MineClone2/mods/walkover
2017-01-12 23:58:42 +01:00
..
init.lua Make redstone light up when walked upon 2017-01-12 23:58:42 +01:00
LICENSE Make redstone light up when walked upon 2017-01-12 23:58:42 +01:00
README.md Make redstone light up when walked upon 2017-01-12 23:58:42 +01:00

WalkOver

Some mode developers have shown an interest in having an on_walk_over event. This is useful for pressure-plates and the like.

See this issue - https://github.com/minetest/minetest/issues/247

I have implemented a server_side version in lua using globalstep which people might find useful. Of course this would better implemented via a client-based "on walk over", but it is sufficient for my needs now.

Example Usage

minetest.register_node("somemod:someblock", {
       description = key,
       tiles = {"somemod_someblock.png"},
           groups = {cracky=1},
             on_walk_over = function(pos, node, player)
            
                    minetest.chat_send_player(player, "Hey! Watch it!")
             end
})