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23 lines
798 B
Markdown
23 lines
798 B
Markdown
WalkOver
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--------
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Some mode developers have shown an interest in having an on_walk_over event. This is useful for pressure-plates and the like.
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See this issue - https://github.com/minetest/minetest/issues/247
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I have implemented a server_side version in lua using globalstep which people might find useful. Of course this would better implemented via a client-based "on walk over", but it is sufficient for my needs now.
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Example Usage
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-------------
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minetest.register_node("somemod:someblock", {
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description = key,
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tiles = {"somemod_someblock.png"},
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groups = {cracky=1},
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on_walk_over = function(pos, node, player)
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minetest.chat_send_player(player, "Hey! Watch it!")
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end
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})
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