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https://git.minetest.land/MineClone2/MineClone2.git
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ef7fb0d2e3
Dinked with the random number generator some more. Condensed some more of the code duplication (WIP). Added in MCL_Log function. Finally settled on a decent looking Bamboo top.
68 lines
2.5 KiB
Lua
68 lines
2.5 KiB
Lua
-- [bamboo] mod by SmallJoker, Made for MineClone 2 by Michieal (as mcl_bamboo).
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-- Parts of mcl_scaffolding were used. Mcl_scaffolding originally created by Cora; Fixed and heavily reworked
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-- for mcl_bamboo by Michieal.
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-- Creation date: 12-01-2022 (Dec 1st, 2022)
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-- License for everything: CC-BY-SA 4.0
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-- Bamboo max height: 12-16
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-- LOCALS
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local modname = minetest.get_current_modname()
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local bamboo = "mcl_bamboo:bamboo"
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mcl_bamboo = {}
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-- BAMBOO GLOBALS
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dofile(minetest.get_modpath(modname) .. "/globals.lua")
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-- BAMBOO Base Nodes
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dofile(minetest.get_modpath(modname) .. "/bamboo_base.lua")
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-- BAMBOO ITEMS
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dofile(minetest.get_modpath(modname) .. "/bamboo_items.lua")
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-- BAMBOO RECIPES
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dofile(minetest.get_modpath(modname) .. "/recipes.lua")
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-- ------------------------------------------------------------
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--ABMs
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minetest.register_abm({
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nodenames = {bamboo, bamboo .. "_1", bamboo .. "_2", bamboo .. "_3"},
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interval = 40,
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chance = 40,
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action = function(pos, node)
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mcl_bamboo.grow_bamboo(pos, node)
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end,
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})
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-- Base Aliases.
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minetest.register_alias("bamboo_block", "mcl_bamboo:bamboo_block")
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minetest.register_alias("bamboo_strippedblock", "mcl_bamboo:bamboo_block_stripped")
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minetest.register_alias("bamboo", "mcl_bamboo:bamboo")
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minetest.register_alias("bamboo_plank", "mcl_bamboo:bamboo_plank")
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minetest.register_alias("bamboo_mosaic", "mcl_bamboo:bamboo_mosaic")
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minetest.register_alias("mcl_stairs:stair_bamboo", "mcl_stairs:stair_bamboo_block")
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minetest.register_alias("bamboo:bamboo", "mcl_bamboo:bamboo")
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minetest.register_alias("mcl_scaffolding:scaffolding", "mcl_bamboo:scaffolding")
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minetest.register_alias("mcl_scaffolding:scaffolding_horizontal", "mcl_bamboo:scaffolding")
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--[[
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todo -- make scaffolds do side scaffold blocks, so that they jut out.
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todo -- Also, make those blocks collapse (break) when a nearby connected scaffold breaks.
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todo -- fix the random height for bamboo. Use metadata for storing the height, on_place.
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todo -- fix scaffolding placing, instead of using on_rightclick first.
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waiting on specific things:
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todo -- Raft -- need model
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todo -- Raft with Chest. same.
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todo -- handle bonemeal...
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-----------------------------------------------------------
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todo -- Add in Extras. -- Moved to Official Mod Pack.
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Notes:
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When bone meal is used on it, it grows by 1–2 blocks. Bamboo can grow up to 12–16 blocks tall.
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The top of a bamboo plant requires a light level of 9 or above to grow.
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Design Decision - to not make bamboo saplings, and not make them go through a ton of transformations.
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--]]
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