MineClone2/mods/MAPGEN/mcl_structures
2024-12-31 17:49:48 +01:00
..
locale Update translations to follow string changes 2024-12-16 01:16:32 +01:00
schematics fix, and add small end city from MCLA 2024-12-31 17:48:20 +01:00
API.md Huge update of new terraforming, structures, and village code 2024-12-31 17:48:02 +01:00
desert_temple.lua disable foliage 'fixes' that cause multi-colored trees 2024-12-31 17:48:20 +01:00
desert_well.lua disable foliage 'fixes' that cause multi-colored trees 2024-12-31 17:48:20 +01:00
end_city.lua More fixes, make shulkers spawn on the floor. 2024-12-31 17:48:20 +01:00
end_spawn.lua use swap_node instead of set_node in mapgen, tweaks to end 2024-12-31 17:49:48 +01:00
fossil.lua cleanups and fixes 2024-12-31 17:48:20 +01:00
geode.lua disable foliage 'fixes' that cause multi-colored trees 2024-12-31 17:48:20 +01:00
igloo.lua disable foliage 'fixes' that cause multi-colored trees 2024-12-31 17:48:20 +01:00
init.lua code restructuring and cleanups 2024-12-31 17:48:18 +01:00
jungle_temple.lua disable foliage 'fixes' that cause multi-colored trees 2024-12-31 17:48:20 +01:00
mod.conf Huge update of new terraforming, structures, and village code 2024-12-31 17:48:02 +01:00
ocean_ruins.lua cleanups and fixes 2024-12-31 17:48:20 +01:00
ocean_temple.lua cleanups and fixes 2024-12-31 17:48:20 +01:00
pillager_outpost.lua cleanups and fixes 2024-12-31 17:48:20 +01:00
ruined_portal.lua use swap_node instead of set_node in mapgen, tweaks to end 2024-12-31 17:49:48 +01:00
shipwrecks.lua cleanups and fixes 2024-12-31 17:48:20 +01:00
witch_hut.lua use swap_node instead of set_node in mapgen, tweaks to end 2024-12-31 17:49:48 +01:00
woodland_mansion.lua disable foliage 'fixes' that cause multi-colored trees 2024-12-31 17:48:20 +01:00