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https://git.minetest.land/MineClone2/MineClone2.git
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63 lines
1.7 KiB
Lua
63 lines
1.7 KiB
Lua
--- Copyright 2023, Michieal. (Modifications for the mod to be usable in Mineclone 2.)
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--- Based on mtg mod, give_initial_stuff. "Written by C55 and various minetest developers."
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---
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--- Copyright notice created for the license to be valid. (MIT 3)
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local DEBUG = false
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local function mcl_log(message)
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if DEBUG then
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minetest.log(message)
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end
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end
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local give_inventory = minetest.settings:get("starting_inv_contents", false)
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local stuff_string = "mcl_tools:pick_iron,mcl_tools:axe_iron,mcl_tools:shovel_iron,mcl_torches:torch 32,mcl_core:cobble 32"
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mcl_starting_inventory = {
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items = {}
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}
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function mcl_starting_inventory.give(player)
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mcl_log("Giving initial stuff to player " .. player:get_player_name())
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local inv = player:get_inventory()
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for _, stack in ipairs(mcl_starting_inventory.items) do
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if inv:room_for_item("main", stack) then
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inv:add_item("main", stack)
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else
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mcl_log("no room for the item: " .. dump(stack))
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end
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end
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end
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function mcl_starting_inventory.add(stack)
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mcl_starting_inventory.items[#mcl_starting_inventory.items + 1] = ItemStack(stack)
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end
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function mcl_starting_inventory.clear()
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mcl_starting_inventory.items = {}
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end
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function mcl_starting_inventory.add_from_csv(str)
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local items = str:split(",")
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for _, itemname in ipairs(items) do
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mcl_starting_inventory.add(itemname)
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end
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end
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function mcl_starting_inventory.set_list(list)
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mcl_starting_inventory.items = list
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end
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function mcl_starting_inventory.get_list()
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return mcl_starting_inventory.items
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end
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if give_inventory then
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mcl_starting_inventory.add_from_csv(stuff_string)
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mcl_log("Okay to give inventory:\n" .. dump(mcl_starting_inventory.get_list()))
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end
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minetest.register_on_newplayer(mcl_starting_inventory.give)
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