MineClone2/mods/ITEMS/mcl_throwing/init.lua

79 lines
2.2 KiB
Lua

mcl_throwing = {}
local modpath = minetest.get_modpath(minetest.get_current_modname())
--
-- Snowballs and other throwable items
--
local entity_mapping = {}
local velocities = {}
function mcl_throwing.register_throwable_object(name, entity, velocity)
entity_mapping[name] = entity
velocities[name] = velocity
assert(minetest.registered_entities[entity], entity.." not registered")
assert(minetest.registered_entities[entity]._vl_projectile)
end
function mcl_throwing.throw(throw_item, pos, dir, velocity, thrower)
velocity = velocity or velocities[throw_item] or 22
minetest.sound_play("mcl_throwing_throw", {pos=pos, gain=0.4, max_hear_distance=16}, true)
local itemstring = ItemStack(throw_item):get_name()
local obj = vl_projectile.create(entity_mapping[itemstring], {
pos = pos,
owner_id = thrower,
dir = dir,
velocity = velocity,
drag = 3,
})
obj:get_luaentity()._thrower = thrower
return obj
end
-- Throw item
function mcl_throwing.get_player_throw_function(entity_name, velocity)
local function func(item, player, pointed_thing)
local playerpos = player:get_pos()
local dir = player:get_look_dir()
mcl_throwing.throw(item, {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, velocity, player:get_player_name())
if not minetest.is_creative_enabled(player:get_player_name()) then
item:take_item()
end
return item
end
return func
end
function mcl_throwing.dispense_function(stack, dispenserpos, droppos, dropnode, dropdir)
-- Launch throwable item
local shootpos = vector.add(dispenserpos, vector.multiply(dropdir, 0.51))
mcl_throwing.throw(stack:get_name(), shootpos, dropdir)
end
-- Staticdata handling because objects may want to be reloaded
function mcl_throwing.get_staticdata(self)
local thrower
-- Only save thrower if it's a player name
if type(self._thrower) == "string" then
thrower = self._thrower
end
local data = {
_lastpos = self._lastpos,
_thrower = thrower,
}
return minetest.serialize(data)
end
function mcl_throwing.on_activate(self, staticdata, dtime_s)
local data = minetest.deserialize(staticdata)
self._staticdata = data
if data then
self._lastpos = data._lastpos
self._thrower = data._thrower
end
end
dofile(modpath.."/register.lua")