mirror of
https://git.minetest.land/MineClone2/MineClone2.git
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8fcbda3765
This reverts commit 7bbb105488f3868c0eb78cebeee00e4860599b21. Reason: Zooming is actually not possible in Minecraft.
53 lines
2.1 KiB
Plaintext
53 lines
2.1 KiB
Plaintext
# This file contains settings of MineClone 2that can be changed in
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# minetest.conf
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# In creative mode, players are able to dig all kind of blocks
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# instantly, and have access to unlimited resources.
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# Items are not used up, and blocks do not drop.
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# Some of the functionality is only available if this setting is present
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# at startup.
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# This setting may be removed in later version in favor of
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# per-player Creative Mode.
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creative_mode (Creative mode) bool false
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# Fire spreads and flammable nodes will be ignited by nearby fire.
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# Spreading fire may cause severe destruction.
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# Spreading fire blocks will disappear when fire is disabled, but
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# eternal fire is unaffected.
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enable_fire (Fire) bool true
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# Enable flame sound.
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flame_sound (Flame sound) bool true
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# If enabled, breaking blocks will cause them to drop as item.
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# Note that blocks never have drops when in Creative Mode.
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mcl_doTileDrops (Blocks have drops) bool true
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# Normally, players drop all their items when they die. Enable this
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# setting, so players always keep their inventory on death.
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mcl_keepInventory (Keep inventory on death) bool false
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# If enabled, chat messages are shown to everyone when a player dies.
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mcl_showDeathMessages (Show death messages) bool true
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# If enabled, only peaceful mobs will appear naturally. This does not
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# affect monster spawners.
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# This setting is only read at startup.
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only_peaceful_mobs (Spawn only peaceful mobs) bool false
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# If enabled, players respawn at the bed they last lay on instead of normal
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# spawn.
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# This setting is only read at startup.
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enable_bed_respawn (Respawn at bed) bool true
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# If enabled, the night can be skipped if all players are in bed.
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# This setting is only read at startup.
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enable_bed_night_skip (Skip night when sleeping) bool true
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# If enabled, the recipe book will only show recipes which require one
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# item which the player has currently in possession.
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# If disabled, the recipe book shows all crafting recipes.
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# This setting is experimental and may be changed in later versions.
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# Feedback is appreciated.
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craftguide_progressive_mode (EXPERIMENTAL: Enable recipe book progressive mode) bool true
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