mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-25 04:13:44 +01:00
287 lines
7.8 KiB
Lua
287 lines
7.8 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
|
|
|
|
mcl_sculk = {}
|
|
|
|
local mt_sound_play = minetest.sound_play
|
|
|
|
local spread_to = {"mcl_core:stone","mcl_core:dirt","mcl_core:sand","mcl_core:dirt_with_grass","group:grass_block","mcl_core:andesite","mcl_core:diorite","mcl_core:granite","mcl_core:mycelium","group:dirt","mcl_end:end_stone","mcl_nether:netherrack","mcl_blackstone:basalt","mcl_nether:soul_sand","mcl_blackstone:soul_soil","mcl_crimson:warped_nylium","mcl_crimson:crimson_nylium","mcl_core:gravel"}
|
|
|
|
local sounds = {
|
|
footstep = {name = "mcl_sculk_block", },
|
|
dug = {name = "mcl_sculk_block", },
|
|
}
|
|
|
|
local SPREAD_RANGE = 8
|
|
local SENSOR_RANGE = 8
|
|
local SENSOR_DELAY = 0.5
|
|
local SHRIEKER_COOLDOWN = 10
|
|
|
|
local adjacents = {
|
|
vector.new(1,0,0),
|
|
vector.new(-1,0,0),
|
|
vector.new(0,1,0),
|
|
vector.new(0,-1,0),
|
|
vector.new(0,0,1),
|
|
vector.new(0,0,-1),
|
|
}
|
|
|
|
--[[
|
|
local function sensor_action(p,tp)
|
|
local s = minetest.find_node_near(p,SPREAD_RANGE,{"mcl_sculk:shrieker"})
|
|
local n = minetest.get_node(s)
|
|
if s and n.param2 ~= 1 then
|
|
minetest.sound_play("mcl_sculk_shrieker", {pos=s, gain=1.5, max_hear_distance = 16}, true)
|
|
n.param2 = 1
|
|
minetest.set_node(s,n)
|
|
minetest.after(SHRIEKER_COOLDOWN,function(s)
|
|
minetest.set_node(s,{name = "mcl_sculk:shrieker",param2=0})
|
|
end,s)
|
|
end
|
|
--local p1 = vector.offset(p,-SENSOR_RANGE,-SENSOR_RANGE,-SENSOR_RANGE)
|
|
--local p2 = vector.offset(p,SENSOR_RANGE,SENSOR_RANGE,SENSOR_RANGE)
|
|
--darken_area(p1,p2)
|
|
end
|
|
|
|
function minetest.sound_play(spec, parameters, ephemeral)
|
|
local rt = mt_sound_play(spec, parameters, ephemeral)
|
|
if parameters.pos then
|
|
pos = parameters.pos
|
|
elseif parameters.to_player then
|
|
pos = minetest.get_player_by_name(parameters.to_player):get_pos()
|
|
end
|
|
if not pos then return rt end
|
|
local s = minetest.find_node_near(pos,SPREAD_RANGE,{"mcl_sculk:sensor"})
|
|
if s then
|
|
--minetest.after(SENSOR_DELAY,sensor_action,s,pos)
|
|
end
|
|
return rt
|
|
end
|
|
|
|
walkover.register_global(function(pos, node, player)
|
|
local s = minetest.find_node_near(pos,SPREAD_RANGE,{"mcl_sculk:sensor"})
|
|
if not s then return end
|
|
local v = player:get_velocity()
|
|
if v.x == 0 and v.y == 0 and v.z == 0 then return end
|
|
if player:get_player_control().sneak then return end
|
|
local def = minetest.registered_nodes[node.name]
|
|
if def and def.sounds then
|
|
minetest.log("walkover "..node.name)
|
|
minetest.after(SENSOR_DELAY,sensor_action,s,pos)
|
|
end
|
|
end)
|
|
--]]
|
|
|
|
local function get_node_xp(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
return meta:get_int("xp")
|
|
end
|
|
local function set_node_xp(pos,xp)
|
|
local meta = minetest.get_meta(pos)
|
|
return meta:set_int("xp",xp)
|
|
end
|
|
|
|
local function sculk_on_destruct(pos)
|
|
local xp = get_node_xp(pos)
|
|
local n = minetest.get_node(pos)
|
|
if n.param2 == 1 then
|
|
xp = 1
|
|
end
|
|
local obs = mcl_experience.throw_xp(pos,xp)
|
|
for _,v in pairs(obs) do
|
|
local l = v:get_luaentity()
|
|
l._sculkdrop = true
|
|
end
|
|
end
|
|
|
|
local function has_air(pos)
|
|
for _,v in pairs(adjacents) do
|
|
if minetest.get_item_group(minetest.get_node(vector.add(pos,v)).name,"solid") <= 0 then return true end
|
|
end
|
|
end
|
|
|
|
local function has_nonsculk(pos)
|
|
for _,v in pairs(adjacents) do
|
|
local p = vector.add(pos,v)
|
|
if minetest.get_item_group(minetest.get_node(p).name,"sculk") <= 0 and minetest.get_item_group(minetest.get_node(p).name,"solid") > 0 then return p end
|
|
end
|
|
end
|
|
local function retrieve_close_spreadable_nodes (p)
|
|
local nnn = minetest.find_nodes_in_area(vector.offset(p,-SPREAD_RANGE,-SPREAD_RANGE,-SPREAD_RANGE),vector.offset(p,SPREAD_RANGE,SPREAD_RANGE,SPREAD_RANGE),spread_to)
|
|
local nn={}
|
|
for _,v in pairs(nnn) do
|
|
if has_air(v) then
|
|
table.insert(nn,v)
|
|
end
|
|
end
|
|
table.sort(nn,function(a, b)
|
|
return vector.distance(p, a) < vector.distance(p, b)
|
|
end)
|
|
return nn
|
|
end
|
|
|
|
local function spread_sculk (p, xp_amount)
|
|
local c = minetest.find_node_near(p,SPREAD_RANGE,{"mcl_sculk:catalyst"})
|
|
if c then
|
|
local nn = retrieve_close_spreadable_nodes (p)
|
|
if nn and #nn > 0 then
|
|
if xp_amount > 0 then
|
|
local d = math.random(100)
|
|
--[[ --enable to generate shriekers and sensors
|
|
if d <= 1 then
|
|
minetest.set_node(nn[1],{name = "mcl_sculk:shrieker"})
|
|
set_node_xp(nn[1],math.min(1,self._xp - 10))
|
|
self.object:remove()
|
|
return ret
|
|
elseif d <= 9 then
|
|
minetest.set_node(nn[1],{name = "mcl_sculk:sensor"})
|
|
set_node_xp(nn[1],math.min(1,self._xp - 5))
|
|
self.object:remove()
|
|
return ret
|
|
else --]]
|
|
|
|
|
|
local r = math.min(math.random(#nn), xp_amount)
|
|
--minetest.log("r: ".. r)
|
|
|
|
for i=1,r do
|
|
minetest.set_node(nn[i],{name = "mcl_sculk:sculk" })
|
|
set_node_xp(nn[i],math.floor(xp_amount / r))
|
|
end
|
|
for i=1,r do
|
|
local p = has_nonsculk(nn[i])
|
|
if p and has_air(p) then
|
|
minetest.set_node(vector.offset(p,0,1,0),{name = "mcl_sculk:vein", param2 = 1})
|
|
end
|
|
end
|
|
set_node_xp(nn[1],get_node_xp(nn[1]) + xp_amount % r)
|
|
return true
|
|
--self.object:remove()
|
|
--end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function mcl_sculk.handle_death(pos, xp_amount)
|
|
if not pos or not xp_amount then return end
|
|
--local nu = minetest.get_node(vector.offset(p,0,-1,0))
|
|
return spread_sculk (pos, xp_amount)
|
|
end
|
|
|
|
minetest.register_on_dieplayer(function(player)
|
|
if mcl_sculk.handle_death(player:get_pos(), 5) then
|
|
--minetest.log("Player is dead. Sculk")
|
|
else
|
|
--minetest.log("Player is dead. not Sculk")
|
|
end
|
|
end)
|
|
|
|
minetest.register_node("mcl_sculk:sculk", {
|
|
description = S("Sculk"),
|
|
tiles = {
|
|
{ name = "mcl_sculk_sculk.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.0,
|
|
}, },
|
|
},
|
|
drop = "",
|
|
groups = {handy = 1, hoey = 1, building_block=1, sculk = 1,},
|
|
place_param2 = 1,
|
|
sounds = sounds,
|
|
is_ground_content = false,
|
|
on_destruct = sculk_on_destruct,
|
|
_mcl_blast_resistance = 0.2,
|
|
_mcl_hardness = 0.6,
|
|
_mcl_silk_touch_drop = true,
|
|
})
|
|
|
|
minetest.register_node("mcl_sculk:vein", {
|
|
description = S("Sculk Vein"),
|
|
_doc_items_longdesc = S("Sculk vein."),
|
|
drawtype = "signlike",
|
|
tiles = {"mcl_sculk_vein.png"},
|
|
inventory_image = "mcl_sculk_vein.png",
|
|
wield_image = "mcl_sculk_vein.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
paramtype2 = "wallmounted",
|
|
walkable = false,
|
|
climbable = true,
|
|
buildable_to = true,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
},
|
|
groups = {
|
|
handy = 1, axey = 1, shearsy = 1, swordy = 1, deco_block = 1,
|
|
dig_by_piston = 1, destroy_by_lava_flow = 1, sculk = 1, dig_by_water = 1,
|
|
},
|
|
sounds = sounds,
|
|
drop = "",
|
|
_mcl_shears_drop = true,
|
|
node_placement_prediction = "",
|
|
_mcl_blast_resistance = 0.2,
|
|
_mcl_hardness = 0.2,
|
|
on_rotate = false,
|
|
})
|
|
|
|
minetest.register_node("mcl_sculk:catalyst", {
|
|
description = S("Sculk Catalyst"),
|
|
tiles = {
|
|
"mcl_sculk_catalyst_top.png",
|
|
"mcl_sculk_catalyst_bottom.png",
|
|
"mcl_sculk_catalyst_side.png"
|
|
},
|
|
drop = "",
|
|
sounds = sounds,
|
|
groups = {handy = 1, hoey = 1, building_block=1, sculk = 1,},
|
|
place_param2 = 1,
|
|
is_ground_content = false,
|
|
on_destruct = sculk_on_destruct,
|
|
_mcl_blast_resistance = 3,
|
|
light_source = 6,
|
|
_mcl_hardness = 3,
|
|
_mcl_silk_touch_drop = true,
|
|
})
|
|
|
|
--[[
|
|
minetest.register_node("mcl_sculk:sensor", {
|
|
description = S("Sculk Sensor"),
|
|
tiles = {
|
|
"mcl_sculk_sensor_top.png",
|
|
"mcl_sculk_sensor_bottom.png",
|
|
"mcl_sculk_sensor_side.png"
|
|
},
|
|
drop = "",
|
|
sounds = sounds,
|
|
groups = {handy = 1, hoey = 1, building_block=1, sculk = 1,},
|
|
place_param2 = 1,
|
|
is_ground_content = false,
|
|
on_destruct = sculk_on_destruct,
|
|
_mcl_blast_resistance = 3,
|
|
light_source = 6,
|
|
_mcl_hardness = 3,
|
|
_mcl_silk_touch_drop = true,
|
|
})
|
|
minetest.register_node("mcl_sculk:shrieker", {
|
|
description = S("Sculk Shrieker"),
|
|
tiles = {
|
|
"mcl_sculk_shrieker_top.png",
|
|
"mcl_sculk_shrieker_bottom.png",
|
|
"mcl_sculk_shrieker_side.png"
|
|
},
|
|
drop = "",
|
|
sounds = sounds,
|
|
groups = {handy = 1, hoey = 1, building_block=1, sculk = 1,},
|
|
place_param2 = 0,
|
|
is_ground_content = false,
|
|
on_destruct = sculk_on_destruct,
|
|
_mcl_blast_resistance = 3,
|
|
light_source = 6,
|
|
_mcl_hardness = 3,
|
|
_mcl_silk_touch_drop = true,
|
|
})
|
|
--]]
|