Add sounds to bee nests and beehives

FossFanatic 2022-12-08 11:43:58 +00:00
parent cf3e65e34e
commit 1c5170d36f

@ -73,6 +73,7 @@ minetest.register_node("mcl_beehives:beehive", {
},
paramtype2 = "facedir",
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 5, material_wood = 1, beehive = 1 },
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 0.6,
_mcl_hardness = 0.6,
drop = "",
@ -90,6 +91,7 @@ for l = 1, 4 do
},
paramtype2 = "facedir",
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 5, material_wood = 1, not_in_creative_inventory = 1, beehive = 1 },
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 0.6,
_mcl_hardness = 0.6,
drop = "",
@ -107,6 +109,7 @@ minetest.register_node("mcl_beehives:beehive_5", {
},
paramtype2 = "facedir",
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 5, material_wood = 1, not_in_creative_inventory = 1, beehive = 1 },
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 0.6,
_mcl_hardness = 0.6,
on_rightclick = honey_harvest,
@ -125,6 +128,7 @@ minetest.register_node("mcl_beehives:bee_nest", {
},
paramtype2 = "facedir",
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 30, bee_nest = 1 },
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 0.3,
_mcl_hardness = 0.3,
drop = "",
@ -142,6 +146,7 @@ for i = 1, 4 do
},
paramtype2 = "facedir",
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 30, not_in_creative_inventory = 1, bee_nest = 1 },
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 0.3,
_mcl_hardness = 0.3,
drop = "",
@ -159,6 +164,7 @@ minetest.register_node("mcl_beehives:bee_nest_5", {
},
paramtype2 = "facedir",
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 30, not_in_creative_inventory = 1, bee_nest = 1 },
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 0.3,
_mcl_hardness = 0.3,
on_rightclick = honey_harvest,