl_bamboo:scaffolding" then
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minetest.remove_node(pos)
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minetest.add_item(pos, "mcl_bamboo:scaffolding")
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else
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minetest.set_node(vector.offset(pos, 0, 1, 0), {name = "mcl_bamboo:scaffolding"})
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end
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end
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end
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})
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end
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end
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local function bambootoo_register_craftings()
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minetest.register_craft({
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output = bamboo .. "_mosaic",
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recipe = {
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{"mcl_stair:slab_bamboo_plank"},
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{"mcl_stair:slab_bamboo_plank"},
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}
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})
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-- Fuels...
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minetest.register_craft({
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type = "fuel",
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recipe = bamboo .. "_mosaic",
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burntime = 7.5,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mcl_stairs:slab_bamboo_mosaic",
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burntime = 7.5,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mcl_stairs:stair_bamboo_mosaic",
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burntime = 15,
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})
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end
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bambootoo_create_nodes()
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bambootoo_register_craftings()
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