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495378b85e
Without calling the add_plant function, sweet berry bushes will not go through growth stages and it is impossible to farm them. Sweet berry bush and beetroot have the same number of growth stages, so I used beetroot's interval and chance values here. If somebody has a better approximation of these values, feel free to change them.
68 lines
2.4 KiB
Lua
68 lines
2.4 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
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for i=0, 3 do
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local texture = "mcl_farming_sweet_berry_bush_" .. i .. ".png"
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local node_name = "mcl_farming:sweet_berry_bush_" .. i
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minetest.register_node(node_name, {
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drawtype = "plantlike",
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tiles = {texture},
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description = S("Sweet Berry Bush (Stage @1)", i),
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "meshoptions",
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place_param2 = 3,
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walkable = false,
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drop = (i>=2) and ("mcl_farming:sweet_berry" .. (i==3 and " 3" or "")) or "",
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
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},
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inventory_image = texture,
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wield_image = texture,
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groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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})
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minetest.register_alias("mcl_sweet_berry:sweet_berry_bush_" .. i, node_name)
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end
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minetest.register_craftitem("mcl_farming:sweet_berry", {
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description = S("Sweet Berry"),
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inventory_image = "mcl_farming_sweet_berry.png",
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_mcl_saturation = 0.2,
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stack_max = 64,
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groups = { food = 2, eatable = 1, compostability=30 },
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on_secondary_use = minetest.item_eat(1),
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on_place = function(itemstack, placer, pointed_thing)
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local new = mcl_farming:place_seed(itemstack, placer, pointed_thing, "mcl_sweet_berry:sweet_berry_bush_0")
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if new then
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return new
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else
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return minetest.do_item_eat(1, nil, itemstack, placer, pointed_thing)
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end
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end,
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})
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minetest.register_alias("mcl_sweet_berry:sweet_berry", "mcl_farming:sweet_berry")
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_core:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.001,
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spread = {x = 100, y = 100, z = 100},
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seed = 354,
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octaves = 1,
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persist = 0.5,
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lacunarity = 1.0,
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flags = "absvalue"
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},
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biomes = {"Taiga","Forest"},
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y_max = mcl_vars.mg_overworld_max,
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y_min = 2,
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decoration = "mcl_sweet_berry:sweet_berry_bush_3"
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})
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-- TODO: Find proper interval and chance values for sweet berry bushes. Current interval and chance values are copied from mcl_farming:beetroot which has similar growth stages.
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mcl_farming:add_plant("plant_sweet_berry_bush", "mcl_farming:sweet_berry_bush_3", {"mcl_farming:sweet_berry_bush_0", "mcl_farming:sweet_berry_bush_1", "mcl_farming:sweet_berry_bush_2"}, 68, 3) |