mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-27 03:37:31 +01:00
14 lines
750 B
Plaintext
14 lines
750 B
Plaintext
mcl_entity_invs
|
|
===============
|
|
|
|
Inventories for your entities. It's simple. Depend on mcl_entity_invs and register your entity like so:
|
|
|
|
* mcl_entity_invs.register_inv("entity:name","Title shown in formspec",inventory_size,disable_on_righclick)
|
|
*If disable_on_righclick is true other mods can handle when to show the inventory themselves
|
|
* The inventory size can be set dynamically by initializing it with an explicit nil
|
|
|
|
* mcl_entity_invs.show_inv_form(entity,clicker,[formspec text])
|
|
* formspec_text is an additional text that is put after the title
|
|
|
|
It works by setting up a detached inventory per entity which is accessed by an id/hash generated from the entities position at creation, the progressed gametime at creation and a random salt.
|