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https://git.minetest.land/MineClone2/MineClone2.git
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116 lines
3.5 KiB
Lua
116 lines
3.5 KiB
Lua
local mod_mcl_blackstone = minetest.get_modpath("mcl_blackstone")
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vl_biomes.register_biome({
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name = "SoulsandValley",
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node_filler = "mcl_nether:netherrack",
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node_stone = "mcl_nether:netherrack",
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node_top = "mcl_blackstone:soul_soil",
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node_water = "air",
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node_river_water = "air",
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node_cave_liquid = "air",
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y_min = vl_biomes.nether_min,
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y_max = vl_biomes.nether_max + 80,
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heat_point = 77,
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humidity_point = 33,
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_mcl_biome_type = "hot",
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_mcl_grass_palette_index = 17,
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_mcl_foliage_palette_index = 3,
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_mcl_water_palette_index = 0,
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_mcl_waterfogcolor = vl_biomes.default_waterfogcolor,
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_mcl_skycolor = vl_biomes.nether_skycolor,
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_mcl_fogcolor = "#1B4745"
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})
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mcl_mapgen_core.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_nether:netherrack", "mcl_nether:glowstone", "mcl_nether:magma"},
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sidelen = 16,
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fill_ratio = 10,
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biomes = {"SoulsandValley"},
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y_min = vl_biomes.lava_nether_max,
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y_max = vl_biomes.nether_deco_max,
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decoration = "mcl_blackstone:soul_soil",
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flags = "all_floors, all_ceilings",
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param2 = 0,
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})
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minetest.register_ore({
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ore_type = "blob",
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ore = "mcl_nether:soul_sand",
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wherein = {"mcl_nether:netherrack", "mcl_blackstone:soul_soil"},
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clust_scarcity = 100,
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clust_num_ores = 225,
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clust_size = 15,
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biomes = {"SoulsandValley"},
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y_min = vl_biomes.lava_nether_max,
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y_max = vl_biomes.nether_deco_max,
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noise_params = {
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offset = 0,
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scale = 1,
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spread = vector.new(250, 250, 250),
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seed = 12345,
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octaves = 3,
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persist = 0.6,
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lacunarity = 2,
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flags = "defaults",
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}
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})
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mcl_mapgen_core.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_blackstone:soul_soil", "mcl_nether:soul_sand"},
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sidelen = 16,
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fill_ratio = 0.062,
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biomes = {"SoulsandValley"},
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y_min = vl_biomes.lava_nether_max + 1,
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flags = "all_floors",
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max_height = 5,
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decoration = "mcl_blackstone:soul_fire",
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})
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mcl_mapgen_core.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_blackstone:soul_soil", "mcl_nether:soulsand"},
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sidelen = 16,
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fill_ratio = 0.000212,
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biomes = {"SoulsandValley"},
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y_min = vl_biomes.lava_nether_max + 1,
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flags = "all_floors, place_center_x, place_center_z",
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schematic = mod_mcl_blackstone .. "/schematics/mcl_blackstone_nether_fossil_1.mts",
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size = vector.new(5, 8, 5),
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rotation = "random",
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})
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mcl_mapgen_core.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_blackstone:soul_soil", "mcl_nether:soulsand"},
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sidelen = 16,
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fill_ratio = 0.0002233,
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biomes = {"SoulsandValley"},
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y_min = vl_biomes.lava_nether_max + 1,
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flags = "all_floors, place_center_x, place_center_z",
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schematic = mod_mcl_blackstone .. "/schematics/mcl_blackstone_nether_fossil_2.mts",
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size = vector.new(5, 8, 5),
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rotation = "random",
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})
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mcl_mapgen_core.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_blackstone:soul_soil", "mcl_nether:soulsand"},
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sidelen = 16,
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fill_ratio = 0.000225,
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biomes = {"SoulsandValley"},
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y_min = vl_biomes.lava_nether_max + 1,
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flags = "all_floors, place_center_x, place_center_z",
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schematic = mod_mcl_blackstone .. "/schematics/mcl_blackstone_nether_fossil_3.mts",
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size = vector.new(5, 8, 5),
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rotation = "random",
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})
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mcl_mapgen_core.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_blackstone:soul_soil", "mcl_nether:soulsand"},
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sidelen = 16,
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fill_ratio = 0.00022323,
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biomes = {"SoulsandValley"},
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y_min = vl_biomes.lava_nether_max + 1,
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flags = "all_floors, place_center_x, place_center_z",
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schematic = mod_mcl_blackstone .. "/schematics/mcl_blackstone_nether_fossil_4.mts",
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size = vector.new(5, 8, 5),
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rotation = "random",
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})
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