mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-14 06:53:45 +01:00
493 lines
16 KiB
Lua
493 lines
16 KiB
Lua
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local S = minetest.get_translator("mcl_furnaces")
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--
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-- Formspecs
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--
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local function active_formspec(fuel_percent, item_percent)
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return "size[9,8.75]"..
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"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.74;9,1;]"..
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mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
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"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Furnace"))).."]"..
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"list[current_name;src;2.75,0.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(2.75,2.5,1,1)..
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"list[current_name;dst;5.75,1.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(5.75,1.5,1,1)..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(100-fuel_percent)..":default_furnace_fire_fg.png]"..
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"image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[lowpart:"..
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(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
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-- Craft guide button temporarily removed due to Minetest bug.
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-- TODO: Add it back when the Minetest bug is fixed.
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--"image_button[8,0;1,1;craftguide_book.png;craftguide;]"..
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--"tooltip[craftguide;"..minetest.formspec_escape(S("Recipe book")).."]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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"listring[current_name;fuel]"..
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"listring[current_player;main]"
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end
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local inactive_formspec = "size[9,8.75]"..
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"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.74;9,1;]"..
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mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
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"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Furnace"))).."]"..
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"list[current_name;src;2.75,0.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(2.75,2.5,1,1)..
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"list[current_name;dst;5.75,1.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(5.75,1.5,1,1)..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
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"image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[transformR270]"..
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-- Craft guide button temporarily removed due to Minetest bug.
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-- TODO: Add it back when the Minetest bug is fixed.
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--"image_button[8,0;1,1;craftguide_book.png;craftguide;]"..
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--"tooltip[craftguide;"..minetest.formspec_escape(S("Recipe book")).."]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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"listring[current_name;fuel]"..
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"listring[current_player;main]"
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local receive_fields = function(pos, formname, fields, sender)
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if fields.craftguide then
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mcl_craftguide.show(sender:get_player_name())
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end
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end
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--
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-- Node callback functions that are the same for active and inactive furnace
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--
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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local name = player:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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-- Special case: empty bucket (not a fuel, but used for sponge drying)
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if stack:get_name() == "mcl_buckets:bucket_empty" then
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if inv:get_stack(listname, index):get_count() == 0 then
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return 1
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else
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return 0
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end
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end
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-- Test stack with size 1 because we burn one fuel at a time
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local teststack = ItemStack(stack)
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teststack:set_count(1)
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local output, decremented_input = minetest.get_craft_result({method="fuel", width=1, items={teststack}})
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if output.time ~= 0 then
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-- Only allow to place 1 item if fuel get replaced by recipe.
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-- This is the case for lava buckets.
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local replace_item = decremented_input.items[1]
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if replace_item:is_empty() then
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-- For most fuels, just allow to place everything
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return stack:get_count()
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else
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if inv:get_stack(listname, index):get_count() == 0 then
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return 1
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else
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return 0
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end
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end
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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local name = player:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return 0
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end
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return stack:get_count()
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end
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local function on_metadata_inventory_take(pos, listname, index, stack, player)
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-- Award smelting achievements
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if listname == "dst" then
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if stack:get_name() == "mcl_core:iron_ingot" then
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awards.unlock(player:get_player_name(), "mcl:acquireIron")
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elseif stack:get_name() == "mcl_fishing:fish_cooked" then
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awards.unlock(player:get_player_name(), "mcl:cookFish")
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end
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end
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end
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos, node)
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end
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local function furnace_reset_delta_time(pos)
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local meta = minetest.get_meta(pos)
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local time_multiplier = 86400 / (minetest.settings:get('time_speed') or 72)
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local current_game_time = .0 + ((minetest.get_day_count() + minetest.get_timeofday()) * time_multiplier)
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-- TODO: Change meta:get/set_string() to get/set_float() for 'last_gametime'.
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-- In Windows *_float() works OK but under Linux it returns rounded unusable values like 449540.000000000
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local last_game_time = meta:get_string("last_gametime")
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if last_game_time then
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last_game_time = tonumber(last_game_time)
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end
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if not last_game_time or last_game_time < 1 or math.abs(last_game_time - current_game_time) <= 1.5 then
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return
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end
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meta:set_string("last_gametime", tostring(current_game_time))
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end
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local function furnace_get_delta_time(pos)
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local meta = minetest.get_meta(pos)
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local time_multiplier = 86400 / (minetest.settings:get('time_speed') or 72)
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local current_game_time = .0 + ((minetest.get_day_count() + minetest.get_timeofday()) * time_multiplier)
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local last_game_time = meta:get_string("last_gametime")
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if last_game_time then
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last_game_time = tonumber(last_game_time)
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end
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if not last_game_time or last_game_time < 1 then
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last_game_time = current_game_time
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elseif last_game_time == current_game_time then
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current_game_time = current_game_time + 1.0
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end
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local elapsed_game_time = .0 + current_game_time - last_game_time
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meta:set_string("last_gametime", tostring(current_game_time))
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return meta, elapsed_game_time
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end
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local function furnace_node_timer(pos, elapsed)
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--
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-- Inizialize metadata
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--
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local meta, elapsed_game_time = furnace_get_delta_time(pos)
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local fuel_time = meta:get_float("fuel_time") or 0
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local src_time = meta:get_float("src_time") or 0
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local src_item = meta:get_string("src_item") or ""
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local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
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local inv = meta:get_inventory()
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local srclist, fuellist
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local cookable, cooked
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local active
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local fuel
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srclist = inv:get_list("src")
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fuellist = inv:get_list("fuel")
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-- Check if src item has been changed
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if srclist[1]:get_name() ~= src_item then
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-- Reset cooking progress in this case
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src_time = 0
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src_item = srclist[1]:get_name()
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end
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local update = true
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while elapsed_game_time > 0.00001 and update do
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--
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-- Cooking
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--
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local el = elapsed_game_time
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-- Check if we have cookable content: cookable
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local aftercooked
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cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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cookable = cooked.time ~= 0
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if cookable then
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-- Successful cooking requires space in dst slot and time
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if not inv:room_for_item("dst", cooked.item) then
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cookable = false
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end
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end
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if cookable then -- fuel lasts long enough, adjust el to cooking duration
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el = math.min(el, cooked.time - src_time)
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end
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-- Check if we have enough fuel to burn
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active = fuel_time < fuel_totaltime
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if cookable and not active then
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-- We need to get new fuel
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local afterfuel
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fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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if fuel.time == 0 then
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-- No valid fuel in fuel list -- stop
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fuel_totaltime = 0
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src_time = 0
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update = false
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else
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-- Take fuel from fuel list
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inv:set_stack("fuel", 1, afterfuel.items[1])
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fuel_time = 0
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fuel_totaltime = fuel.time
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el = math.min(el, fuel_totaltime)
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active = true
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fuellist = inv:get_list("fuel")
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end
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elseif active then
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el = math.min(el, fuel_totaltime - fuel_time)
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-- The furnace is currently active and has enough fuel
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fuel_time = fuel_time + el
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end
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-- If there is a cookable item then check if it is ready yet
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if cookable and active then
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src_time = src_time + el
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-- Place result in dst list if done
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if src_time >= cooked.time then
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inv:add_item("dst", cooked.item)
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inv:set_stack("src", 1, aftercooked.items[1])
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-- Unique recipe: Pour water into empty bucket after cooking wet sponge successfully
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if inv:get_stack("fuel", 1):get_name() == "mcl_buckets:bucket_empty" then
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if srclist[1]:get_name() == "mcl_sponges:sponge_wet" then
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inv:set_stack("fuel", 1, "mcl_buckets:bucket_water")
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fuellist = inv:get_list("fuel")
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-- Also for river water
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elseif srclist[1]:get_name() == "mcl_sponges:sponge_wet_river_water" then
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inv:set_stack("fuel", 1, "mcl_buckets:bucket_river_water")
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fuellist = inv:get_list("fuel")
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end
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end
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srclist = inv:get_list("src")
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src_time = 0
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end
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end
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elapsed_game_time = elapsed_game_time - el
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end
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if fuel and fuel_totaltime > fuel.time then
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fuel_totaltime = fuel.time
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end
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if srclist and srclist[1]:is_empty() then
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src_time = 0
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end
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--
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-- Update formspec and node
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--
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local formspec = inactive_formspec
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local item_state
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local item_percent = 0
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if cookable then
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item_percent = math.floor(src_time / cooked.time * 100)
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end
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local result = false
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if active then
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local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
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formspec = active_formspec(fuel_percent, item_percent)
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swap_node(pos, "mcl_furnaces:furnace_active")
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-- make sure timer restarts automatically
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result = true
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else
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swap_node(pos, "mcl_furnaces:furnace")
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-- stop timer on the inactive furnace
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minetest.get_node_timer(pos):stop()
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end
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--
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-- Set meta values
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--
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meta:set_float("fuel_totaltime", fuel_totaltime)
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meta:set_float("fuel_time", fuel_time)
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meta:set_float("src_time", src_time)
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if srclist then
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meta:set_string("src_item", srclist[1]:get_name())
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else
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meta:set_string("src_item", "")
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end
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meta:set_string("formspec", formspec)
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return result
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end
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local on_rotate
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if minetest.get_modpath("screwdriver") then
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on_rotate = screwdriver.rotate_simple
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end
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minetest.register_node("mcl_furnaces:furnace", {
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description = S("Furnace"),
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_tt_help = S("Uses fuel to smelt or cook items"),
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_doc_items_longdesc = S("Furnaces cook or smelt several items, using a furnace fuel, into something else."),
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_doc_items_usagehelp =
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S("Use the furnace to open the furnace menu. Place a furnace fuel in the lower slot and the source material in the upper slot. The furnace will slowly use its fuel to smelt the item. The result will be placed into the output slot at the right side.").."\n"..
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S("Use the recipe book to see what you can smelt, what you can use as fuel and how long it will burn."),
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_doc_items_hidden = false,
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tiles = {
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"default_furnace_top.png", "default_furnace_bottom.png",
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"default_furnace_side.png", "default_furnace_side.png",
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"default_furnace_side.png", "default_furnace_front.png"
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},
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paramtype2 = "facedir",
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groups = {pickaxey=1, container=4, deco_block=1, material_stone=1},
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is_ground_content = false,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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on_timer = furnace_node_timer,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local meta = minetest.get_meta(pos)
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local meta2 = meta
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meta:from_table(oldmetadata)
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local inv = meta:get_inventory()
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for _, listname in ipairs({"src", "dst", "fuel"}) do
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local stack = inv:get_stack(listname, 1)
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if not stack:is_empty() then
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local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
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minetest.add_item(p, stack)
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end
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end
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meta:from_table(meta2:to_table())
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", inactive_formspec)
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local inv = meta:get_inventory()
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inv:set_size('src', 1)
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inv:set_size('fuel', 1)
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inv:set_size('dst', 1)
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end,
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on_metadata_inventory_move = function(pos)
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-- Reset accumulated game time when player works with furnace:
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furnace_reset_delta_time(pos)
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_metadata_inventory_put = function(pos)
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-- Reset accumulated game time when player works with furnace:
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furnace_reset_delta_time(pos)
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-- start timer function, it will sort out whether furnace can burn or not.
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_metadata_inventory_take = function(pos)
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-- Reset accumulated game time when player works with furnace:
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furnace_reset_delta_time(pos)
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-- start timer function, it will helpful if player clears dst slot
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minetest.get_node_timer(pos):start(1.0)
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end,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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on_receive_fields = receive_fields,
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_mcl_blast_resistance = 3.5,
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_mcl_hardness = 3.5,
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on_rotate = on_rotate,
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})
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minetest.register_node("mcl_furnaces:furnace_active", {
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description = S("Burning Furnace"),
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_doc_items_create_entry = false,
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tiles = {
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"default_furnace_top.png", "default_furnace_bottom.png",
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"default_furnace_side.png", "default_furnace_side.png",
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"default_furnace_side.png", "default_furnace_front_active.png",
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},
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paramtype2 = "facedir",
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paramtype = "light",
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light_source = 13,
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drop = "mcl_furnaces:furnace",
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groups = {pickaxey=1, container=4, deco_block=1, not_in_creative_inventory=1, material_stone=1},
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is_ground_content = false,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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on_timer = furnace_node_timer,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
local meta = minetest.get_meta(pos)
|
|
local meta2 = meta
|
|
meta:from_table(oldmetadata)
|
|
local inv = meta:get_inventory()
|
|
for _, listname in ipairs({"src", "dst", "fuel"}) do
|
|
local stack = inv:get_stack(listname, 1)
|
|
if not stack:is_empty() then
|
|
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
|
minetest.add_item(p, stack)
|
|
end
|
|
end
|
|
meta:from_table(meta2:to_table())
|
|
end,
|
|
|
|
|
|
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
|
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
|
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
|
on_metadata_inventory_take = on_metadata_inventory_take,
|
|
on_receive_fields = receive_fields,
|
|
_mcl_blast_resistance = 3.5,
|
|
_mcl_hardness = 3.5,
|
|
on_rotate = on_rotate,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_furnaces:furnace",
|
|
recipe = {
|
|
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
|
{ "mcl_core:cobble", "", "mcl_core:cobble" },
|
|
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
|
}
|
|
})
|
|
|
|
-- Add entry alias for the Help
|
|
if minetest.get_modpath("doc") then
|
|
doc.add_entry_alias("nodes", "mcl_furnaces:furnace", "nodes", "mcl_furnaces:furnace_active")
|
|
end
|
|
|
|
-- Legacy
|
|
minetest.register_lbm({
|
|
label = "Update furnace formspecs (0.60.0",
|
|
name = "mcl_furnaces:update_formspecs_0_60_0",
|
|
-- Only update inactive furnaces because active ones should update themselves
|
|
nodenames = { "mcl_furnaces:furnace" },
|
|
run_at_every_load = false,
|
|
action = function(pos, node)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", inactive_formspec)
|
|
end,
|
|
})
|