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https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-27 03:37:31 +01:00
46 lines
1.3 KiB
Lua
46 lines
1.3 KiB
Lua
minetest.register_node("farming:soil", {
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tiles = {"farming_soil.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png"},
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description = "Farmland",
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drop = "default:dirt",
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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-- 15/16 of the normal height
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{-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
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}
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},
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groups = {crumbly=3, not_in_creative_inventory=1,soil=2},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("farming:soil_wet", {
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tiles = {"farming_soil_wet.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png"},
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description = "Hydrated Farmland",
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drop = "default:dirt",
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
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}
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},
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groups = {crumbly=3, not_in_creative_inventory=1,soil=3},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_abm({
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nodenames = {"farming:soil"},
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interval = 15,
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chance = 3,
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action = function(pos, node)
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if minetest.env:find_node_near(pos, 3, {"default:water_source", "default:water_flowing"}) then
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node.name = "farming:soil_wet"
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minetest.env:set_node(pos, node)
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end
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end,
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})
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