MineClone2/mods/ITEMS/mcl_deepslate/init.lua
cora b0b8ef3921 Comment out ore registrations for now
The discussion about how to handle the new ores is still ongoing.
This PR was originally only intended to add the new nodes so
that's what it does now.
2022-05-04 23:35:07 +00:00

492 lines
16 KiB
Lua

local modname = minetest.get_current_modname()
local S = minetest.get_translator(modname)
local layer_max = mcl_worlds.layer_to_y(16)
local layer_min = mcl_vars.mg_overworld_min
local copper_mod = minetest.get_modpath("mcl_copper")
local cobble = "mcl_deepslate:deepslate_cobbled"
local stick = "mcl_core:stick"
local mountains = {
"ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean", "ExtremeHills_deep_ocean", "ExtremeHills_underground",
"ExtremeHills+", "ExtremeHills+_ocean", "ExtremeHills+_deep_ocean", "ExtremeHills+_underground",
"ExtremeHillsM", "ExtremeHillsM_ocean", "ExtremeHillsM_deep_ocean", "ExtremeHillsM_underground",
}
if minetest.get_modpath("mcl_item_id") then
mcl_item_id.set_mod_namespace(modname)
end
minetest.register_node("mcl_deepslate:deepslate", {
description = S("Deepslate"),
_doc_items_longdesc = S("Deepslate is a stone type found deep underground in the Overworld that functions similar to regular stone but is harder than the stone."),
_doc_items_hidden = false,
tiles = { "mcl_deepslate_top.png", "mcl_deepslate_top.png", "mcl_deepslate.png" },
paramtype2 = "facedir",
is_ground_content = true,
stack_max = 64,
on_place = mcl_util.rotate_axis,
groups = { pickaxey = 1, stone = 1, building_block = 1, material_stone = 1 },
drop = cobble,
sounds = mcl_sounds.node_sound_stone_defaults(),
on_rotate = screwdriver.rotate_3way,
_mcl_blast_resistance = 6,
_mcl_hardness = 3,
_mcl_silk_touch_drop = true,
})
local function spawn_silverfish(pos, oldnode, oldmetadata, digger)
if not minetest.is_creative_enabled("") then
minetest.add_entity(pos, "mobs_mc:silverfish")
end
end
minetest.register_node("mcl_deepslate:infested_deepslate", {
description = S("Infested Deepslate"),
_doc_items_longdesc = S("An infested block is a block from which a silverfish will pop out when it is broken. It looks identical to its normal counterpart."),
_tt_help = S("Hides a silverfish"),
tiles = { "mcl_deepslate_top.png", "mcl_deepslate_top.png", "mcl_deepslate.png" },
is_ground_content = true,
groups = { dig_immediate = 3, spawns_silverfish = 1, deco_block = 1 },
drop = "",
sounds = mcl_sounds.node_sound_stone_defaults(),
after_dig_node = spawn_silverfish,
_mcl_hardness = 0,
_mcl_blast_resistance = 0.5,
})
minetest.register_node("mcl_deepslate:tuff", {
description = S("Tuff"),
_doc_items_longdesc = S("Tuff is an ornamental rock formed from volcanic ash, occurring in underground blobs below Y=16."),
_doc_items_hidden = false,
tiles = { "mcl_deepslate_tuff.png" },
stack_max = 64,
groups = { pickaxey = 1, deco_block = 1 },
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
_mcl_silk_touch_drop = true,
})
local function register_deepslate_ore(desc, drop, pick, xp)
local item = desc:lower()
local item_string
if item == "lapis lazuli" then
item_string = "lapis"
else
item_string = item
end
minetest.register_node("mcl_deepslate:deepslate_with_"..item_string, {
description = S("Deepslate "..desc.." Ore"),
_doc_items_longdesc = S("Deepslate "..item.." ore is a variant of "..item.." ore that can generate in deepslate and tuff blobs."),
_doc_items_hidden = false,
tiles = { "mcl_deepslate_"..item_string.."_ore.png" },
is_ground_content = true,
stack_max = 64,
groups = { pickaxey = pick, building_block = 1, material_stone = 1, xp = xp },
drop = drop,
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 3,
_mcl_hardness = 4.5,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = mcl_core.fortune_drop_ore,
})
end
local deepslate_ores = {
{ "Coal", "mcl_core:coal_lump", 1, 1 },
{ "Iron", "mcl_raw_ores:raw_iron", 3, 0 },
{ "Gold", "mcl_raw_ores:raw_gold", 4, 0 },
{ "Emerald", "mcl_core:emerald", 4, 6 },
{ "Diamond", "mcl_core:diamond", 4, 4 },
{ "Lapis Lazuli", { max_items = 1, items = {
{ items = { "mcl_dye:blue 8" }, rarity = 5 },
{ items = { "mcl_dye:blue 7" }, rarity = 5 },
{ items = { "mcl_dye:blue 6" }, rarity = 5 },
{ items = { "mcl_dye:blue 5" }, rarity = 5 },
{ items = { "mcl_dye:blue 4" } },
}
}, 3, 6 },
}
for _, p in pairs(deepslate_ores) do
register_deepslate_ore(p[1], p[2], p[3], p[4])
end
if copper_mod then
register_deepslate_ore("Copper", "mcl_copper:raw_copper", 4, 4)
end
local redstone_timer = 68.28
local function redstone_ore_activate(pos)
minetest.swap_node(pos, { name = "mcl_deepslate:deepslate_with_redstone_lit" })
local t = minetest.get_node_timer(pos)
t:start(redstone_timer)
end
local function redstone_ore_reactivate(pos)
local t = minetest.get_node_timer(pos)
t:start(redstone_timer)
end
minetest.register_node("mcl_deepslate:deepslate_with_redstone", {
description = S("Deepslate Redstone Ore"),
_doc_items_longdesc = S("Deepslate redstone ore is a variant of redstone ore that can generate in deepslate and tuff blobs."),
tiles = { "mcl_deepslate_redstone_ore.png" },
is_ground_content = true,
stack_max = 64,
groups = { pickaxey = 4, building_block = 1, material_stone = 1, xp = 7 },
drop = {
items = {
max_items = 1,
{ items = { "mesecons:redstone 4" }, rarity = 2 },
{ items = { "mesecons:redstone 5" } },
}
},
sounds = mcl_sounds.node_sound_stone_defaults(),
on_punch = redstone_ore_activate,
on_walk_over = redstone_ore_activate,
_mcl_blast_resistance = 3,
_mcl_hardness = 4.5,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = {
discrete_uniform_distribution = true,
items = { "mesecons:redstone" },
min_count = 4,
max_count = 5,
}
})
minetest.register_node("mcl_deepslate:deepslate_with_redstone_lit", {
description = S("Lit Deepslate Redstone Ore"),
_doc_items_create_entry = false,
tiles = { "mcl_deepslate_redstone_ore.png" },
paramtype = "light",
light_source = 9,
is_ground_content = true,
stack_max = 64,
groups = { pickaxey = 4, not_in_creative_inventory = 1, material_stone = 1, xp = 7},
drop = {
items = {
max_items = 1,
{ items = { "mesecons:redstone 4" }, rarity = 2 },
{ items = { "mesecons:redstone 5" } },
}
},
sounds = mcl_sounds.node_sound_stone_defaults(),
on_punch = redstone_ore_reactivate,
on_walk_over = redstone_ore_reactivate, -- Uses walkover mod
on_timer = function(pos, elapsed)
minetest.swap_node(pos, { name = "mcl_deepslate:deepslate_with_redstone" })
end,
_mcl_blast_resistance = 3,
_mcl_hardness = 4.5,
_mcl_silk_touch_drop = { "mcl_deepslate:deepslate_with_redstone" },
_mcl_fortune_drop = {
discrete_uniform_distribution = true,
items = { "mesecons:redstone" },
min_count = 4,
max_count = 5,
}
})
--[[ Commented out for now because there the discussion how to handle this is ongoing
minetest.register_ore({
ore_type = "blob",
ore = "mcl_deepslate:deepslate",
wherein = { "mcl_core:stone" },
clust_scarcity = 200,
clust_num_ores = 100,
clust_size = 10,
y_min = layer_min,
y_max = layer_max,
noise_params = {
offset = 0,
scale = 1,
spread = { x = 250, y = 250, z = 250 },
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
}
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_deepslate:tuff",
wherein = { "mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite", "mcl_deepslate:deepslate" },
clust_scarcity = 10*10*10,
clust_num_ores = 58,
clust_size = 7,
y_min = layer_min,
y_max = layer_max,
noise_params = {
offset = 0,
scale = 1,
spread = {x=250, y=250, z=250},
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
}
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_deepslate:infested_deepslate",
wherein = "mcl_deepslate:deepslate",
clust_scarcity = 26 * 26 * 26,
clust_num_ores = 3,
clust_size = 2,
y_min = layer_min,
y_max = layer_max,
biomes = mountains,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_core:water_source",
wherein = "mcl_deepslate:deepslate",
clust_scarcity = 9000,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_worlds.layer_to_y(5),
y_max = layer_max,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_core:lava_source",
wherein = "mcl_deepslate:deepslate",
clust_scarcity = 2000,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_worlds.layer_to_y(1),
y_max = mcl_worlds.layer_to_y(10),
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_core:lava_source",
wherein = "mcl_deepslate:deepslate",
clust_scarcity = 9000,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_worlds.layer_to_y(11),
y_max = layer_max,
})
if minetest.settings:get_bool("mcl_generate_ores", true) then
local stonelike = { "mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite" }
local function register_ore_mg(ore, scarcity, num, size, y_min, y_max, biomes)
biomes = biomes or ""
minetest.register_ore({
ore_type = "scatter",
ore = ore,
wherein = { "mcl_deepslate:deepslate", "mcl_deepslate:tuff" },
clust_scarcity = scarcity,
clust_num_ores = num,
clust_size = size,
y_min = y_min,
y_max = y_max,
biomes = biomes,
})
end
local ore_mapgen = {
{ "coal", 1575, 5, 3, layer_min, layer_max },
{ "coal", 1530, 8, 3, layer_min, layer_max },
{ "coal", 1500, 12, 3, layer_min, layer_max },
{ "iron", 830, 5, 3, layer_min, layer_max },
{ "gold", 4775, 5, 3, layer_min, layer_max },
{ "gold", 6560, 7, 3, layer_min, layer_max },
{ "diamond", 10000, 4, 3, layer_min, mcl_worlds.layer_to_y(12) },
{ "diamond", 5000, 2, 3, layer_min, mcl_worlds.layer_to_y(12) },
{ "diamond", 10000, 8, 3, layer_min, mcl_worlds.layer_to_y(12) },
{ "diamond", 20000, 1, 1, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
{ "diamond", 20000, 2, 2, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
{ "redstone", 500, 4, 3, layer_min, mcl_worlds.layer_to_y(13) },
{ "redstone", 800, 7, 4, layer_min, mcl_worlds.layer_to_y(13) },
{ "redstone", 1000, 4, 3, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
{ "redstone", 1600, 7, 4, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
{ "lapis", 10000, 7, 4, mcl_worlds.layer_to_y(14), layer_max },
{ "lapis", 12000, 6, 3, mcl_worlds.layer_to_y(10), mcl_worlds.layer_to_y(13) },
{ "lapis", 14000, 5, 3, mcl_worlds.layer_to_y(6), mcl_worlds.layer_to_y(9) },
{ "lapis", 16000, 4, 3, mcl_worlds.layer_to_y(2), mcl_worlds.layer_to_y(5) },
{ "lapis", 18000, 3, 2, mcl_worlds.layer_to_y(0), mcl_worlds.layer_to_y(2) },
}
for _, o in pairs(ore_mapgen) do
register_ore_mg("mcl_deepslate:deepslate_with_"..o[1], o[2], o[3], o[4], o[5], o[6])
end
if minetest.get_mapgen_setting("mg_name") == "v6" then
register_ore_mg("mcl_deepslate:deepslate_with_emerald", 14340, 1, 1, layer_min, layer_max)
else
register_ore_mg("mcl_deepslate:deepslate_with_emerald", 16384, 1, 1, mcl_worlds.layer_to_y(4), layer_max, mountains)
end
if copper_mod then
register_ore_mg("mcl_deepslate:deepslate_with_copper", 830, 5, 3, layer_min, layer_max)
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_copper:stone_with_copper",
wherein = stonelike,
clust_scarcity = 830,
clust_num_ores = 5,
clust_size = 3,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_worlds.layer_to_y(39),
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_copper:stone_with_copper",
wherein = stonelike,
clust_scarcity = 1660,
clust_num_ores = 4,
clust_size = 2,
y_min = mcl_worlds.layer_to_y(40),
y_max = mcl_worlds.layer_to_y(63),
})
end
end
--]]
local function register_deepslate_variant(item, desc, longdesc)
local texture = desc:lower():gsub("% ", "_")
minetest.register_node("mcl_deepslate:deepslate_"..item, {
description = S(desc),
_doc_items_longdesc = S(longdesc),
_doc_items_hidden = false,
tiles = { "mcl_"..texture..".png" },
stack_max = 64,
groups = { pickaxey = 1, building_block = 1, material_stone = 1 },
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 3.5,
_mcl_silk_touch_drop = true,
})
if item == "bricks" or item == "tiles" then
minetest.register_node("mcl_deepslate:deepslate_"..item.."_cracked", {
description = S("Cracked "..desc),
_doc_items_longdesc = S("Cracked "..desc:lower().." are a cracked variant."),
_doc_items_hidden = false,
tiles = { "mcl_cracked_"..texture..".png" },
stack_max = 64,
groups = { pickaxey = 1, building_block = 1, material_stone = 1 },
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 3.5,
_mcl_silk_touch_drop = true,
})
end
if item ~= "chiseled" then
mcl_stairs.register_stair_and_slab_simple("deepslate_"..item, "mcl_deepslate:deepslate_"..item, S(desc.." Stairs"), S(desc.." Slab"), S("Double "..desc.." Slab"))
mcl_walls.register_wall("mcl_deepslate:deepslate"..item.."wall", S(desc.." Wall"), "mcl_deepslate:deepslate_"..item)
end
end
local deepslate_variants = {
{ "cobbled", "Cobbled Deepslate", "Cobbled deepslate is a stone variant that functions similar to cobblestone or blackstone." },
{ "polished", "Polished Deepslate", "Polished deepslate is the stone-like polished version of deepslate." },
{ "bricks", "Deepslate Bricks", "Deepslate bricks are the brick version of deepslate." },
{ "tiles", "Deepslate Tiles", "Deepslate tiles are a decorative variant of deepslate." },
{ "chiseled", "Chiseled Deepslate", "Chiseled deepslate is the chiseled version of deepslate." },
}
for _, dv in pairs(deepslate_variants) do
register_deepslate_variant(dv[1], dv[2], dv[3])
end
for i = 1, 3 do
local s = "mcl_deepslate:deepslate_"..deepslate_variants[i][1]
minetest.register_craft({
output = "mcl_deepslate:deepslate_"..deepslate_variants[i+1][1].." 4",
recipe = { { s, s }, { s, s } }
})
end
for _, p in pairs({ "bricks", "tiles" }) do
minetest.register_craft({
type = "cooking",
output = "mcl_deepslate:deepslate_"..p.."_cracked",
recipe = "mcl_deepslate:deepslate_"..p,
cooktime = 10,
})
end
minetest.register_craft({
type = "cooking",
output = "mcl_deepslate:deepslate",
recipe = cobble,
cooktime = 10,
})
minetest.register_craft({
output = "mcl_deepslate:deepslate_chiseled",
recipe = {
{ "mcl_stairs:slab_deepslate_cobbled" },
{ "mcl_stairs:slab_deepslate_cobbled" },
}
})
minetest.register_craft({
output = "mcl_brewing:stand_000",
recipe = {
{ "", "mcl_mobitems:blaze_rod", "" },
{ cobble, cobble, cobble },
}
})
minetest.register_craft({
output = "mcl_furnaces:furnace",
recipe = {
{ cobble, cobble, cobble },
{ cobble, "", cobble },
{ cobble, cobble, cobble },
}
})
minetest.register_craft({
output = "mcl_tools:pick_stone",
recipe = {
{ cobble, cobble, cobble },
{ "", stick, "" },
{ "", stick, "" },
}
})
minetest.register_craft({
output = "mcl_tools:shovel_stone",
recipe = {
{ cobble },
{ stick },
{ stick },
}
})
minetest.register_craft({
output = "mcl_tools:axe_stone",
recipe = {
{ cobble, cobble },
{ cobble, stick },
{ "", stick },
}
})
minetest.register_craft({
output = "mcl_tools:axe_stone",
recipe = {
{ cobble, cobble },
{ stick, cobble },
{ stick, "" },
}
})
minetest.register_craft({
output = "mcl_tools:sword_stone",
recipe = {
{ cobble },
{ cobble },
{ stick },
}
})
minetest.register_craft({
output = "mcl_farming:hoe_stone",
recipe = {
{ cobble, cobble },
{ "", stick },
{ "", stick }
}
})
minetest.register_craft({
output = "mcl_farming:hoe_stone",
recipe = {
{ cobble, cobble },
{ stick, "" },
{ stick, "" }
}
})