mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-28 05:43:43 +01:00
e8d965e21a
* Bonemealing dirt_with_grass spawns new growth over a wide area, so it looks better if we spawn a few more extra bone meal particles. * Update mod.conf depends to mcl_bone_meal.
127 lines
4.2 KiB
Lua
127 lines
4.2 KiB
Lua
-- bonemealing grass nodes
|
|
--
|
|
-- When bonemealing "mcl_core:dirt_with_grass", it spawns grass and flowers
|
|
-- over a 7x7 patch of adjacent grassy nodes.
|
|
--
|
|
-- Because of potential dependency complications it is not advisable to add
|
|
-- callbacks to mcl_core that create dependencies on mods that depend on
|
|
-- mcl_core, such as mcl_flowers.
|
|
--
|
|
-- To work around this restriction, the bonemealing callback is defined here
|
|
-- and the _mcl_on_bonemealing callback in "mcl_core:dirt_with_grass" node
|
|
-- definition is overwritten with it.
|
|
|
|
local mg_name = minetest.get_mapgen_setting("mg_name")
|
|
|
|
local flowers_table_simple = {
|
|
"mcl_flowers:dandelion",
|
|
"mcl_flowers:poppy",
|
|
}
|
|
local flowers_table_plains = {
|
|
"mcl_flowers:dandelion",
|
|
"mcl_flowers:dandelion",
|
|
"mcl_flowers:poppy",
|
|
"mcl_flowers:oxeye_daisy",
|
|
"mcl_flowers:tulip_orange",
|
|
"mcl_flowers:tulip_red",
|
|
"mcl_flowers:tulip_white",
|
|
"mcl_flowers:tulip_pink",
|
|
"mcl_flowers:azure_bluet",
|
|
}
|
|
local flowers_table_swampland = {
|
|
"mcl_flowers:blue_orchid",
|
|
}
|
|
local flowers_table_flower_forest = {
|
|
"mcl_flowers:dandelion",
|
|
"mcl_flowers:poppy",
|
|
"mcl_flowers:oxeye_daisy",
|
|
"mcl_flowers:tulip_orange",
|
|
"mcl_flowers:tulip_red",
|
|
"mcl_flowers:tulip_white",
|
|
"mcl_flowers:tulip_pink",
|
|
"mcl_flowers:azure_bluet",
|
|
"mcl_flowers:allium",
|
|
}
|
|
|
|
local biome_flowers_tables = {
|
|
["Plains"] = flowers_table_plains,
|
|
["Plains_beach"] = flowers_table_plains,
|
|
["Plains_ocean"] = flowers_table_plains,
|
|
["Plains_deep_ocean"] = flowers_table_plains,
|
|
["Plains_underground"] = flowers_table_plains,
|
|
["SunflowerPlains"] = flowers_table_plains,
|
|
["SunflowerPlains_ocean"] = flowers_table_plains,
|
|
["SunflowerPlains_deep_ocean"] = flowers_table_plains,
|
|
["SunflowerPlains_underground"] = flowers_table_plains,
|
|
["Swampland"] = flowers_table_swampland,
|
|
["Swampland_shore"] = flowers_table_swampland,
|
|
["Swampland_ocean"] = flowers_table_swampland,
|
|
["Swampland_deep_ocean"] = flowers_table_swampland,
|
|
["Swampland_underground"] = flowers_table_swampland,
|
|
["FlowerForest"] = flowers_table_flower_forest,
|
|
["FlowerForest_beach"] = flowers_table_flower_forest,
|
|
["FlowerForest_ocean"] = flowers_table_flower_forest,
|
|
["FlowerForest_deep_ocean"] = flowers_table_flower_forest,
|
|
["FlowerForest_underground"] = flowers_table_flower_forest,
|
|
}
|
|
|
|
-- Randomly generate flowers, tall grass or nothing
|
|
-- pos: node to place into
|
|
-- color: param2 value for tall grass
|
|
--
|
|
local function add_random_flower(pos, color)
|
|
-- 90% tall grass, 10% flower
|
|
if math.random(1,100) <= 90 then
|
|
minetest.add_node(pos, {name="mcl_flowers:tallgrass", param2=color})
|
|
else
|
|
local flowers_table
|
|
if mg_name == "v6" then
|
|
flowers_table = flowers_table_plains
|
|
else
|
|
local biome = minetest.get_biome_name(minetest.get_biome_data(pos).biome)
|
|
flowers_table = biome_flowers_tables[biome] or flowers_table_simple
|
|
end
|
|
minetest.add_node(pos, {name=flowers_table[math.random(1, #flowers_table)]})
|
|
end
|
|
end
|
|
|
|
--- Generate tall grass and random flowers in a 7x7 area
|
|
-- Bonemealing callback handler for "mcl_core:dirt_with_grass"
|
|
--
|
|
local function bonemeal_grass(pointed_thing, placer)
|
|
local pos, below, r, color
|
|
for i = -7, 7 do for j = -7, 7 do for y = -1, 1 do
|
|
pos = vector.offset(pointed_thing.above, i, y, j)
|
|
if minetest.get_node(pos).name == "air" then
|
|
below = minetest.get_node(vector.offset(pos, 0, -1, 0))
|
|
r = ((math.abs(i) + math.abs(j)) / 2)
|
|
if (minetest.get_item_group(below.name, "grass_block_no_snow") == 1) and
|
|
math.random(1, 100) <= 90 / r then
|
|
color = below.param2
|
|
add_random_flower(pos, color)
|
|
if math.random(1,5) == 1 then
|
|
mcl_bone_meal.add_bone_meal_particle(pos)
|
|
end
|
|
end
|
|
end
|
|
end end end
|
|
return true
|
|
end
|
|
|
|
-- Overwrite "mcl_core:dirt_with_grass" bonemealing handler.
|
|
local nodename = "mcl_core:dirt_with_grass"
|
|
local olddef = minetest.registered_nodes[nodename]
|
|
if not olddef then
|
|
minetest.log("warning", "'mcl_core:dirt_with_grass' not registered, cannot add override!")
|
|
else
|
|
local oldhandler = olddef._mcl_on_bonemealing
|
|
local newdef = table.copy(olddef)
|
|
newdef._mcl_on_bonemealing = function (pointed_thing, placer)
|
|
bonemeal_grass(pointed_thing, placer)
|
|
if oldhandler then
|
|
oldhandler(pointed_thing, placer)
|
|
end
|
|
end
|
|
minetest.register_node(":" .. nodename, newdef)
|
|
end
|