MineClone2/mods/MAPGEN/mcl_structures
2025-01-03 14:09:28 +01:00
..
locale rerun mod_translation_updater 2025-01-03 11:56:04 +01:00
schematics reorg terrain features with biomes 2025-01-03 14:09:28 +01:00
API.md Huge update of new terraforming, structures, and village code 2025-01-03 14:09:26 +01:00
desert_temple.lua more structures, more to discover. 2025-01-03 14:09:27 +01:00
desert_well.lua disable foliage 'fixes' that cause multi-colored trees 2025-01-03 14:09:26 +01:00
end_city.lua More fixes, make shulkers spawn on the floor. 2025-01-03 14:09:26 +01:00
end_spawn.lua use swap_node instead of set_node in mapgen, tweaks to end 2025-01-03 14:09:26 +01:00
igloo.lua igloo less slope, more snow, more rare 2025-01-03 14:09:27 +01:00
init.lua reorg terrain features with biomes 2025-01-03 14:09:28 +01:00
jungle_temple.lua disable foliage 'fixes' that cause multi-colored trees 2025-01-03 14:09:26 +01:00
mod.conf Huge update of new terraforming, structures, and village code 2025-01-03 14:09:26 +01:00
ocean_ruins.lua finetuning 2025-01-03 14:09:28 +01:00
ocean_temple.lua enhance vl_terraform API 2025-01-03 14:09:28 +01:00
pillager_outpost.lua tweak structure parameters 2025-01-03 14:09:28 +01:00
ruined_portal.lua use swap_node instead of set_node in mapgen, tweaks to end 2025-01-03 14:09:26 +01:00
shipwrecks.lua enhance vl_terraform API 2025-01-03 14:09:28 +01:00
witch_hut.lua finetuning 2025-01-03 14:09:28 +01:00
woodland_mansion.lua tweak structure parameters 2025-01-03 14:09:28 +01:00