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https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-05 09:13:16 +01:00
80 lines
2.6 KiB
Lua
80 lines
2.6 KiB
Lua
--TODO: Add sounds for the respawn anchor (charge sounds etc.)
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--Nether ends at y -29077
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--Nether roof at y -28933
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local S = minetest.get_translator(minetest.get_current_modname())
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--local mod_doc = minetest.get_modpath("doc") -> maybe add documentation ?
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for i=0,4 do
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local function rightclick(pos, node, player, itemstack)
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if itemstack.get_name(itemstack) == "mcl_nether:glowstone" and i ~= 4 then
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minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_" .. i+1})
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itemstack:take_item()
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elseif mcl_worlds.pos_to_dimension(pos) ~= "nether" then
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if node.name ~= "mcl_beds:respawn_anchor" then --only charged respawn anchors are exploding in the overworld & end in minecraft
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mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
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end
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elseif string.match(node.name, "mcl_beds:respawn_anchor_charged_") then
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minetest.chat_send_player(player.get_player_name(player), S"New respawn position set!")
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mcl_spawn.set_spawn_pos(player, pos, nil)
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if i == 4 then
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awards.unlock(player:get_player_name(), "mcl:notQuiteNineLives")
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end
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end
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end
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if i == 0 then
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minetest.register_node("mcl_beds:respawn_anchor",{
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description=S("Respawn Anchor"),
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tiles = {
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"respawn_anchor_top_off.png",
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"respawn_anchor_bottom.png",
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"respawn_anchor_side0.png"
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},
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on_rightclick = rightclick,
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groups = {pickaxey=1, material_stone=1},
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_mcl_hardness = 22.5,
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sounds= mcl_sounds.node_sound_stone_defaults(),
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use_texture_alpha = "blend",
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})
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mesecon.register_mvps_stopper("mcl_beds:respawn_anchor")
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else
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minetest.register_node("mcl_beds:respawn_anchor_charged_"..i,{
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description=S("Respawn Anchor"),
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tiles = {
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{
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name = "respawn_anchor_top_on.png^[noalpha",
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}
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},
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"respawn_anchor_bottom.png",
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"respawn_anchor_side"..i ..".png"
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},
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on_rightclick = rightclick,
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groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1},
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_mcl_hardness = 22.5,
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sounds= mcl_sounds.node_sound_stone_defaults(),
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drop = {
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max_items = 1,
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items = {
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{items = {"mcl_beds:respawn_anchor"}},
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}
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},
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light_source = math.min((4 * i) - 1, minetest.LIGHT_MAX),
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use_texture_alpha = "blend",
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})
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mesecon.register_mvps_stopper("mcl_beds:respawn_anchor_charged_"..i)
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end
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end
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minetest.register_craft({
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output = "mcl_beds:respawn_anchor",
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recipe = {
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{"mcl_core:crying_obsidian", "mcl_core:crying_obsidian", "mcl_core:crying_obsidian"},
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{"mcl_nether:glowstone", "mcl_nether:glowstone", "mcl_nether:glowstone"},
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{"mcl_core:crying_obsidian", "mcl_core:crying_obsidian", "mcl_core:crying_obsidian"}
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}
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})
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