mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-29 12:47:30 +01:00
401 lines
15 KiB
Lua
401 lines
15 KiB
Lua
local node_sounds
|
|
if minetest.get_modpath("mcl_sounds") then
|
|
node_sounds = mcl_sounds.node_sound_wood_defaults()
|
|
end
|
|
|
|
-- Helper function
|
|
local function round(num, idp)
|
|
local mult = 10^(idp or 0)
|
|
return math.floor(num * mult + 0.5) / mult
|
|
end
|
|
|
|
mcl_banners = {}
|
|
|
|
mcl_banners.colors = {
|
|
-- Format:
|
|
-- [ID] = { banner description, wool, unified dyes color group, overlay color, dye, color name for emblazonings }
|
|
["unicolor_white"] = {"white", "White Banner", "mcl_wool:white", "#FFFFFF", "mcl_dye:white", "White" },
|
|
["unicolor_darkgrey"] = {"grey", "Grey Banner", "mcl_wool:grey", "#303030", "mcl_dye:dark_grey", "Grey" },
|
|
["unicolor_grey"] = {"silver", "Light Grey Banner", "mcl_wool:silver", "#5B5B5B", "mcl_dye:grey", "Light Grey" },
|
|
["unicolor_black"] = {"black", "Black Banner", "mcl_wool:black", "#000000", "mcl_dye:black", "Black" },
|
|
["unicolor_red"] = {"red", "Red Banner", "mcl_wool:red", "#BC0000", "mcl_dye:red", "Red" },
|
|
["unicolor_yellow"] = {"yellow", "Yellow Banner", "mcl_wool:yellow", "#E6CD00", "mcl_dye:yellow", "Yellow" },
|
|
["unicolor_dark_green"] = {"green", "Green Banner", "mcl_wool:green", "#006000", "mcl_dye:dark_green", "Green" },
|
|
["unicolor_cyan"] = {"cyan", "Cyan Banner", "mcl_wool:cyan", "#00ACAC", "mcl_dye:cyan", "Cyan" },
|
|
["unicolor_blue"] = {"blue", "Blue Banner", "mcl_wool:blue", "#0000AC", "mcl_dye:blue", "Blue" },
|
|
["unicolor_red_violet"] = {"magenta", "Magenta Banner", "mcl_wool:magenta", "#AC007C", "mcl_dye:magenta", "Magenta"},
|
|
["unicolor_orange"] = {"orange", "Orange Banner", "mcl_wool:orange", "#E67300", "mcl_dye:orange", "Orange" },
|
|
["unicolor_violet"] = {"purple", "Purple Banner", "mcl_wool:purple", "#6400AC", "mcl_dye:violet", "Violet" },
|
|
["unicolor_brown"] = {"brown", "Brown Banner", "mcl_wool:brown", "#603000", "mcl_dye:brown", "Brown" },
|
|
["unicolor_pink"] = {"pink", "Pink Banner", "mcl_wool:pink", "#DE557C", "mcl_dye:pink", "Pink" },
|
|
["unicolor_lime"] = {"lime", "Lime Banner", "mcl_wool:lime", "#30AC00", "mcl_dye:green", "Lime" },
|
|
["unicolor_light_blue"] = {"light_blue", "Light Blue Banner", "mcl_wool:light_blue", "#4040CF", "mcl_dye:lightblue", "Light Blue" },
|
|
}
|
|
|
|
-- Add pattern/emblazoning crafting recipes
|
|
dofile(minetest.get_modpath("mcl_banners").."/patterncraft.lua")
|
|
|
|
-- Overlay ratios (0-255)
|
|
local base_color_ratio = 224
|
|
local layer_ratio = 255
|
|
|
|
local standing_banner_entity_offset = { x=0, y=-0.499, z=0 }
|
|
local hanging_banner_entity_offset = { x=0, y=-1.7, z=0 }
|
|
|
|
local on_destruct_standing_banner = function(pos)
|
|
-- Find this node's banner entity and make it drop as an item
|
|
local checkpos = vector.add(pos, standing_banner_entity_offset)
|
|
local objects = minetest.get_objects_inside_radius(checkpos, 0.5)
|
|
for _, v in ipairs(objects) do
|
|
local ent = v:get_luaentity()
|
|
if ent and ent.name == "mcl_banners:standing_banner" then
|
|
v:get_luaentity():_drop()
|
|
end
|
|
end
|
|
end
|
|
|
|
local on_destruct_hanging_banner = function(pos)
|
|
-- Find this node's banner entity and make it drop as an item
|
|
local checkpos = vector.add(pos, hanging_banner_entity_offset)
|
|
local objects = minetest.get_objects_inside_radius(checkpos, 0.5)
|
|
for _, v in ipairs(objects) do
|
|
local ent = v:get_luaentity()
|
|
if ent and ent.name == "mcl_banners:hanging_banner" then
|
|
v:get_luaentity():_drop()
|
|
end
|
|
end
|
|
end
|
|
|
|
local make_banner_texture = function(base_color, layers)
|
|
local colorize
|
|
if mcl_banners.colors[base_color] then
|
|
colorize = mcl_banners.colors[base_color][4]
|
|
end
|
|
if colorize then
|
|
-- Base texture with base color
|
|
local base = "(mcl_banners_banner_base.png^[mask:mcl_banners_base_inverted.png)^((mcl_banners_banner_base.png^[colorize:"..colorize..":"..base_color_ratio..")^[mask:mcl_banners_base.png)"
|
|
|
|
-- Optional pattern layers
|
|
if layers then
|
|
local finished_banner = base
|
|
for l=1, #layers do
|
|
local layerinfo = layers[l]
|
|
local pattern = "mcl_banners_" .. layerinfo.pattern .. ".png"
|
|
local color = mcl_banners.colors[layerinfo.color][4]
|
|
|
|
-- Generate layer texture
|
|
local layer = "(("..pattern.."^[colorize:"..color..":"..layer_ratio..")^[mask:"..pattern..")"
|
|
|
|
finished_banner = finished_banner .. "^" .. layer
|
|
end
|
|
return { finished_banner }
|
|
end
|
|
return { base }
|
|
else
|
|
return { "mcl_banners_banner_base.png" }
|
|
end
|
|
end
|
|
|
|
local on_rotate
|
|
if minetest.get_modpath("screwdriver") then
|
|
on_rotate = screwdriver.disallow
|
|
end
|
|
|
|
-- Banner nodes.
|
|
-- These are an invisible nodes which are only used to destroy the banner entity.
|
|
-- All the important banner information (such as color) is stored in the entity.
|
|
-- It is used only used internally.
|
|
|
|
-- Standing banner node
|
|
-- This one is also used for the help entry to avoid spamming the help with 16 entries.
|
|
minetest.register_node("mcl_banners:standing_banner", {
|
|
_doc_items_entry_name = "Banner",
|
|
_doc_items_image = "mcl_banners_item_base.png^mcl_banners_item_overlay.png",
|
|
_doc_items_longdesc = "Banners are tall colorful decorative blocks. They can be placed on the floor and at walls. Banners can be emblazoned with a variety of patterns using a lot of dye in crafting.",
|
|
_doc_items_usagehelp = "Use crafting to draw a pattern on top of the banner. Emblazoned banners can be emblazoned again to combine various patterns. You can draw up to 6 layers on a banner that way. You can copy the pattern of a banner by placing two banners of the same color in the crafting grid—one needs to be emblazoned, the other one must be clean. Finally, you can use a banner on a cauldron with water to wash off its top-most layer.",
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
drawtype = "airlike",
|
|
inventory_image = "mcl_banners_item_base.png",
|
|
wield_image = "mcl_banners_item_base.png",
|
|
tiles = { "blank.png" },
|
|
selection_box = {type = "fixed", fixed= {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} },
|
|
groups = {axey=1,handy=1, attached_node = 1, not_in_creative_inventory = 1, not_in_craft_guide = 1, },
|
|
stack_max = 16,
|
|
sounds = node_sounds,
|
|
drop = "", -- Item drops are handled in entity code
|
|
|
|
on_destruct = on_destruct_standing_banner,
|
|
_mcl_hardness = 1,
|
|
_mcl_blast_resistance = 5,
|
|
})
|
|
|
|
-- Hanging banner node
|
|
minetest.register_node("mcl_banners:hanging_banner", {
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
drawtype = "airlike",
|
|
inventory_image = "mcl_banners_item_base.png",
|
|
wield_image = "mcl_banners_item_base.png",
|
|
tiles = { "blank.png" },
|
|
selection_box = {type = "wallmounted", wall_side = {-0.5, -0.5, -0.5, -4/16, 0.5, 0.5} },
|
|
groups = {axey=1,handy=1, attached_node = 1, not_in_creative_inventory = 1, not_in_craft_guide = 1, },
|
|
stack_max = 16,
|
|
sounds = node_sounds,
|
|
drop = "", -- Item drops are handled in entity code
|
|
|
|
on_destruct = on_destruct_hanging_banner,
|
|
_mcl_hardness = 1,
|
|
_mcl_blast_resistance = 5,
|
|
on_rotate = on_rotate,
|
|
})
|
|
|
|
for colorid, colortab in pairs(mcl_banners.colors) do
|
|
local itemid = colortab[1]
|
|
local desc = colortab[2]
|
|
local wool = colortab[3]
|
|
local colorize = colortab[4]
|
|
|
|
local itemstring = "mcl_banners:banner_item_"..itemid
|
|
local inv
|
|
if colorize then
|
|
inv = "mcl_banners_item_base.png^(mcl_banners_item_overlay.png^[colorize:"..colorize..")"
|
|
else
|
|
inv = "mcl_banners_item_base.png^mcl_banners_item_overlay.png"
|
|
end
|
|
|
|
-- Banner items.
|
|
-- This is the player-visible banner item. It comes in 16 base colors.
|
|
-- The multiple items are really only needed for the different item images.
|
|
-- TODO: Combine the items into only 1 item.
|
|
minetest.register_craftitem(itemstring, {
|
|
description = desc,
|
|
_doc_items_create_entry = false,
|
|
inventory_image = inv,
|
|
wield_image = inv,
|
|
-- Banner group groups together the banner items, but not the nodes.
|
|
-- Used for crafting.
|
|
groups = { banner = 1, deco_block = 1, },
|
|
stack_max = 16,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
local above = pointed_thing.above
|
|
local under = pointed_thing.under
|
|
|
|
local node_under = minetest.get_node(under)
|
|
if placer and not placer:get_player_control().sneak then
|
|
-- Use pointed node's on_rightclick function first, if present
|
|
if minetest.registered_nodes[node_under.name] and minetest.registered_nodes[node_under.name].on_rightclick then
|
|
return minetest.registered_nodes[node_under.name].on_rightclick(under, node_under, placer, itemstack) or itemstack
|
|
end
|
|
|
|
if minetest.get_modpath("mcl_cauldrons") then
|
|
-- Use banner on cauldron to remove the top-most layer. This reduces the water level by 1.
|
|
local new_node
|
|
if node_under.name == "mcl_cauldrons:cauldron_3" then
|
|
new_node = "mcl_cauldrons:cauldron_2"
|
|
elseif node_under.name == "mcl_cauldrons:cauldron_2" then
|
|
new_node = "mcl_cauldrons:cauldron_1"
|
|
elseif node_under.name == "mcl_cauldrons:cauldron_1" then
|
|
new_node = "mcl_cauldrons:cauldron"
|
|
elseif node_under.name == "mcl_cauldrons:cauldron_3r" then
|
|
new_node = "mcl_cauldrons:cauldron_2r"
|
|
elseif node_under.name == "mcl_cauldrons:cauldron_2r" then
|
|
new_node = "mcl_cauldrons:cauldron_1r"
|
|
elseif node_under.name == "mcl_cauldrons:cauldron_1r" then
|
|
new_node = "mcl_cauldrons:cauldron"
|
|
end
|
|
if new_node then
|
|
local imeta = itemstack:get_meta()
|
|
local layers_raw = imeta:get_string("layers")
|
|
local layers = minetest.deserialize(layers_raw)
|
|
if type(layers) == "table" and #layers > 0 then
|
|
table.remove(layers)
|
|
imeta:set_string("layers", minetest.serialize(layers))
|
|
local newdesc = mcl_banners.make_advanced_banner_description(itemstack:get_definition().description, layers)
|
|
imeta:set_string("description", newdesc)
|
|
end
|
|
|
|
-- Washing off reduces the water level by 1.
|
|
-- (It is possible to waste water if the banner had 0 layers.)
|
|
minetest.set_node(pointed_thing.under, {name=new_node})
|
|
|
|
-- Play sound (from mcl_potions mod)
|
|
minetest.sound_play("mcl_potions_bottle_pour", {pos=pointed_thing.under, gain=0.5, max_hear_range=16})
|
|
|
|
return itemstack
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Place the node!
|
|
local hanging = false
|
|
|
|
-- Standing or hanging banner. The placement rules are enforced by the node definitions
|
|
local _, success = minetest.item_place_node(ItemStack("mcl_banners:standing_banner"), placer, pointed_thing)
|
|
if not success then
|
|
-- Forbidden on ceiling
|
|
if pointed_thing.under.y ~= pointed_thing.above.y then
|
|
return itemstack
|
|
end
|
|
_, success = minetest.item_place_node(ItemStack("mcl_banners:hanging_banner"), placer, pointed_thing)
|
|
if not success then
|
|
return itemstack
|
|
end
|
|
hanging = true
|
|
end
|
|
|
|
local place_pos
|
|
if minetest.registered_nodes[node_under.name].buildable_to then
|
|
place_pos = under
|
|
else
|
|
place_pos = above
|
|
end
|
|
if hanging then
|
|
place_pos = vector.add(place_pos, hanging_banner_entity_offset)
|
|
else
|
|
place_pos = vector.add(place_pos, standing_banner_entity_offset)
|
|
end
|
|
|
|
local banner
|
|
if hanging then
|
|
banner = minetest.add_entity(place_pos, "mcl_banners:hanging_banner")
|
|
else
|
|
banner = minetest.add_entity(place_pos, "mcl_banners:standing_banner")
|
|
end
|
|
local imeta = itemstack:get_meta()
|
|
local layers_raw = imeta:get_string("layers")
|
|
local layers = minetest.deserialize(layers_raw)
|
|
banner:get_luaentity():_set_textures(colorid, layers)
|
|
|
|
-- Set rotation
|
|
local final_yaw
|
|
if hanging then
|
|
local pdir = vector.direction(pointed_thing.under, pointed_thing.above)
|
|
final_yaw = minetest.dir_to_yaw(pdir)
|
|
else
|
|
-- Determine the rotation based on player's yaw
|
|
local yaw = placer:get_look_horizontal()
|
|
-- Select one of 16 possible rotations (0-15)
|
|
local rotation_level = round((yaw / (math.pi*2)) * 16)
|
|
final_yaw = (rotation_level * (math.pi/8)) + math.pi
|
|
end
|
|
banner:set_yaw(final_yaw)
|
|
|
|
if not minetest.settings:get_bool("creative_mode") then
|
|
itemstack:take_item()
|
|
end
|
|
minetest.sound_play({name="default_place_node_hard", gain=1.0}, {pos = place_pos})
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
if minetest.get_modpath("mcl_core") and minetest.get_modpath("mcl_wool") then
|
|
minetest.register_craft({
|
|
output = itemstring,
|
|
recipe = {
|
|
{ wool, wool, wool },
|
|
{ wool, wool, wool },
|
|
{ "", "mcl_core:stick", "" },
|
|
}
|
|
})
|
|
end
|
|
|
|
if minetest.get_modpath("doc") then
|
|
-- Add item to node alias
|
|
doc.add_entry_alias("nodes", "mcl_banners:standing_banner", "craftitems", itemstring)
|
|
end
|
|
end
|
|
|
|
if minetest.get_modpath("doc") then
|
|
-- Add item to node alias
|
|
doc.add_entry_alias("nodes", "mcl_banners:standing_banner", "nodes", "mcl_banners:hanging_banner")
|
|
end
|
|
|
|
|
|
-- Banner entities.
|
|
local entity_standing = {
|
|
physical = false,
|
|
collide_with_objects = false,
|
|
visual = "mesh",
|
|
mesh = "amc_banner.b3d",
|
|
visual_size = { x=2.499, y=2.499 },
|
|
textures = make_banner_texture(),
|
|
collisionbox = { 0, 0, 0, 0, 0, 0 },
|
|
|
|
_base_color = nil, -- base color of banner
|
|
_layers = nil, -- table of layers painted over the base color.
|
|
-- This is a table of tables with each table having the following fields:
|
|
-- color: layer color ID (see colors table above)
|
|
-- pattern: name of pattern (see list above)
|
|
|
|
get_staticdata = function(self)
|
|
local out = { _base_color = self._base_color, _layers = self._layers }
|
|
return minetest.serialize(out)
|
|
end,
|
|
on_activate = function(self, staticdata)
|
|
if staticdata and staticdata ~= "" then
|
|
local inp = minetest.deserialize(staticdata)
|
|
self._base_color = inp._base_color
|
|
self._layers = inp._layers
|
|
self.object:set_properties({
|
|
textures = make_banner_texture(self._base_color, self._layers),
|
|
})
|
|
end
|
|
-- Make banner slowly swing
|
|
self.object:set_animation({x=0, y=80}, 25)
|
|
self.object:set_armor_groups({immortal=1})
|
|
end,
|
|
|
|
-- This is a custom function which causes the banner to be dropped as item and destroys the entity.
|
|
_drop = function(self)
|
|
local pos = self.object:getpos()
|
|
pos.y = pos.y + 1
|
|
|
|
if not minetest.settings:get_bool("creative_mode") and self._base_color then
|
|
-- Spawn item
|
|
local banner = ItemStack("mcl_banners:banner_item_"..mcl_banners.colors[self._base_color][1])
|
|
local meta = banner:get_meta()
|
|
meta:set_string("layers", minetest.serialize(self._layers))
|
|
meta:set_string("description", mcl_banners.make_advanced_banner_description(banner:get_definition().description, self._layers))
|
|
|
|
minetest.add_item(pos, banner)
|
|
end
|
|
|
|
-- Destroy entity
|
|
self.object:remove()
|
|
end,
|
|
|
|
-- Set the banner textures. This function can be used by external mods.
|
|
-- Meaning of parameters:
|
|
-- * self: Lua entity reference to entity.
|
|
-- * other parameters: Same meaning as in make_banner_texture
|
|
_set_textures = function(self, base_color, layers)
|
|
if base_color then
|
|
self._base_color = base_color
|
|
end
|
|
if layers then
|
|
self._layers = layers
|
|
end
|
|
self.object:set_properties({textures = make_banner_texture(self._base_color, self._layers)})
|
|
end,
|
|
}
|
|
minetest.register_entity("mcl_banners:standing_banner", entity_standing)
|
|
|
|
local entity_hanging = table.copy(entity_standing)
|
|
entity_hanging.mesh = "amc_banner_hanging.b3d"
|
|
minetest.register_entity("mcl_banners:hanging_banner", entity_hanging)
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "group:banner",
|
|
burntime = 15,
|
|
})
|
|
|