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The non_spawn_dictionary will cover all mobs that don't spawn naturally, and holds the the minimum and maximum light values for each of them. A function has also been created that will go through both the spawn_dictionary and the non_spawn_dictionary and determine which one a mob exists in, with the execption of slimes which cannot spawn from a custom spawner at the moment. Mobs who don't have light levels for the world that you are currently trying to set your custom spawner in will default to their overworld values |
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