mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-28 13:53:45 +01:00
209299b791
Also improved the name of a variable
91 lines
5.2 KiB
Lua
91 lines
5.2 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
|
|
|
|
-- ░█████╗░██╗░░██╗░█████╗░████████╗ ░█████╗░░█████╗░███╗░░░███╗███╗░░░███╗░█████╗░███╗░░██╗██████╗░░██████╗
|
|
-- ██╔══██╗██║░░██║██╔══██╗╚══██╔══╝ ██╔══██╗██╔══██╗████╗░████║████╗░████║██╔══██╗████╗░██║██╔══██╗██╔════╝
|
|
-- ██║░░╚═╝███████║███████║░░░██║░░░ ██║░░╚═╝██║░░██║██╔████╔██║██╔████╔██║███████║██╔██╗██║██║░░██║╚█████╗░
|
|
-- ██║░░██╗██╔══██║██╔══██║░░░██║░░░ ██║░░██╗██║░░██║██║╚██╔╝██║██║╚██╔╝██║██╔══██║██║╚████║██║░░██║░╚═══██╗
|
|
-- ╚█████╔╝██║░░██║██║░░██║░░░██║░░░ ╚█████╔╝╚█████╔╝██║░╚═╝░██║██║░╚═╝░██║██║░░██║██║░╚███║██████╔╝██████╔╝
|
|
-- ░╚════╝░╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░ ░╚════╝░░╚════╝░╚═╝░░░░░╚═╝╚═╝░░░░░╚═╝╚═╝░░╚═╝╚═╝░░╚══╝╚═════╝░╚═════╝░
|
|
|
|
|
|
minetest.register_chatcommand("effect",{
|
|
params = S("<effect>|heal|list <duration|heal-amount> [<level>] [<factor>]"),
|
|
description = S("Add a status effect to yourself. Arguments: <effect>: name of status effect. Passing \"list\" as effect name lists available effects. Passing \"heal\" as effect name heals (or harms) by amount designed by the next parameter. <duration>: duration in seconds. (<heal-amount>: amount of healing when the effect is \"heal\", passing a negative value subtracts health.) <level>: effect power determinant, bigger level results in more powerful effect for effects that depend on the level (no changes for other effects), defaults to 1, pass F to use low-level factor instead. <factor>: effect strength modifier, can mean different things depending on the effect, no changes for effects that do not depend on level/factor."),
|
|
privs = {server = true},
|
|
func = function(name, params)
|
|
|
|
local P = {}
|
|
local i = 0
|
|
for str in string.gmatch(params, "([^ ]+)") do
|
|
i = i + 1
|
|
P[i] = str
|
|
end
|
|
|
|
if not P[1] then
|
|
return false, S("Missing effect parameter!")
|
|
elseif P[1] == "list" then
|
|
local effects = "heal"
|
|
for effect, _ in pairs(mcl_potions.registered_effects) do
|
|
effects = effects .. ", " .. effect
|
|
end
|
|
return true, effects
|
|
elseif P[1] == "heal" then
|
|
local hp = tonumber(P[2])
|
|
if not hp or hp == 0 then
|
|
return false, S("Missing or invalid heal amount parameter!")
|
|
else
|
|
mcl_potions.healing_func(minetest.get_player_by_name(name), hp)
|
|
if hp > 0 then
|
|
if hp < 1 then hp = 1 end
|
|
return true, S("Player @1 healed by @2 HP.", name, hp)
|
|
else
|
|
if hp > -1 then hp = -1 end
|
|
return true, S("Player @1 harmed by @2 HP.", name, hp)
|
|
end
|
|
end
|
|
elseif not tonumber(P[2]) then
|
|
return false, S("Missing or invalid duration parameter!")
|
|
elseif P[3] and not tonumber(P[3]) and P[3] ~= "F" then
|
|
return false, S("Invalid level parameter!")
|
|
elseif P[3] and P[3] == "F" and not P[4] then
|
|
return false, S("Missing or invalid factor parameter when level is F!")
|
|
end
|
|
|
|
-- Default level = 1
|
|
if not P[3] then
|
|
P[3] = 1
|
|
end
|
|
|
|
local def = mcl_potions.registered_effects[P[1]]
|
|
if def then
|
|
if P[3] == "F" then
|
|
local given = mcl_potions.give_effect(P[1], minetest.get_player_by_name(name), tonumber(P[4]), tonumber(P[2]))
|
|
if given then
|
|
if def.uses_factor then
|
|
return true, S("@1 effect given to player @2 for @3 seconds with factor of @4.", def.description, name, P[2], P[4])
|
|
else
|
|
return true, S("@1 effect given to player @2 for @3 seconds.", def.description, name, P[2])
|
|
end
|
|
else
|
|
return false, S("Giving effect @1 to player @2 failed.", def.description, name)
|
|
end
|
|
else
|
|
local given = mcl_potions.give_effect_by_level(P[1], minetest.get_player_by_name(name), tonumber(P[3]), tonumber(P[2]))
|
|
if given then
|
|
if def.uses_factor then
|
|
return true, S("@1 effect on level @2 given to player @3 for @4 seconds.", def.description, P[3], name, P[2])
|
|
else
|
|
return true, S("@1 effect given to player @2 for @3 seconds.", def.description, name, P[2])
|
|
end
|
|
else
|
|
return false, S("Giving effect @1 to player @2 failed.", def.description, name)
|
|
end
|
|
end
|
|
else
|
|
return false, S("@1 is not an available status effect.", P[1])
|
|
end
|
|
|
|
end,
|
|
})
|
|
|