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https://git.minetest.land/MineClone2/MineClone2.git
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e2ed1ab4a6
Should be 6 like regular prismarine
126 lines
4.1 KiB
Lua
126 lines
4.1 KiB
Lua
-- Nodes
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local S = minetest.get_translator(minetest.get_current_modname())
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minetest.register_node("mcl_ocean:sea_lantern", {
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description = S("Sea Lantern"),
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_doc_items_longdesc = S("Sea lanterns are decorative light sources which look great underwater but can be placed anywhere."),
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paramtype2 = "facedir",
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is_ground_content = false,
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stack_max = 64,
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light_source = minetest.LIGHT_MAX,
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drop = {
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max_items = 1,
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items = {
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{ items = {"mcl_ocean:prismarine_crystals 3"}, rarity = 2 },
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{ items = {"mcl_ocean:prismarine_crystals 2"}}
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}
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},
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tiles = {{name="mcl_ocean_sea_lantern.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.25}}},
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groups = {handy=1, building_block=1, material_glass=1},
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sounds = mcl_sounds.node_sound_glass_defaults(),
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_mcl_blast_resistance = 0.3,
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_mcl_hardness = 0.3,
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_mcl_silk_touch_drop = true,
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_mcl_fortune_drop = {
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discrete_uniform_distribution = true,
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items = {"mcl_ocean:prismarine_crystals"},
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min_count = 2,
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max_count = 3,
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cap = 5,
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}
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})
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minetest.register_node("mcl_ocean:prismarine", {
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description = S("Prismarine"),
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_doc_items_longdesc = S("Prismarine is used as a building block. It slowly changes its color."),
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stack_max = 64,
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is_ground_content = false,
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-- Texture should have 22 frames for smooth transitions.
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tiles = {{name="mcl_ocean_prismarine_anim.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=45.0}}},
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groups = {pickaxey=1, building_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 6,
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_mcl_hardness = 1.5,
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})
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minetest.register_node("mcl_ocean:prismarine_brick", {
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description = S("Prismarine Bricks"),
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_doc_items_longdesc = doc.sub.items.temp.build,
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stack_max = 64,
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is_ground_content = false,
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tiles = {"mcl_ocean_prismarine_bricks.png"},
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groups = {pickaxey=1, building_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 6,
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_mcl_hardness = 1.5,
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})
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minetest.register_node("mcl_ocean:prismarine_dark", {
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description = S("Dark Prismarine"),
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_doc_items_longdesc = doc.sub.items.temp.build,
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stack_max = 64,
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is_ground_content = false,
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tiles = {"mcl_ocean_prismarine_dark.png"},
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groups = {pickaxey=1, building_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 6,
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_mcl_hardness = 1.5,
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})
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-- Craftitems
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minetest.register_craftitem("mcl_ocean:prismarine_crystals", {
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description = S("Prismarine Crystals"),
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_doc_items_longdesc = doc.sub.items.temp.craftitem,
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inventory_image = "mcl_ocean_prismarine_crystals.png",
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stack_max = 64,
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groups = { craftitem = 1 },
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})
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minetest.register_craftitem("mcl_ocean:prismarine_shard", {
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description = S("Prismarine Shard"),
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_doc_items_longdesc = doc.sub.items.temp.craftitem,
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inventory_image = "mcl_ocean_prismarine_shard.png",
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stack_max = 64,
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groups = { craftitem = 1 },
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})
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-- Crafting
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minetest.register_craft({
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output = "mcl_ocean:sea_lantern",
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recipe = {
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{"mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_crystals", "mcl_ocean:prismarine_shard"},
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{"mcl_ocean:prismarine_crystals", "mcl_ocean:prismarine_crystals", "mcl_ocean:prismarine_crystals"},
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{"mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_crystals", "mcl_ocean:prismarine_shard"},
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}
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})
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minetest.register_craft({
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output = "mcl_ocean:prismarine",
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recipe = {
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{"mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_shard"},
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{"mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_shard"},
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}
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})
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minetest.register_craft({
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output = "mcl_ocean:prismarine_brick",
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recipe = {
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{"mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_shard"},
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{"mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_shard"},
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{"mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_shard"},
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}
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})
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minetest.register_craft({
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output = "mcl_ocean:prismarine_dark",
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recipe = {
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{"mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_shard"},
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{"mcl_ocean:prismarine_shard", "mcl_dye:black", "mcl_ocean:prismarine_shard"},
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{"mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_shard"},
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}
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})
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