mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-25 04:13:44 +01:00
249 lines
6.2 KiB
Lua
249 lines
6.2 KiB
Lua
--MCmobs v0.4
|
|
--maikerumine
|
|
--made for MC like Survival game
|
|
--License for code WTFPL and otherwise stated in readmes
|
|
|
|
local S = minetest.get_translator("mobs_mc")
|
|
|
|
--###################
|
|
--################### STRIDER
|
|
--###################
|
|
|
|
|
|
local strider = {
|
|
type = "animal",
|
|
passive = true,
|
|
spawn_class = "passive",
|
|
hp_min = 20,
|
|
hp_max = 20,
|
|
xp_min = 9,
|
|
xp_max = 9,
|
|
armor = {fleshy = 90},
|
|
attack_type = "dogfight",
|
|
damage = 2,
|
|
reach = 2,
|
|
collisionbox = {-.6, -0.01, -.6, .6, 1.94, .6},
|
|
visual = "mesh",
|
|
mesh = "extra_mobs_strider.b3d",
|
|
textures = { {
|
|
"extra_mobs_strider.png",
|
|
} },
|
|
visual_size = {x=3, y=3},
|
|
sounds = {
|
|
},
|
|
jump = true,
|
|
makes_footstep_sound = true,
|
|
walk_velocity = 2,
|
|
run_velocity = 4,
|
|
runaway = true,
|
|
drops = {
|
|
{name = "mcl_mobsitems:string",
|
|
chance = 1,
|
|
min = 2,
|
|
max = 5,},
|
|
},
|
|
animation = {
|
|
stand_speed = 15,
|
|
walk_speed = 15,
|
|
run_speed = 30,
|
|
stand_start = 5,
|
|
stand_end = 5,
|
|
walk_start = 1,
|
|
walk_end = 20,
|
|
},
|
|
lava_damage = 0,
|
|
fire_damage = 0,
|
|
light_damage = 0,
|
|
water_damage = 5,
|
|
fear_height = 4,
|
|
view_range = 16,
|
|
fire_resistant = true,
|
|
floats_on_lava = 1,
|
|
floats = 0,
|
|
can_spawn = function(pos)
|
|
local l = minetest.find_node_near(pos,2,{"mcl_nether:nether_lava_source","mcl_nether:nether_lava_flowing"})
|
|
return l ~= nil
|
|
end,
|
|
do_custom = function(self, dtime)
|
|
|
|
if minetest.find_node_near(self.object:get_pos(), 2, {"mcl_core:lava_source","mcl_core:lava_flowing","mcl_nether:nether_lava_source","mcl_nether:nether_lava_flowing"}) then
|
|
self.walk_velocity = 2
|
|
self.run_velocity = 4
|
|
self.base_texture[1] = "extra_mobs_strider.png"
|
|
self.shaking = false
|
|
else
|
|
self.base_texture[1] = "extra_mobs_strider_cold.png"
|
|
self.walk_velocity = .5
|
|
self.run_velocity = 1
|
|
self.shaking = true
|
|
end
|
|
|
|
self.object:set_properties({textures=self.base_texture, shaking=self.shaking, run_velocity=self.run_velocity, walk_velocity=self.walk_velocity})
|
|
|
|
-- set needed values if not already present
|
|
if not self.v2 then
|
|
self.v2 = 0
|
|
self.max_speed_forward = 8
|
|
self.max_speed_reverse = 4
|
|
self.accel = 2
|
|
self.terrain_type = 3
|
|
self.driver_attach_at = {x = 0, y = 5.5, z = -1.75}
|
|
self.driver_eye_offset = {x = 0, y = 10, z = 0}
|
|
self.driver_scale = {x = 1/self.visual_size.x, y = 1/self.visual_size.y}
|
|
end
|
|
|
|
-- if driver present allow control of horse
|
|
if self.driver then
|
|
local pos = self.object:get_pos()
|
|
local v = self.object:get_velocity()
|
|
self.object:set_velocity(vector.new(v.x,0,v.z))
|
|
mcl_mobs.drive(self, "walk", "stand", false, dtime)
|
|
local l = minetest.find_node_near(pos,2,{"group:lava"})
|
|
if l then self.object:set_pos(vector.new(pos.x,l.y+0.5,pos.z)) end
|
|
return false -- skip rest of mob functions
|
|
end
|
|
|
|
return true
|
|
end,
|
|
|
|
on_die = function(self, pos)
|
|
|
|
-- drop saddle when horse is killed while riding
|
|
-- also detach from horse properly
|
|
if self.driver then
|
|
mcl_mobs.detach(self.driver, {x = 1, y = 0, z = 1})
|
|
end
|
|
end,
|
|
|
|
on_rightclick = function(self, clicker)
|
|
if not clicker or not clicker:is_player() then
|
|
return
|
|
end
|
|
|
|
local wielditem = clicker:get_wielded_item()
|
|
|
|
if wielditem:get_name() ~= "mcl_crimson:warped_fungus" then
|
|
if self:feed_tame(clicker, 1, true, true) then return end
|
|
end
|
|
|
|
if self.child then
|
|
return
|
|
end
|
|
|
|
local item = clicker:get_wielded_item()
|
|
if item:get_name() == "mcl_mobitems:saddle" and self.saddle ~= "yes" then
|
|
self.base_texture = {
|
|
"extra_mobs_strider.png",
|
|
"mobs_mc_pig_saddle.png", -- saddle
|
|
}
|
|
self.object:set_properties({
|
|
textures = self.base_texture
|
|
})
|
|
self.saddle = "yes"
|
|
self.tamed = true
|
|
self.drops = {
|
|
{name = "mcl_mobitems:string",
|
|
chance = 1,
|
|
min = 1,
|
|
max = 3,},
|
|
{name = "mcl_mobitems:saddle",
|
|
chance = 1,
|
|
min = 1,
|
|
max = 1,},
|
|
}
|
|
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
|
wielditem:take_item(1)
|
|
clicker:get_inventory():set_stack("main", clicker:get_wield_index(), wielditem)
|
|
end
|
|
minetest.sound_play({name = "mcl_armor_equip_leather"}, {gain=0.5, max_hear_distance=8, pos=self.object:get_pos()}, true)
|
|
return
|
|
end
|
|
|
|
-- Mount or detach player
|
|
local name = clicker:get_player_name()
|
|
if self.driver and clicker == self.driver then
|
|
-- Detach if already attached
|
|
mcl_mobs.detach(clicker, {x=1, y=0, z=0})
|
|
return
|
|
|
|
elseif not self.driver and self.saddle == "yes" and wielditem:get_name() == "mcl_mobitems:warped_fungus_on_a_stick" then
|
|
-- Ride pig if it has a saddle and player uses a carrot on a stick
|
|
|
|
mcl_mobs.attach(self, clicker)
|
|
|
|
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
|
|
|
local inv = self.driver:get_inventory()
|
|
-- 26 uses
|
|
if wielditem:get_wear() > 63000 then
|
|
-- Break carrot on a stick
|
|
local def = wielditem:get_definition()
|
|
if def.sounds and def.sounds.breaks then
|
|
minetest.sound_play(def.sounds.breaks, {pos = clicker:get_pos(), max_hear_distance = 8, gain = 0.5}, true)
|
|
end
|
|
wielditem = {name = mobs_mc.items.fishing_rod, count = 1}
|
|
else
|
|
wielditem:add_wear(2521)
|
|
end
|
|
inv:set_stack("main",self.driver:get_wield_index(), wielditem)
|
|
end
|
|
return
|
|
end
|
|
end,
|
|
}
|
|
|
|
mcl_mobs.register_mob("mobs_mc:strider", strider)
|
|
|
|
-- Baby strider.
|
|
|
|
local baby_strider = table.copy(strider)
|
|
baby_strider.collisionbox = {-.3, -0.01, -.3, .3, 0.94, .3}
|
|
baby_strider.xp_min = 13
|
|
baby_strider.xp_max = 13
|
|
textures = { {
|
|
"extra_mobs_strider.png",
|
|
"extra_mobs_trans.png",
|
|
} }
|
|
baby_strider.walk_velocity = 1.2
|
|
baby_strider.run_velocity = 2.4
|
|
baby_strider.child = 1
|
|
|
|
mcl_mobs.register_mob("mobs_mc:baby_strider", baby_strider)
|
|
|
|
-- Regular spawning in the Nether
|
|
|
|
mcl_mobs:spawn_setup({
|
|
name = "mobs_mc:strider",
|
|
type_of_spawning = "lava",
|
|
dimension = "nether",
|
|
biomes = {
|
|
"Nether",
|
|
"BasaltDelta",
|
|
"WarpedForest",
|
|
"CrimsonForest",
|
|
"SoulsandValley"
|
|
},
|
|
min_height = mcl_vars.mg_nether_min,
|
|
max_height = mcl_vars.mg_nether_max,
|
|
chance = 2000,
|
|
})
|
|
|
|
mcl_mobs:spawn_setup({
|
|
name = "mobs_mc:baby_strider",
|
|
type_of_spawning = "lava",
|
|
dimension = "nether",
|
|
biomes = {
|
|
"Nether",
|
|
"BasaltDelta",
|
|
"WarpedForest",
|
|
"CrimsonForest",
|
|
"SoulsandValley"
|
|
},
|
|
min_height = mcl_vars.mg_nether_min,
|
|
max_height = mcl_vars.mg_nether_max,
|
|
chance = 100,
|
|
})
|
|
|
|
-- spawn eggs
|
|
mcl_mobs.register_egg("mobs_mc:strider", S("Strider"), "#000000", "#FF0000", 0)
|