mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-26 11:17:30 +01:00
303 lines
7.2 KiB
Lua
303 lines
7.2 KiB
Lua
-- Global namespace for functions
|
|
|
|
mcl_fire = {}
|
|
|
|
|
|
--
|
|
-- Items
|
|
--
|
|
|
|
-- Flame nodes
|
|
|
|
minetest.register_node("mcl_fire:fire", {
|
|
description = "Fire",
|
|
drawtype = "firelike",
|
|
tiles = {
|
|
{
|
|
name = "fire_basic_flame_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 1
|
|
},
|
|
},
|
|
},
|
|
inventory_image = "fire_basic_flame.png",
|
|
paramtype = "light",
|
|
-- Real light level: 15 (but Minetest caps at 14)
|
|
light_source = 14,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
sunlight_propagates = true,
|
|
damage_per_second = 1,
|
|
groups = {igniter = 1, dig_immediate = 3, not_in_creative_inventory = 1},
|
|
on_timer = function(pos)
|
|
local f = minetest.find_node_near(pos, 1, {"group:flammable"})
|
|
if not f then
|
|
minetest.remove_node(pos)
|
|
return
|
|
end
|
|
-- Restart timer
|
|
return true
|
|
end,
|
|
drop = "",
|
|
sounds = {},
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(30, 60))
|
|
end,
|
|
_mcl_blast_resistance = 0,
|
|
})
|
|
|
|
minetest.register_node("mcl_fire:eternal_fire", {
|
|
description = "Eternal Fire",
|
|
drawtype = "firelike",
|
|
tiles = {
|
|
{
|
|
name = "fire_basic_flame_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 1
|
|
},
|
|
},
|
|
},
|
|
inventory_image = "fire_basic_flame.png",
|
|
paramtype = "light",
|
|
-- Real light level: 15 (but Minetest caps at 14)
|
|
light_source = 14,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
sunlight_propagates = true,
|
|
damage_per_second = 1,
|
|
groups = {igniter = 1, dig_immediate = 3, not_in_creative_inventory = 1},
|
|
sounds = {},
|
|
drop = "",
|
|
_mcl_blast_resistance = 0,
|
|
})
|
|
|
|
--
|
|
-- Sound
|
|
--
|
|
|
|
local flame_sound = minetest.setting_getbool("flame_sound")
|
|
if flame_sound == nil then
|
|
-- Enable if no setting present
|
|
flame_sound = true
|
|
end
|
|
|
|
if flame_sound then
|
|
|
|
local handles = {}
|
|
local timer = 0
|
|
|
|
-- Parameters
|
|
|
|
local radius = 8 -- Flame node search radius around player
|
|
local cycle = 3 -- Cycle time for sound updates
|
|
|
|
-- Update sound for player
|
|
|
|
function mcl_fire.update_player_sound(player)
|
|
local player_name = player:get_player_name()
|
|
-- Search for flame nodes in radius around player
|
|
local ppos = player:getpos()
|
|
local areamin = vector.subtract(ppos, radius)
|
|
local areamax = vector.add(ppos, radius)
|
|
local fpos, num = minetest.find_nodes_in_area(
|
|
areamin,
|
|
areamax,
|
|
{"mcl_fire:fire", "mcl_fire:eternal_fire"}
|
|
)
|
|
-- Total number of flames in radius
|
|
local flames = (num["mcl_fire:fire"] or 0) +
|
|
(num["mcl_fire:eternal_fire"] or 0)
|
|
-- Stop previous sound
|
|
if handles[player_name] then
|
|
minetest.sound_stop(handles[player_name])
|
|
handles[player_name] = nil
|
|
end
|
|
-- If flames
|
|
if flames > 0 then
|
|
-- Find centre of flame positions
|
|
local fposmid = fpos[1]
|
|
-- If more than 1 flame
|
|
if #fpos > 1 then
|
|
local fposmin = areamax
|
|
local fposmax = areamin
|
|
for i = 1, #fpos do
|
|
local fposi = fpos[i]
|
|
if fposi.x > fposmax.x then
|
|
fposmax.x = fposi.x
|
|
end
|
|
if fposi.y > fposmax.y then
|
|
fposmax.y = fposi.y
|
|
end
|
|
if fposi.z > fposmax.z then
|
|
fposmax.z = fposi.z
|
|
end
|
|
if fposi.x < fposmin.x then
|
|
fposmin.x = fposi.x
|
|
end
|
|
if fposi.y < fposmin.y then
|
|
fposmin.y = fposi.y
|
|
end
|
|
if fposi.z < fposmin.z then
|
|
fposmin.z = fposi.z
|
|
end
|
|
end
|
|
fposmid = vector.divide(vector.add(fposmin, fposmax), 2)
|
|
end
|
|
-- Play sound
|
|
local handle = minetest.sound_play(
|
|
"fire_fire",
|
|
{
|
|
pos = fposmid,
|
|
to_player = player_name,
|
|
gain = math.min(0.06 * (1 + flames * 0.125), 0.18),
|
|
max_hear_distance = 32,
|
|
loop = true, -- In case of lag
|
|
}
|
|
)
|
|
-- Store sound handle for this player
|
|
if handle then
|
|
handles[player_name] = handle
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Cycle for updating players sounds
|
|
|
|
minetest.register_globalstep(function(dtime)
|
|
timer = timer + dtime
|
|
if timer < cycle then
|
|
return
|
|
end
|
|
|
|
timer = 0
|
|
local players = minetest.get_connected_players()
|
|
for n = 1, #players do
|
|
mcl_fire.update_player_sound(players[n])
|
|
end
|
|
end)
|
|
|
|
-- Stop sound and clear handle on player leave
|
|
|
|
minetest.register_on_leaveplayer(function(player)
|
|
local player_name = player:get_player_name()
|
|
if handles[player_name] then
|
|
minetest.sound_stop(handles[player_name])
|
|
handles[player_name] = nil
|
|
end
|
|
end)
|
|
end
|
|
|
|
|
|
--
|
|
-- ABMs
|
|
--
|
|
|
|
-- Extinguish all flames quickly with water, snow, ice
|
|
|
|
minetest.register_abm({
|
|
label = "Extinguish flame",
|
|
nodenames = {"mcl_fire:fire", "mcl_fire:eternal_fire"},
|
|
neighbors = {"group:puts_out_fire"},
|
|
interval = 3,
|
|
chance = 1,
|
|
catch_up = false,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
minetest.remove_node(pos)
|
|
minetest.sound_play("fire_extinguish_flame",
|
|
{pos = pos, max_hear_distance = 16, gain = 0.15})
|
|
end,
|
|
})
|
|
|
|
|
|
-- Enable the following ABMs according to 'enable fire' setting
|
|
|
|
local fire_enabled = minetest.setting_getbool("enable_fire")
|
|
if fire_enabled == nil then
|
|
-- New setting not specified, check for old setting.
|
|
-- If old setting is also not specified, 'not nil' is true.
|
|
fire_enabled = not minetest.setting_getbool("disable_fire")
|
|
end
|
|
|
|
if not fire_enabled then
|
|
|
|
-- Remove basic flames only if fire disabled
|
|
|
|
minetest.register_abm({
|
|
label = "Remove disabled fire",
|
|
nodenames = {"fire:basic_flame"},
|
|
interval = 7,
|
|
chance = 1,
|
|
catch_up = false,
|
|
action = minetest.remove_node,
|
|
})
|
|
|
|
else -- Fire enabled
|
|
|
|
-- Ignite neighboring nodes, add basic flames
|
|
|
|
minetest.register_abm({
|
|
label = "Ignite flame",
|
|
nodenames = {"group:flammable"},
|
|
neighbors = {"group:igniter"},
|
|
interval = 7,
|
|
chance = 12,
|
|
catch_up = false,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
-- If there is water or stuff like that around node, don't ignite
|
|
if minetest.find_node_near(pos, 1, {"group:puts_out_fire"}) then
|
|
return
|
|
end
|
|
local p = minetest.find_node_near(pos, 1, {"air"})
|
|
if p then
|
|
minetest.set_node(p, {name = "mcl_fire:fire"})
|
|
end
|
|
end,
|
|
})
|
|
|
|
-- Remove flammable nodes around fire
|
|
|
|
minetest.register_abm({
|
|
label = "Remove flammable nodes",
|
|
nodenames = {"mcl_fire:fire"},
|
|
neighbors = "group:flammable",
|
|
interval = 5,
|
|
chance = 18,
|
|
catch_up = false,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
local p = minetest.find_node_near(pos, 1, {"group:flammable"})
|
|
if p then
|
|
local flammable_node = minetest.get_node(p)
|
|
local def = minetest.registered_nodes[flammable_node.name]
|
|
if def.on_burn then
|
|
def.on_burn(p)
|
|
else
|
|
minetest.remove_node(p)
|
|
minetest.check_for_falling(p)
|
|
end
|
|
end
|
|
end,
|
|
})
|
|
|
|
end
|
|
|
|
-- Set pointed_thing on fire
|
|
mcl_fire.set_fire = function(pointed_thing)
|
|
local n = minetest.get_node(pointed_thing.above)
|
|
if n.name ~= "" and n.name == "air" and not minetest.is_protected(pointed_thing.above, "fire") then
|
|
minetest.add_node(pointed_thing.above, {name="mcl_fire:fire"})
|
|
end
|
|
end
|
|
|
|
minetest.register_alias("mcl_fire:basic_flame", "mcl_fire:fire")
|
|
minetest.register_alias("fire:basic_flame", "mcl_fire:fire")
|
|
minetest.register_alias("fire:permanent_flame", "mcl_fire:eternal_flame")
|
|
|
|
dofile(minetest.get_modpath(minetest.get_current_modname()).."/flint_and_steel.lua")
|
|
dofile(minetest.get_modpath(minetest.get_current_modname()).."/fire_charge.lua")
|