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https://git.minetest.land/MineClone2/MineClone2.git
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7cbba73d50
-Added short mob invulnerability time after being hit -Added separate shorter range for hitting mobs (as opposed to node interaction) -Reworked mob knockback -Slowed down natural health regeneration from saturation -Added a setting for the saturation health regen speed Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4005 Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land> Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land> Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land> |
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mcl_criticals | ||
mcl_death_drop | ||
mcl_gamemode | ||
mcl_hunger | ||
mcl_meshhand | ||
mcl_music | ||
mcl_player | ||
mcl_playerinfo | ||
mcl_playerplus | ||
mcl_skins | ||
mcl_spawn | ||
mcl_sprint | ||
mcl_wieldview | ||
playerphysics | ||
modpack.conf |