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During the rewrite in 89e55e9065, a queue system was added to allow using both VoxelManip-based generation steps, and set_node-based steps, however some set_node-based steps (underground mushrooms, nether decorations, and structures) were missed and remained in a VoxelManip step. The result is that the changes made by the set_node stages were overwritten after the (now-stale) VoxelManip data was committed later. (ref. Mineclonia/Mineclonia#26)