mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-05 07:13:51 +01:00
f3b28df6cc
* Move descriptive function comments to above the function definition. * Adopt some luadoc styles. * Update a stale reference to a renamed function in comments.
277 lines
8.7 KiB
Lua
277 lines
8.7 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
|
|
|
|
--
|
|
-- Composter mod, adds composters.
|
|
--
|
|
-- Copyleft 2022 by kabou
|
|
-- GNU General Public Licence 3.0
|
|
--
|
|
|
|
local composter_description = S(
|
|
"Composter"
|
|
)
|
|
local composter_longdesc = S(
|
|
"Composters can convert various organic items into bonemeal."
|
|
)
|
|
local composter_usagehelp = S(
|
|
"Use organic items on the composter to fill it with layers of compost. " ..
|
|
"Every time an item is put in the composter, there is a chance that the " ..
|
|
"composter adds another layer of compost. Some items have a bigger chance " ..
|
|
"of adding an extra layer than other items. After filling up with 7 layers " ..
|
|
"of compost, the composter is full. After a delay of approximately one " ..
|
|
"second the composter becomes ready and bone meal can be retrieved from it. " ..
|
|
"Right-clicking the composter takes out the bone meal empties the composter."
|
|
)
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_composters:composter",
|
|
recipe = {
|
|
{"group:wood_slab", "", "group:wood_slab"},
|
|
{"group:wood_slab", "", "group:wood_slab"},
|
|
{"group:wood_slab", "group:wood_slab", "group:wood_slab"},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "mcl_composters:composter",
|
|
burntime = 15,
|
|
})
|
|
|
|
local get_item_group = minetest.get_item_group
|
|
local is_creative_enabled = minetest.is_creative_enabled
|
|
local registered_nodes = minetest.registered_nodes
|
|
local swap_node = minetest.swap_node
|
|
local get_node_timer = minetest.get_node_timer
|
|
local add_item = minetest.add_item
|
|
local vector_offset = vector.offset
|
|
local is_protected = minetest.is_protected
|
|
local record_protection_violation = minetest.record_protection_violation
|
|
|
|
--- Fill the composter when rightclicked.
|
|
--
|
|
-- `on_rightclick` handler for composter blocks of all fill levels except
|
|
-- for the "ready" composter (see: composter_harvest).
|
|
-- If the item used on the composter block is compostable, there is a chance
|
|
-- that the level of the composter may increase, depending on the value of
|
|
-- compostability of the item.
|
|
--
|
|
-- parameters are the standard parameters passed to `on_rightclick`.
|
|
-- returns the remaining itemstack.
|
|
--
|
|
local function composter_add_item(pos, node, player, itemstack, pointed_thing)
|
|
if not player or (player:get_player_control() and player:get_player_control().sneak) then
|
|
return itemstack
|
|
end
|
|
local name = player:get_player_name()
|
|
if is_protected(pos, name) then
|
|
record_protection_violation(pos, name)
|
|
return itemstack
|
|
end
|
|
if not itemstack or itemstack:is_empty() then
|
|
return itemstack
|
|
end
|
|
local itemname = itemstack:get_name()
|
|
local chance = get_item_group(itemname, "compostability")
|
|
if chance > 0 then
|
|
if not is_creative_enabled(player:get_player_name()) then
|
|
itemstack:take_item()
|
|
end
|
|
-- calculate leveling up chance
|
|
local rand = math.random(0,100)
|
|
if chance >= rand then
|
|
-- get current compost level
|
|
local level = registered_nodes[node.name]["_mcl_compost_level"]
|
|
-- spawn green particles above new layer
|
|
mcl_dye.add_bone_meal_particle(vector_offset(pos, 0, level/8, 0))
|
|
-- TODO: play some sounds
|
|
-- update composter block
|
|
if level < 7 then
|
|
level = level + 1
|
|
else
|
|
level = "ready"
|
|
end
|
|
swap_node(pos, {name = "mcl_composters:composter_" .. level})
|
|
-- a full composter becomes ready for harvest after one second
|
|
-- the block will get updated by the node timer callback set in node reg def
|
|
if level == 7 then
|
|
local timer = get_node_timer(pos)
|
|
timer:start(1)
|
|
end
|
|
end
|
|
end
|
|
return itemstack
|
|
end
|
|
|
|
--- Update a full composter block to ready for harvesting.
|
|
--
|
|
-- `on_timer` handler. The timer is set in function 'composter_add_item'
|
|
-- when the composter level has reached 7.
|
|
--
|
|
-- pos: position of the composter block.
|
|
-- returns false, thereby cancelling further activity of the timer.
|
|
--
|
|
local function composter_ready(pos)
|
|
swap_node(pos, {name = "mcl_composters:composter_ready"})
|
|
-- maybe spawn particles again?
|
|
-- TODO: play some sounds
|
|
return false
|
|
end
|
|
|
|
--- Spawn bone meal item and reset composter block.
|
|
--
|
|
-- `on_rightclick` handler for the "ready" composter block. Causes a
|
|
-- bone meal item to be spawned from the composter and resets the
|
|
-- composter block to an empty composter block.
|
|
--
|
|
-- parameterss are the standard parameters passed to `on_rightclick`.
|
|
-- returns itemstack (unchanged in this function).
|
|
--
|
|
local function composter_harvest(pos, node, player, itemstack, pointed_thing)
|
|
if not player or (player:get_player_control() and player:get_player_control().sneak) then
|
|
return itemstack
|
|
end
|
|
local name = player:get_player_name()
|
|
if is_protected(pos, name) then
|
|
record_protection_violation(pos, name)
|
|
return itemstack
|
|
end
|
|
-- reset ready type composter to empty type
|
|
swap_node(pos, {name="mcl_composters:composter"})
|
|
-- spawn bone meal item (wtf dye?! is this how they make white cocoa)
|
|
add_item(pos, "mcl_dye:white")
|
|
-- TODO play some sounds
|
|
return itemstack
|
|
end
|
|
|
|
--- Construct composter nodeboxes with varying levels of compost.
|
|
--
|
|
-- level: compost level in the composter
|
|
-- returns a nodebox definition table.
|
|
--
|
|
local function composter_get_nodeboxes(level)
|
|
local top_y_tbl = {[0]=-7, -5, -3, -1, 1, 3, 5, 7}
|
|
local top_y = top_y_tbl[level] / 16
|
|
return {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall
|
|
{ 0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Right wall
|
|
{-0.375, -0.5, 0.375, 0.375, 0.5, 0.5}, -- Back wall
|
|
{-0.375, -0.5, -0.5, 0.375, 0.5, -0.375}, -- Front wall
|
|
{-0.5, -0.5, -0.5, 0.5, top_y, 0.5}, -- Bottom level
|
|
}
|
|
}
|
|
end
|
|
|
|
--- Register empty composter node.
|
|
--
|
|
-- This is the craftable base model that can be placed in an inventory.
|
|
--
|
|
minetest.register_node("mcl_composters:composter", {
|
|
description = composter_description,
|
|
_tt_help = S("Converts organic items into bonemeal"),
|
|
_doc_items_longdesc = composter_longdesc,
|
|
_doc_items_usagehelp = composter_usagehelp,
|
|
paramtype = "light",
|
|
drawtype = "nodebox",
|
|
node_box = composter_get_nodeboxes(0),
|
|
selection_box = {type = "regular"},
|
|
tiles = {
|
|
"mcl_composter_bottom.png^mcl_composter_top.png",
|
|
"mcl_composter_bottom.png",
|
|
"mcl_composter_side.png"
|
|
},
|
|
is_ground_content = false,
|
|
groups = {
|
|
handy=1, material_wood=1, deco_block=1, dirtifier=1,
|
|
flammable=2, fire_encouragement=3, fire_flammability=4,
|
|
},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
_mcl_hardness = 0.6,
|
|
_mcl_blast_resistance = 0.6,
|
|
_mcl_compost_level = 0,
|
|
on_rightclick = composter_add_item
|
|
})
|
|
|
|
--- Template function for composters with compost.
|
|
--
|
|
-- For each fill level a custom node is registered.
|
|
--
|
|
local function register_filled_composter(level)
|
|
local id = "mcl_composters:composter_"..level
|
|
minetest.register_node(id, {
|
|
description = S("Composter") .. " (" .. level .. "/7 " .. S("filled") .. ")",
|
|
_doc_items_create_entry = false,
|
|
paramtype = "light",
|
|
drawtype = "nodebox",
|
|
node_box = composter_get_nodeboxes(level),
|
|
selection_box = {type = "regular"},
|
|
tiles = {
|
|
"mcl_composter_compost.png^mcl_composter_top.png",
|
|
"mcl_composter_bottom.png",
|
|
"mcl_composter_side.png"
|
|
},
|
|
is_ground_content = false,
|
|
groups = {
|
|
handy=1, material_wood=1, deco_block=1, dirtifier=1,
|
|
not_in_creative_inventory=1, not_in_craft_guide=1,
|
|
flammable=2, fire_encouragement=3, fire_flammability=4,
|
|
comparator_signal=level
|
|
},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
drop = "mcl_composters:composter",
|
|
_mcl_hardness = 0.6,
|
|
_mcl_blast_resistance = 0.6,
|
|
_mcl_compost_level = level,
|
|
on_rightclick = composter_add_item,
|
|
on_timer = composter_ready
|
|
})
|
|
|
|
-- Add entry aliases for the Help
|
|
if minetest.get_modpath("doc") then
|
|
doc.add_entry_alias("nodes", "mcl_composters:composter", "nodes", id)
|
|
end
|
|
end
|
|
|
|
--- Register filled composters (7 levels).
|
|
--
|
|
for level = 1, 7 do
|
|
register_filled_composter(level)
|
|
end
|
|
|
|
--- Register composter that is ready to be harvested.
|
|
--
|
|
minetest.register_node("mcl_composters:composter_ready", {
|
|
description = S("Composter") .. "(" .. S("ready for harvest") .. ")",
|
|
_doc_items_create_entry = false,
|
|
paramtype = "light",
|
|
drawtype = "nodebox",
|
|
node_box = composter_get_nodeboxes(7),
|
|
selection_box = {type = "regular"},
|
|
tiles = {
|
|
"mcl_composter_ready.png^mcl_composter_top.png",
|
|
"mcl_composter_bottom.png",
|
|
"mcl_composter_side.png"
|
|
},
|
|
is_ground_content = false,
|
|
groups = {
|
|
handy=1, material_wood=1, deco_block=1, dirtifier=1,
|
|
not_in_creative_inventory=1, not_in_craft_guide=1,
|
|
flammable=2, fire_encouragement=3, fire_flammability=4,
|
|
comparator_signal=8
|
|
},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
drop = "mcl_composters:composter",
|
|
_mcl_hardness = 0.6,
|
|
_mcl_blast_resistance = 0.6,
|
|
_mcl_compost_level = 7,
|
|
on_rightclick = composter_harvest
|
|
})
|
|
|
|
-- Add entry aliases for the Help
|
|
if minetest.get_modpath("doc") then
|
|
doc.add_entry_alias("nodes", "mcl_composters:composter",
|
|
"nodes", "mcl_composters:composter_ready" )
|
|
end
|