mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-15 22:19:21 +01:00
471 lines
17 KiB
Lua
471 lines
17 KiB
Lua
local modname = minetest.get_current_modname()
|
|
local modpath = minetest.get_modpath(modname)
|
|
local S = minetest.get_translator(modname)
|
|
|
|
mcl_potions = {}
|
|
|
|
-- duration effects of redstone are a factor of 8/3
|
|
-- duration effects of glowstone are a time factor of 1/2
|
|
-- splash potion duration effects are reduced by a factor of 3/4
|
|
|
|
mcl_potions.II_FACTOR = 2
|
|
mcl_potions.PLUS_FACTOR = 8/3
|
|
|
|
mcl_potions.DURATION = 180
|
|
mcl_potions.DURATION_PLUS = mcl_potions.DURATION * mcl_potions.PLUS_FACTOR
|
|
mcl_potions.DURATION_2 = mcl_potions.DURATION / mcl_potions.II_FACTOR
|
|
|
|
mcl_potions.INV_FACTOR = 0.50
|
|
mcl_potions.SPLASH_FACTOR = 0.75
|
|
mcl_potions.LINGERING_FACTOR = 0.25
|
|
|
|
dofile(modpath .. "/functions.lua")
|
|
dofile(modpath .. "/commands.lua")
|
|
dofile(modpath .. "/splash.lua")
|
|
dofile(modpath .. "/lingering.lua")
|
|
dofile(modpath .. "/tipped_arrow.lua")
|
|
dofile(modpath .. "/potions.lua")
|
|
|
|
minetest.register_craftitem("mcl_potions:fermented_spider_eye", {
|
|
description = S("Fermented Spider Eye"),
|
|
_doc_items_longdesc = S("Try different combinations to create potions."),
|
|
wield_image = "mcl_potions_spider_eye_fermented.png",
|
|
inventory_image = "mcl_potions_spider_eye_fermented.png",
|
|
groups = { brewitem = 1, },
|
|
stack_max = 64,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "shapeless",
|
|
output = "mcl_potions:fermented_spider_eye",
|
|
recipe = { "mcl_mushrooms:mushroom_brown", "mcl_core:sugar", "mcl_mobitems:spider_eye" },
|
|
})
|
|
|
|
minetest.register_craftitem("mcl_potions:glass_bottle", {
|
|
description = S("Glass Bottle"),
|
|
_tt_help = S("Liquid container"),
|
|
_doc_items_longdesc = S("A glass bottle is used as a container for liquids and can be used to collect water directly."),
|
|
_doc_items_usagehelp = S("To collect water, use it on a cauldron with water (which removes a level of water) or any water source (which removes no water)."),
|
|
inventory_image = "mcl_potions_potion_bottle.png",
|
|
wield_image = "mcl_potions_potion_bottle.png",
|
|
groups = {brewitem=1},
|
|
liquids_pointable = true,
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if pointed_thing.type == "node" then
|
|
local node = minetest.get_node(pointed_thing.under)
|
|
local def = minetest.registered_nodes[node.name]
|
|
|
|
-- Call on_rightclick if the pointed node defines it
|
|
if placer and not placer:get_player_control().sneak then
|
|
if def and def.on_rightclick then
|
|
return def.on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
|
end
|
|
end
|
|
|
|
-- Try to fill glass bottle with water
|
|
local get_water = false
|
|
--local from_liquid_source = false
|
|
local river_water = false
|
|
if def and def.groups and def.groups.water and def.liquidtype == "source" then
|
|
-- Water source
|
|
get_water = true
|
|
--from_liquid_source = true
|
|
river_water = node.name == "mclx_core:river_water_source"
|
|
-- Or reduce water level of cauldron by 1
|
|
elseif string.sub(node.name, 1, 14) == "mcl_cauldrons:" then
|
|
local pname = placer:get_player_name()
|
|
if minetest.is_protected(pointed_thing.under, pname) then
|
|
minetest.record_protection_violation(pointed_thing.under, pname)
|
|
return itemstack
|
|
end
|
|
if node.name == "mcl_cauldrons:cauldron_3" then
|
|
get_water = true
|
|
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron_2"})
|
|
elseif node.name == "mcl_cauldrons:cauldron_2" then
|
|
get_water = true
|
|
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron_1"})
|
|
elseif node.name == "mcl_cauldrons:cauldron_1" then
|
|
get_water = true
|
|
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
|
|
elseif node.name == "mcl_cauldrons:cauldron_3r" then
|
|
get_water = true
|
|
river_water = true
|
|
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron_2r"})
|
|
elseif node.name == "mcl_cauldrons:cauldron_2r" then
|
|
get_water = true
|
|
river_water = true
|
|
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron_1r"})
|
|
elseif node.name == "mcl_cauldrons:cauldron_1r" then
|
|
get_water = true
|
|
river_water = true
|
|
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
|
|
end
|
|
end
|
|
if get_water then
|
|
local water_bottle
|
|
if river_water then
|
|
water_bottle = ItemStack("mcl_potions:river_water")
|
|
else
|
|
water_bottle = ItemStack("mcl_potions:water")
|
|
end
|
|
-- Replace with water bottle, if possible, otherwise
|
|
-- place the water potion at a place where's space
|
|
local inv = placer:get_inventory()
|
|
minetest.sound_play("mcl_potions_bottle_fill", {pos=pointed_thing.under, gain=0.5, max_hear_range=16}, true)
|
|
if minetest.is_creative_enabled(placer:get_player_name()) then
|
|
-- Don't replace empty bottle in creative for convenience reasons
|
|
if not inv:contains_item("main", water_bottle) then
|
|
inv:add_item("main", water_bottle)
|
|
end
|
|
elseif itemstack:get_count() == 1 then
|
|
return water_bottle
|
|
else
|
|
if inv:room_for_item("main", water_bottle) then
|
|
inv:add_item("main", water_bottle)
|
|
else
|
|
minetest.add_item(placer:get_pos(), water_bottle)
|
|
end
|
|
itemstack:take_item()
|
|
end
|
|
end
|
|
end
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
output = "mcl_potions:glass_bottle 3",
|
|
recipe = {
|
|
{ "mcl_core:glass", "", "mcl_core:glass" },
|
|
{ "", "mcl_core:glass", "" }
|
|
}
|
|
})
|
|
|
|
-- Template function for creating images of filled potions
|
|
-- - colorstring must be a ColorString of form “#RRGGBB”, e.g. “#0000FF” for blue.
|
|
-- - opacity is optional opacity from 0-255 (default: 127)
|
|
local function potion_image(colorstring, opacity)
|
|
if not opacity then
|
|
opacity = 127
|
|
end
|
|
return "mcl_potions_potion_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_potion_bottle.png"
|
|
end
|
|
|
|
|
|
|
|
-- Cauldron fill up rules:
|
|
-- Adding any water increases the water level by 1, preserving the current water type
|
|
local cauldron_levels = {
|
|
-- start = { add water, add river water }
|
|
{ "", "_1", "_1r" },
|
|
{ "_1", "_2", "_2" },
|
|
{ "_2", "_3", "_3" },
|
|
{ "_1r", "_2r", "_2r" },
|
|
{ "_2r", "_3r", "_3r" },
|
|
}
|
|
local fill_cauldron = function(cauldron, water_type)
|
|
local base = "mcl_cauldrons:cauldron"
|
|
for i=1, #cauldron_levels do
|
|
if cauldron == base .. cauldron_levels[i][1] then
|
|
if water_type == "mclx_core:river_water_source" then
|
|
return base .. cauldron_levels[i][3]
|
|
else
|
|
return base .. cauldron_levels[i][2]
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
-- function to set node and empty water bottle (used for cauldrons and mud)
|
|
local function set_node_empty_bottle(itemstack, placer, pointed_thing, newitemstring)
|
|
local pname = placer:get_player_name()
|
|
if minetest.is_protected(pointed_thing.under, pname) then
|
|
minetest.record_protection_violation(pointed_thing.under, pname)
|
|
return itemstack
|
|
end
|
|
|
|
-- set the node to `itemstring`
|
|
minetest.set_node(pointed_thing.under, {name=newitemstring})
|
|
|
|
-- play sound
|
|
minetest.sound_play("mcl_potions_bottle_pour", {pos=pointed_thing.under, gain=0.5, max_hear_range=16}, true)
|
|
|
|
--
|
|
if minetest.is_creative_enabled(placer:get_player_name()) then
|
|
return itemstack
|
|
else
|
|
return "mcl_potions:glass_bottle"
|
|
end
|
|
end
|
|
|
|
-- used for water bottles and river water bottles
|
|
local function dispense_water_bottle(stack, pos, droppos)
|
|
local node = minetest.get_node(droppos)
|
|
if node.name == "mcl_core:dirt" or node.name == "mcl_core:coarse_dirt" then
|
|
-- convert dirt/coarse dirt to mud
|
|
minetest.set_node(droppos, {name = "mcl_mud:mud"})
|
|
minetest.sound_play("mcl_potions_bottle_pour", {pos=droppos, gain=0.5, max_hear_range=16}, true)
|
|
return ItemStack("mcl_potions:glass_bottle")
|
|
|
|
elseif node.name == "mcl_mud:mud" then
|
|
-- dont dispense into mud
|
|
return stack
|
|
end
|
|
end
|
|
|
|
-- on_place function for `mcl_potions:water` and `mcl_potions:river_water`
|
|
|
|
local function water_bottle_on_place(itemstack, placer, pointed_thing)
|
|
if pointed_thing.type == "node" then
|
|
local node = minetest.get_node(pointed_thing.under)
|
|
local def = minetest.registered_nodes[node.name]
|
|
|
|
-- Call on_rightclick if the pointed node defines it
|
|
if placer and not placer:get_player_control().sneak then
|
|
if def and def.on_rightclick then
|
|
return def.on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
|
end
|
|
end
|
|
|
|
local cauldron = nil
|
|
if itemstack:get_name() == "mcl_potions:water" then -- regular water
|
|
cauldron = fill_cauldron(node.name, "mcl_core:water_source")
|
|
elseif itemstack:get_name() == "mcl_potions:river_water" then -- river water
|
|
cauldron = fill_cauldron(node.name, "mclx_core:river_water_source")
|
|
end
|
|
|
|
|
|
if cauldron then
|
|
set_node_empty_bottle(itemstack, placer, pointed_thing, cauldron)
|
|
elseif node.name == "mcl_core:dirt" or node.name == "mcl_core:coarse_dirt" then
|
|
set_node_empty_bottle(itemstack, placer, pointed_thing, "mcl_mud:mud")
|
|
end
|
|
end
|
|
|
|
-- Drink the water by default
|
|
return minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, placer, pointed_thing)
|
|
end
|
|
|
|
-- Itemstring of potions is “mcl_potions:<NBT Potion Tag>”
|
|
|
|
minetest.register_craftitem("mcl_potions:water", {
|
|
description = S("Water Bottle"),
|
|
_tt_help = S("No effect"),
|
|
_doc_items_longdesc = S("Water bottles can be used to fill cauldrons. Drinking water has no effect."),
|
|
_doc_items_usagehelp = S("Use the “Place” key to drink. Place this item on a cauldron to pour the water into the cauldron."),
|
|
stack_max = 1,
|
|
inventory_image = potion_image("#0022FF"),
|
|
wield_image = potion_image("#0022FF"),
|
|
groups = {brewitem=1, food=3, can_eat_when_full=1, water_bottle=1},
|
|
on_place = water_bottle_on_place,
|
|
_on_dispense = dispense_water_bottle,
|
|
_dispense_into_walkable = true,
|
|
on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
|
})
|
|
|
|
|
|
minetest.register_craftitem("mcl_potions:river_water", {
|
|
description = S("River Water Bottle"),
|
|
_tt_help = S("No effect"),
|
|
_doc_items_longdesc = S("River water bottles can be used to fill cauldrons. Drinking it has no effect."),
|
|
_doc_items_usagehelp = S("Use the “Place” key to drink. Place this item on a cauldron to pour the river water into the cauldron."),
|
|
|
|
stack_max = 1,
|
|
inventory_image = potion_image("#0044FF"),
|
|
wield_image = potion_image("#0044FF"),
|
|
groups = {brewitem=1, food=3, can_eat_when_full=1, water_bottle=1},
|
|
on_place = water_bottle_on_place,
|
|
_on_dispense = dispense_water_bottle,
|
|
_dispense_into_walkable = true,
|
|
on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
|
|
|
|
})
|
|
|
|
-- Hurt mobs
|
|
local function water_splash(obj, damage)
|
|
if not obj then
|
|
return
|
|
end
|
|
if not damage or (damage > 0 and damage < 1) then
|
|
damage = 1
|
|
end
|
|
-- Damage mobs that are vulnerable to water
|
|
local lua = obj:get_luaentity()
|
|
if lua and lua.is_mob then
|
|
obj:punch(obj, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {water_vulnerable=damage},
|
|
}, nil)
|
|
end
|
|
end
|
|
|
|
mcl_potions.register_splash("water", S("Splash Water Bottle"), "#0022FF", {
|
|
tt=S("Extinguishes fire and hurts some mobs"),
|
|
longdesc=S("A throwable water bottle that will shatter on impact, where it extinguishes nearby fire and hurts mobs that are vulnerable to water."),
|
|
no_effect=true,
|
|
potion_fun=water_splash,
|
|
effect=1
|
|
})
|
|
mcl_potions.register_lingering("water", S("Lingering Water Bottle"), "#0022FF", {
|
|
tt=S("Extinguishes fire and hurts some mobs"),
|
|
longdesc=S("A throwable water bottle that will shatter on impact, where it creates a cloud of water vapor that lingers on the ground for a while. This cloud extinguishes fire and hurts mobs that are vulnerable to water."),
|
|
no_effect=true,
|
|
potion_fun=water_splash,
|
|
effect=1
|
|
})
|
|
|
|
minetest.register_craftitem("mcl_potions:speckled_melon", {
|
|
description = S("Glistering Melon"),
|
|
_doc_items_longdesc = S("This shiny melon is full of tiny gold nuggets and would be nice in an item frame. It isn't edible and not useful for anything else."),
|
|
stack_max = 64,
|
|
groups = { brewitem = 1, },
|
|
inventory_image = "mcl_potions_melon_speckled.png",
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_potions:speckled_melon",
|
|
recipe = {
|
|
{"mcl_core:gold_nugget", "mcl_core:gold_nugget", "mcl_core:gold_nugget"},
|
|
{"mcl_core:gold_nugget", "mcl_farming:melon_item", "mcl_core:gold_nugget"},
|
|
{"mcl_core:gold_nugget", "mcl_core:gold_nugget", "mcl_core:gold_nugget"},
|
|
}
|
|
})
|
|
|
|
|
|
local water_table = {
|
|
["mcl_nether:nether_wart_item"] = "mcl_potions:awkward",
|
|
-- ["mcl_potions:fermented_spider_eye"] = "mcl_potions:weakness",
|
|
["mcl_potions:speckled_melon"] = "mcl_potions:mundane",
|
|
["mcl_core:sugar"] = "mcl_potions:mundane",
|
|
["mcl_mobitems:magma_cream"] = "mcl_potions:mundane",
|
|
["mcl_mobitems:blaze_powder"] = "mcl_potions:mundane",
|
|
["mesecons:wire_00000000_off"] = "mcl_potions:mundane",
|
|
["mcl_mobitems:ghast_tear"] = "mcl_potions:mundane",
|
|
["mcl_mobitems:spider_eye"] = "mcl_potions:mundane",
|
|
["mcl_mobitems:rabbit_foot"] = "mcl_potions:mundane",
|
|
["mcl_nether:glowstone_dust"] = "mcl_potions:thick",
|
|
["mcl_mobitems:gunpowder"] = "mcl_potions:water_splash"
|
|
}
|
|
|
|
local awkward_table = {
|
|
["mcl_potions:speckled_melon"] = "mcl_potions:healing",
|
|
["mcl_farming:carrot_item_gold"] = "mcl_potions:night_vision",
|
|
["mcl_core:sugar"] = "mcl_potions:swiftness",
|
|
["mcl_mobitems:magma_cream"] = "mcl_potions:fire_resistance",
|
|
-- ["mcl_mobitems:blaze_powder"] = "mcl_potions:strength",
|
|
["mcl_fishing:pufferfish_raw"] = "mcl_potions:water_breathing",
|
|
["mcl_mobitems:ghast_tear"] = "mcl_potions:regeneration",
|
|
["mcl_mobitems:spider_eye"] = "mcl_potions:poison",
|
|
["mcl_mobitems:rabbit_foot"] = "mcl_potions:leaping",
|
|
}
|
|
|
|
local output_table = {
|
|
["mcl_potions:river_water"] = water_table,
|
|
["mcl_potions:water"] = water_table,
|
|
["mcl_potions:awkward"] = awkward_table,
|
|
}
|
|
|
|
|
|
local enhancement_table = {}
|
|
local extension_table = {}
|
|
local potions = {}
|
|
|
|
for i, potion in ipairs({"healing","harming","swiftness","slowness",
|
|
"leaping","poison","regeneration","invisibility","fire_resistance",
|
|
-- "weakness","strength",
|
|
"water_breathing","night_vision"}) do
|
|
|
|
table.insert(potions, potion)
|
|
|
|
if potion ~= "invisibility" and potion ~= "night_vision" and potion ~= "weakness" and potion ~= "water_breathing" and potion ~= "fire_resistance" then
|
|
enhancement_table["mcl_potions:"..potion] = "mcl_potions:"..potion.."_2"
|
|
enhancement_table["mcl_potions:"..potion.."_splash"] = "mcl_potions:"..potion.."_2_splash"
|
|
table.insert(potions, potion.."_2")
|
|
end
|
|
|
|
if potion ~= "healing" and potion ~= "harming" then
|
|
extension_table["mcl_potions:"..potion.."_splash"] = "mcl_potions:"..potion.."_plus_splash"
|
|
extension_table["mcl_potions:"..potion] = "mcl_potions:"..potion.."_plus"
|
|
table.insert(potions, potion.."_plus")
|
|
end
|
|
|
|
end
|
|
|
|
for i, potion in ipairs({"awkward", "mundane", "thick", "water"}) do
|
|
table.insert(potions, potion)
|
|
end
|
|
|
|
|
|
local inversion_table = {
|
|
["mcl_potions:healing"] = "mcl_potions:harming",
|
|
["mcl_potions:healing_2"] = "mcl_potions:harming_2",
|
|
["mcl_potions:swiftness"] = "mcl_potions:slowness",
|
|
["mcl_potions:swiftness_plus"] = "mcl_potions:slowness_plus",
|
|
["mcl_potions:leaping"] = "mcl_potions:slowness",
|
|
["mcl_potions:leaping_plus"] = "mcl_potions:slowness_plus",
|
|
["mcl_potions:night_vision"] = "mcl_potions:invisibility",
|
|
["mcl_potions:night_vision_plus"] = "mcl_potions:invisibility_plus",
|
|
["mcl_potions:poison"] = "mcl_potions:harming",
|
|
["mcl_potions:poison_2"] = "mcl_potions:harming_2",
|
|
["mcl_potions:healing_splash"] = "mcl_potions:harming_splash",
|
|
["mcl_potions:healing_2_splash"] = "mcl_potions:harming_2_splash",
|
|
["mcl_potions:swiftness_splash"] = "mcl_potions:slowness_splash",
|
|
["mcl_potions:swiftness_plus_splash"] = "mcl_potions:slowness_plus_splash",
|
|
["mcl_potions:leaping_splash"] = "mcl_potions:slowness_splash",
|
|
["mcl_potions:leaping_plus_splash"] = "mcl_potions:slowness_plus_splash",
|
|
["mcl_potions:night_vision_splash"] = "mcl_potions:invisibility_splash",
|
|
["mcl_potions:night_vision_plus_splash"] = "mcl_potions:invisibility_plus_splash",
|
|
["mcl_potions:poison_splash"] = "mcl_potions:harming_splash",
|
|
["mcl_potions:poison_2_splash"] = "mcl_potions:harming_2_splash",
|
|
}
|
|
|
|
|
|
local splash_table = {}
|
|
local lingering_table = {}
|
|
|
|
for i, potion in ipairs(potions) do
|
|
splash_table["mcl_potions:"..potion] = "mcl_potions:"..potion.."_splash"
|
|
lingering_table["mcl_potions:"..potion.."_splash"] = "mcl_potions:"..potion.."_lingering"
|
|
end
|
|
|
|
|
|
local mod_table = {
|
|
["mesecons:wire_00000000_off"] = extension_table,
|
|
["mcl_potions:fermented_spider_eye"] = inversion_table,
|
|
["mcl_nether:glowstone_dust"] = enhancement_table,
|
|
["mcl_mobitems:gunpowder"] = splash_table,
|
|
["mcl_potions:dragon_breath"] = lingering_table,
|
|
}
|
|
|
|
-- Compare two ingredients for compatable alchemy
|
|
function mcl_potions.get_alchemy(ingr, pot)
|
|
if output_table[pot] then
|
|
|
|
local brew_table = output_table[pot]
|
|
|
|
if brew_table[ingr] then
|
|
return brew_table[ingr]
|
|
end
|
|
end
|
|
|
|
if mod_table[ingr] then
|
|
|
|
local brew_table = mod_table[ingr]
|
|
|
|
if brew_table[pot] then
|
|
return brew_table[pot]
|
|
end
|
|
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
mcl_wip.register_wip_item("mcl_potions:night_vision")
|
|
mcl_wip.register_wip_item("mcl_potions:night_vision_plus")
|
|
mcl_wip.register_wip_item("mcl_potions:night_vision_splash")
|
|
mcl_wip.register_wip_item("mcl_potions:night_vision_plus_splash")
|
|
mcl_wip.register_wip_item("mcl_potions:night_vision_lingering")
|
|
mcl_wip.register_wip_item("mcl_potions:night_vision_plus_lingering")
|
|
mcl_wip.register_wip_item("mcl_potions:night_vision_arrow")
|
|
mcl_wip.register_wip_item("mcl_potions:night_vision_plus_arrow") |