mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-25 12:23:44 +01:00
390802a344
This commit fixes https://git.minetest.land/MineClone2/MineClone2/issues/2164, which crashes the game whenever /awards is called with arguments other than enable
100 lines
3.4 KiB
Lua
100 lines
3.4 KiB
Lua
-- AWARDS
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--
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-- Copyright (C) 2013-2015 rubenwardy
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-- This program is free software; you can redistribute it and/or modify
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-- it under the terms of the GNU Lesser General Public License as published by
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-- the Free Software Foundation; either version 2.1 of the License, or
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-- (at your option) any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU Lesser General Public License for more details.
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-- You should have received a copy of the GNU Lesser General Public License along
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-- with this program; if not, write to the Free Software Foundation, Inc.,
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-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--
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local S = minetest.get_translator(minetest.get_current_modname())
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minetest.register_chatcommand("awards", {
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params = S("[c|clear|disable|enable]"),
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description = S("Show, clear, disable or enable your achievements"),
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func = function(name, param)
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if param == "clear" then
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if awards.player(name).disabled ~= nil then
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minetest.chat_send_player(name, S("Awards are disabled, enable them first by using /awards enable!"))
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else
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awards.clear_player(name)
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minetest.chat_send_player(name,
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S("All your awards and statistics have been cleared. You can now start again."))
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end
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elseif param == "disable" then
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awards.disable(name)
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minetest.chat_send_player(name, S("You have disabled your achievements."))
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elseif param == "enable" then
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awards.enable(name)
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minetest.chat_send_player(name, S("You have enabled your achievements."))
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elseif param == "c" then
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if awards.player(name).disabled ~= nil then
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minetest.chat_send_player(name, S("Awards are disabled, enable them first by using /awards enable!"))
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else
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awards.show_to(name, name, nil, true)
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end
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else
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if awards.player(name).disabled ~= nil then
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minetest.chat_send_player(name, S("Awards are disabled, enable them first by using /awards enable!"))
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else
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awards.show_to(name, name, nil, false)
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end
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end
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end
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})
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minetest.register_privilege("achievements", {
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description = S("Can give achievements to any player"),
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give_to_singleplayer = false,
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give_to_admin = false,
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})
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minetest.register_chatcommand("achievement", {
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params = S("(grant <player> (<achievement> | all)) | list"),
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privs = { achievements = true },
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description = S("Give achievement to player or list all achievements"),
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func = function(name, param)
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if param == "list" then
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local list = {}
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for k,_ in pairs(awards.def) do
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table.insert(list, k)
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end
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table.sort(list)
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for a=1, #list do
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minetest.chat_send_player(name, S("@1 (@2)", awards.def[list[a]].title, list[a]))
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end
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return true
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end
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local keyword, playername, achievement = string.match(param, "([^ ]+) (.+) (.+)")
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if not keyword or not playername or not achievement then
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return false, S("Invalid syntax.")
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end
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if keyword ~= "grant" then
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return false, S("Invalid action.")
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end
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local player = minetest.get_player_by_name(playername)
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if not player then
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return false, S("Player is not online.")
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end
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if achievement == "all" then
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for k,_ in pairs(awards.def) do
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awards.unlock(playername, k)
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end
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return true, S("Done.")
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elseif awards.exists(achievement) then
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awards.unlock(playername, achievement)
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return true, S("Done.")
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else
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return false, S("Achievement “@1” does not exist.", achievement)
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end
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end
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})
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