mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-24 20:03:45 +01:00
ed30fa0868
Move data from deprecated files (depends.txt and description.txt) into fields in mod.conf for all mods. This was done with a shell script :) |
||
---|---|---|
.. | ||
locale | ||
textures | ||
init.lua | ||
mod.conf | ||
README.md |
This mod adds a mob spawner for MineClone 2. Monsters will appear around the mob spawner in semi-regular intervals.
This mod is originally based on the mob spawner from Mobs Redo by TenPlus1 but has been modified quite a lot to fit the needs of MineClone 2.
Players can get a mob spawner by giveme
and is initially empty after
placing.
Programmer notes
To set the mob spawned by a mob spawner, first place the mob spawner
(e.g. with minetest.set_node
), then use the function
mcl_mobspawners.setup_spawner
to set its attributes. See the comment
in init.lua
for more info.
License (code and texture)
MIT License