mirror of
https://git.minetest.land/MineClone2/MineClone2.git
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168 lines
6.1 KiB
Markdown
168 lines
6.1 KiB
Markdown
## Standard Release
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### Before releasing
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Make sure all PRs in the release milestone are merged and you are working on a clean branch based on the master branch, up-to-date with the one on the repo.
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### Release process
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1. Update CREDITS.md
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2. Update version in game.conf
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3. Run the script:
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```
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lua tools/generate_ingame_credits.lua
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```
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4. Make a commit for the above:
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```
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git add CREDITS.md
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git add mods/HUD/mcl_credits/people.lua
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git add game.conf
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git commit -m "Updated release credits and set version for v0.87"
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```
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5. Add release notes to the `releasenotes` folder, named like
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```
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0_87-the_prismatic_release.md
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```
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6. Make a commit for the release notes:
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```
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git add releasenotes/0_87-the_prismatic_release.md
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git commit -m "Add release notes for v0.87"
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```
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7. **Tag and push to the tag:**
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```
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git tag 0.87.0
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git push origin 0.87.0
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```
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8. Update version in game.conf to the next version with -SNAPSHOT suffix:
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```
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git commit -m "Post-release set version 0.88.0-SNAPSHOT"
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```
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9. Push the above to a new branch, and make the release PR. Merge to finalize release process.
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### Release via ContentDB
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1. Go to VoxeLibre page (https://content.minetest.net/packages/Wuzzy/mineclone2/)
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2. Click [+Release] button
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3. Enter the release tag number in the title and Git reference box. For example (without quotes): "0.87.0"
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4. In the minimum minetest version, put the oldest supported version (as of 19/05/2024 it is 5.6), leave the Maximum minetest version blank
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5. Click save. Release is now live.
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### After releasing
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...inform people.
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* Open a release meta issue on the tracker, unpin and close the issue for the previous release, pin the new one.
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* Upload video to YouTube.
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* Add a comment to the forum post with the release number and change log. Maintainer will update the main post with code link.
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* Add a Discord announcement post and @everyone with link to the release issue, release notes and other content, like video and forum post.
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* Add a Matrix announcement post and @room with links like above.
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* Share the news on reddit + Lemmy. Good subs to share with:
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* r/linux_gaming
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* r/opensourcegames
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* r/opensource
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* r/freesoftware
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* r/linuxmasterrace
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* r/VoxeLibre
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* r/MineClone2 (*for now*)
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## Hotfix Release
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### Before releasing
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First, determine if the current state of the master branch is fine for the Hotfix.
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In general, Hotfixes shouldn't contain new features to minimize the risk of regressions.
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* If it hasn't been long since the release, and the only PRs merged so far are bugfixes and/or documentation changes,
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it is certainly fine to use it as a base for the release.
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* If there are some features merged, but they are aimed at fixing/alleviating important issues with the last released version, it may still be fine.
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* If there are some simple QoL features merged that are irrelevant to the last release, it may still be fine to use it as a base for the Hotfix.
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* If there are major features or large overhauls merged, it *most probably* is **not** fine to use as a base for the Hotfix.
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If you decided that the current state of the master branch can be used as the Hotfix version, make sure that all the PRs merged since the last release
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are in the Hotfix milestone and you are working on a clean branch based on the master branch, up-to-date with the one on the repo.
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In this case, **skip** the following section.
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### Prepare release branch
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If you decided that the current state of the master branch shouldn't be used as the Hotfix version, you must prepare a release branch.
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1. Create release branch from the last release tag, push it:
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```
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git checkout -b release/0.82.1 0.82.0
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git push origin release/0.82.1
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```
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2. Cherry-pick the relevant commits from the master branch, or merge them from other (PR) branches.
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3. Make sure your local copy of the branch contains all the relevant changes, **do not rebase**.
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### Release process
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1. Update CREDITS.md if it is needed
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2. Update version in game.conf
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3. If you've changed CREDITS.md, run the script:
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```
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lua tools/generate_ingame_credits.lua
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```
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4. Make a commit for the above:
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```
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git add game.conf
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git commit -m "Set version for hotfix v0.87.1"
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```
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or, if credits got updated:
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```
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git add CREDITS.md
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git add mods/HUD/mcl_credits/people.lua
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git add game.conf
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git commit -m "Updated release credits and set version for hotfix v0.87.1"
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```
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5. Add a section in the last releasnotes, like this:
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```
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## 0.87.1 hotfix
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```
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and describe the changes there
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6. Make a commit for the releasenotes changes:
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```
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git add releasenotes/0_87-the_prismatic_release.md
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git commit -m "Update release notes for hotfix v0.87.1"
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```
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7. **Tag and push to the tag:**
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```
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git tag 0.87.1
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git push origin 0.87.1
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```
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8. If you are skipping some changes from the master branch (and thus are using a prepared master branch from the previous section),
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push to the remote and skip the next two steps:
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```
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git push origin release/0.82.1
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```
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9. If you're releasing master branch, update version in game.conf to the next version with -SNAPSHOT suffix:
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```
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git commit -m "Post-hotfix reset version 0.88.0-SNAPSHOT"
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```
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10. If you're releasing master branch, push the above to a new branch, and make the release PR. Merge to finalize release process.
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### Release via ContentDB
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1. Go to VoxeLibre page (https://content.minetest.net/packages/Wuzzy/mineclone2/)
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2. Click [+Release] button
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3. Enter the release tag number in the title and Git reference box. For example (without quotes): "0.87.1"
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4. In the minimum minetest version, put the oldest supported version (as of 19/05/2024 it is 5.6), leave the Maximum minetest version blank
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5. Click save. Hotfix is now live.
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### After releasing
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...inform people.
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* Add a comment to the forum post with the release number and change log. Maintainer will update the main post with code link.
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* Add a Discord announcement post and @everyone with link to the release issue and release notes, and describe briefly what the hotfix does.
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* Add a Matrix announcement post and @room with content like above.
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* Share the news on reddit + Lemmy. Good subs to share with:
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* r/linux_gaming
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* r/opensourcegames
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* r/opensource
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* r/freesoftware
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* r/linuxmasterrace
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* r/VoxeLibre
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* r/MineClone2 (*for now*)
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