MineClone2/mods/MAPGEN
2024-12-31 17:49:48 +01:00
..
mcl_biomes use swap_node instead of set_node in mapgen, tweaks to end 2024-12-31 17:49:48 +01:00
mcl_dungeons disable foliage 'fixes' that cause multi-colored trees 2024-12-31 17:48:20 +01:00
mcl_end_island Change over internal name so that /spawn_mob works 2024-05-05 16:22:19 +00:00
mcl_mapgen_core use swap_node instead of set_node in mapgen, tweaks to end 2024-12-31 17:49:48 +01:00
mcl_nether_fortresses use swap_node instead of set_node in mapgen, tweaks to end 2024-12-31 17:49:48 +01:00
mcl_strongholds disable foliage 'fixes' that cause multi-colored trees 2024-12-31 17:48:20 +01:00
mcl_structures use swap_node instead of set_node in mapgen, tweaks to end 2024-12-31 17:49:48 +01:00
mcl_terrain_features use swap_node instead of set_node in mapgen, tweaks to end 2024-12-31 17:49:48 +01:00
mcl_villages use swap_node instead of set_node in mapgen, tweaks to end 2024-12-31 17:49:48 +01:00
tsm_railcorridors use swap_node instead of set_node in mapgen, tweaks to end 2024-12-31 17:49:48 +01:00
vl_structures cleanups and fixes 2024-12-31 17:48:20 +01:00
vl_terraforming cleanups and fixes 2024-12-31 17:48:20 +01:00
modpack.conf Huge update of new terraforming, structures, and village code 2024-12-31 17:48:02 +01:00