mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-29 22:33:46 +01:00
Merge pull request 'mcl_hoppers
fixes' (#2983) from mcl-hoppers-fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2983 Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
commit
38e49a4b80
@ -1,4 +1,6 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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local F = minetest.formspec_escape
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local C = minetest.colorize
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local LOGGING_ON = minetest.settings:get_bool("mcl_logging_hoppers", false)
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local function mcl_log(message)
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@ -9,21 +11,23 @@ end
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--[[ BEGIN OF NODE DEFINITIONS ]]
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local mcl_hoppers_formspec =
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"size[9,7]"..
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"label[2,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Hopper"))).."]"..
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"list[context;main;2,0.5;5,1;]"..
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mcl_formspec.get_itemslot_bg(2,0.5,5,1)..
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"label[0,2;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,2.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,2.5,9,3)..
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"list[current_player;main;0,5.74;9,1;]"..
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mcl_formspec.get_itemslot_bg(0,5.74,9,1)..
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"listring[context;main]"..
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"listring[current_player;main]"
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local mcl_hoppers_formspec = table.concat({
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"size[9,7]",
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"label[2,0;" .. F(C("#313131", S("Hopper"))) .. "]",
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"list[context;main;2,0.5;5,1;]",
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mcl_formspec.get_itemslot_bg(2, 0.5, 5, 1),
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"label[0,2;" .. F(C("#313131", S("Inventory"))) .. "]",
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"list[current_player;main;0,2.5;9,3;9]",
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mcl_formspec.get_itemslot_bg(0, 2.5, 9, 3),
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"list[current_player;main;0,5.74;9,1;]",
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mcl_formspec.get_itemslot_bg(0, 5.74, 9, 1),
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"listring[context;main]",
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"listring[current_player;main]",
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})
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-- Downwards hopper (base definition)
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---@type node_definition
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local def_hopper = {
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inventory_image = "mcl_hoppers_item.png",
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wield_image = "mcl_hoppers_item.png",
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@ -31,7 +35,14 @@ local def_hopper = {
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drawtype = "nodebox",
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paramtype = "light",
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-- FIXME: mcl_hoppers_hopper_inside.png is unused by hoppers.
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tiles = {"mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png"},
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tiles = {
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"mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png",
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"mcl_hoppers_hopper_outside.png",
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"mcl_hoppers_hopper_outside.png",
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"mcl_hoppers_hopper_outside.png",
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"mcl_hoppers_hopper_outside.png",
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"mcl_hoppers_hopper_outside.png",
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},
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node_box = {
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type = "fixed",
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fixed = {
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@ -74,7 +85,7 @@ local def_hopper = {
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for i = 1, inv:get_size("main") do
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local stack = inv:get_stack("main", i)
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if not stack:is_empty() then
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local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
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local p = vector.offset(pos, math.random(0, 10) / 10 - 0.5, 0, math.random(0, 10) / 10 - 0.5)
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minetest.add_item(p, stack)
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end
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end
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@ -131,11 +142,15 @@ local def_hopper = {
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-- Enabled downwards hopper
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local def_hopper_enabled = table.copy(def_hopper)
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def_hopper_enabled.description = S("Hopper")
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def_hopper_enabled._tt_help = S("5 inventory slots").."\n"..S("Collects items from above, moves items to container below").."\n"..S("Can be disabled with redstone power")
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def_hopper_enabled._doc_items_longdesc = S("Hoppers are containers with 5 inventory slots. They collect dropped items from above, take items from a container above and attempt to put its items it into an adjacent container. Hoppers can go either downwards or sideways. Hoppers interact with chests, droppers, dispensers, shulker boxes, furnaces and hoppers.").."\n\n"..
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def_hopper_enabled._tt_help = S("5 inventory slots") ..
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"\n" .. S("Collects items from above, moves items to container below") .. "\n" ..
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S("Can be disabled with redstone power")
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def_hopper_enabled._doc_items_longdesc = S("Hoppers are containers with 5 inventory slots. They collect dropped items from above, take items from a container above and attempt to put its items it into an adjacent container. Hoppers can go either downwards or sideways. Hoppers interact with chests, droppers, dispensers, shulker boxes, furnaces and hoppers.")
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.. "\n\n" ..
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S("Hoppers interact with containers the following way:") .. "\n" ..
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S("• Furnaces: Hoppers from above will put items into the source slot. Hoppers from below take items from the output slot. They also take items from the fuel slot when they can't be used as a fuel. Sideway hoppers that point to the furnace put items into the fuel slot").."\n"..
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S("• Furnaces: Hoppers from above will put items into the source slot. Hoppers from below take items from the output slot. They also take items from the fuel slot when they can't be used as a fuel. Sideway hoppers that point to the furnace put items into the fuel slot")
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.. "\n" ..
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S("• Ender chests: No interaction.") .. "\n" ..
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S("• Other containers: Normal interaction.") .. "\n\n" ..
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@ -187,7 +202,8 @@ def_hopper_enabled.mesecons = {
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minetest.register_node("mcl_hoppers:hopper", def_hopper_enabled)
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-- Disabled downwards hopper
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---Disabled downwards hopper
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---@type node_definition
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local def_hopper_disabled = table.copy(def_hopper)
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def_hopper_disabled.description = S("Disabled Hopper")
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def_hopper_disabled.inventory_image = nil
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@ -211,7 +227,8 @@ if minetest.get_modpath("screwdriver") then
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on_rotate = screwdriver.rotate_simple
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end
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-- Sidewars hopper (base definition)
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---Sidewars hopper (base definition)
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---@type node_definition
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local def_hopper_side = {
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_doc_items_create_entry = false,
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drop = "mcl_hoppers:hopper",
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@ -219,7 +236,14 @@ local def_hopper_side = {
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {"mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png"},
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tiles = {
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"mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png",
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"mcl_hoppers_hopper_outside.png",
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"mcl_hoppers_hopper_outside.png",
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"mcl_hoppers_hopper_outside.png",
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"mcl_hoppers_hopper_outside.png",
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"mcl_hoppers_hopper_outside.png",
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},
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node_box = {
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type = "fixed",
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fixed = {
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@ -262,7 +286,7 @@ local def_hopper_side = {
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for i = 1, inv:get_size("main") do
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local stack = inv:get_stack("main", i)
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if not stack:is_empty() then
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local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
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local p = vector.offset(pos, math.random(0, 10) / 10 - 0.5, 0, math.random(0, 10) / 10 - 0.5)
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minetest.add_item(p, stack)
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end
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end
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@ -314,6 +338,7 @@ local def_hopper_side = {
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_mcl_hardness = 3,
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}
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---@type node_definition
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local def_hopper_side_enabled = table.copy(def_hopper_side)
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def_hopper_side_enabled.description = S("Side Hopper")
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def_hopper_side_enabled.mesecons = {
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@ -325,6 +350,7 @@ def_hopper_side_enabled.mesecons = {
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}
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minetest.register_node("mcl_hoppers:hopper_side", def_hopper_side_enabled)
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---@type node_definition
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local def_hopper_side_disabled = table.copy(def_hopper_side)
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def_hopper_side_disabled.description = S("Disabled Side Hopper")
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def_hopper_side_disabled.mesecons = {
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@ -382,7 +408,7 @@ end
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--[[ BEGIN OF ABM DEFINITONS ]]
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minetest.register_abm({
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label = "Hoppers pull from minecart",
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label = "Hoppers pull from minecart hoppers",
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nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"},
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interval = 0.5,
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chance = 1,
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@ -433,7 +459,7 @@ minetest.register_abm({
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local abovenode = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
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local abovenode = minetest.get_node(vector.offset(pos, 0, 1, 0))
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if not minetest.registered_items[abovenode.name] then return end
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-- Don't bother checking item enties if node above is a container (should save some CPU)
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if minetest.get_item_group(abovenode.name, "container") ~= 0 then
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@ -443,7 +469,8 @@ minetest.register_abm({
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local inv = meta:get_inventory()
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for _, object in pairs(minetest.get_objects_inside_radius(pos, 2)) do
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if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and not object:get_luaentity()._removed then
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if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and
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not object:get_luaentity()._removed then
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if inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
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-- Item must get sucked in when the item just TOUCHES the block above the hopper
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-- This is the reason for the Y calculation.
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@ -461,8 +488,14 @@ minetest.register_abm({
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end,
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})
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-- Returns true if itemstack is fuel, but not for lava bucket if destination already has one
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local is_transferrable_fuel = function(itemstack, src_inventory, src_list, dst_inventory, dst_list)
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---Returns true if itemstack is fuel, but not for lava bucket if destination already has one
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---@param itemstack ItemStack
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---@param src_inventory InvRef
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---@param src_list string
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---@param dst_inventory InvRef
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---@param dst_list string
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---@return boolean
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local function is_transferrable_fuel(itemstack, src_inventory, src_list, dst_inventory, dst_list)
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if mcl_util.is_fuel(itemstack) then
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if itemstack:get_name() == "mcl_buckets:bucket_lava" then
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return dst_inventory:is_empty(dst_list)
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@ -474,8 +507,6 @@ local is_transferrable_fuel = function(itemstack, src_inventory, src_list, dst_i
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end
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end
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minetest.register_abm({
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label = "Hopper/container item exchange",
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nodenames = {"mcl_hoppers:hopper"},
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@ -484,8 +515,8 @@ minetest.register_abm({
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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-- Get node pos' for item transfer
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local uppos = {x=pos.x,y=pos.y+1,z=pos.z}
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local downpos = {x=pos.x,y=pos.y-1,z=pos.z}
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local uppos = vector.offset(pos, 0, 1, 0)
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local downpos = vector.offset(pos, 0, -1, 0)
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-- Suck an item from the container above into the hopper
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local upnode = minetest.get_node(uppos)
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@ -519,15 +550,15 @@ minetest.register_abm({
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local face = minetest.get_node(pos).param2
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local front = {}
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if face == 0 then
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front = {x=pos.x-1,y=pos.y,z=pos.z}
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front = vector.offset(pos, -1, 0, 0)
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elseif face == 1 then
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front = {x=pos.x,y=pos.y,z=pos.z+1}
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front = vector.offset(pos, 0, 0, 1)
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elseif face == 2 then
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front = {x=pos.x+1,y=pos.y,z=pos.z}
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front = vector.offset(pos, 1, 0, 0)
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elseif face == 3 then
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front = {x=pos.x,y=pos.y,z=pos.z-1}
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front = vector.offset(pos, 0, 0, -1)
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end
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local above = {x=pos.x,y=pos.y+1,z=pos.z}
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local above = vector.offset(pos, 0, 1, 0)
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local frontnode = minetest.get_node(front)
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if not minetest.registered_nodes[frontnode.name] then return end
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@ -562,6 +593,7 @@ minetest.register_abm({
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end
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})
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if minetest.get_modpath("mcl_composters") then
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minetest.register_abm({
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label = "Bonemeal extraction from composter",
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nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"},
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@ -569,83 +601,93 @@ minetest.register_abm({
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local uppos = {x=pos.x,y=pos.y+1,z=pos.z}
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local downpos = {x=pos.x,y=pos.y-1,z=pos.z}
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local uppos = vector.offset(pos, 0, 1, 0)
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--local downpos = vector.offset(pos, 0, -1, 0)
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-- Get bonemeal from composter above
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local upnode = minetest.get_node(uppos)
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if upnode.name == "mcl_composters:composter_ready" then
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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minetest.swap_node(uppos, {name = "mcl_composters:composter"})
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inv:add_item("main", "mcl_dye:white")
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end
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end,
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})
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---@param node node
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---@return integer?
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---@nodiscard
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local function composter_level(node)
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local nn = node.name
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if nn == "mcl_composters:composter" then
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return 0
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elseif nn == "mcl_composters:composter_1" then
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return 1
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elseif nn == "mcl_composters:composter_2" then
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return 2
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elseif nn == "mcl_composters:composter_3" then
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return 3
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elseif nn == "mcl_composters:composter_4" then
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return 4
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elseif nn == "mcl_composters:composter_5" then
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return 5
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elseif nn == "mcl_composters:composter_6" then
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return 6
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elseif nn == "mcl_composters:composter_7" then
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return 7
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else
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return nil
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end
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end
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for i = 1, 7 do
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assert(composter_level({name = "mcl_composters:composter_" .. i}) == i)
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end
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assert(composter_level({name = "mcl_composters:composter"}) == 0)
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assert(composter_level({name = "mcl_composters:some_other_node"}) == nil)
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minetest.register_abm({
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label = "Add compostable items on composter",
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nodenames = {"mcl_hoppers:hopper"},
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neighbors = {"mcl_composters:composter", "mcl_composters:composter_1", "mcl_composters:composter_2",
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"mcl_composters:composter_3", "mcl_composters:composter_4", "mcl_composters:composter_5",
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"mcl_composters:composter_6", "mcl_composters:composter_7",},
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neighbors = {
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"mcl_composters:composter",
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"mcl_composters:composter_1",
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"mcl_composters:composter_2",
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"mcl_composters:composter_3",
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"mcl_composters:composter_4",
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"mcl_composters:composter_5",
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"mcl_composters:composter_6",
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"mcl_composters:composter_7",
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},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local uppos = {x=pos.x,y=pos.y+1,z=pos.z}
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local downpos = {x=pos.x,y=pos.y-1,z=pos.z}
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--local uppos = vector.offset(pos, 0, 1, 0)
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local downpos = vector.offset(pos, 0, -1, 0)
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local downnode = minetest.get_node(downpos)
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---@type integer|string|nil
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local level = composter_level(downnode)
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--Consume compostable items and update composter below
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if level then
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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--Consume compostable items and update composter below
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local downnode = minetest.get_node(downpos)
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if downnode.name == "mcl_composters:composter" or downnode.name == "mcl_composters:composter_1"
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or downnode.name == "mcl_composters:composter_2" or downnode.name == "mcl_composters:composter_3"
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or downnode.name == "mcl_composters:composter_4" or downnode.name == "mcl_composters:composter_5"
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or downnode.name == "mcl_composters:composter_6" or downnode.name == "mcl_composters:composter_7" then
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local itemcomp = inv:get_list("main")
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local hslot = mcl_util.get_first_occupied_inventory_slot(minetest.get_inventory({type="node", pos = pos}), "main")
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if hslot == nil then return end
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local compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
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if compchance == 0 then
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hslot = hslot+1
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if hslot == 6 then return end
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||||
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
|
||||
if compchance == 0 then
|
||||
hslot = hslot+1
|
||||
if hslot == 6 then return end
|
||||
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
|
||||
if compchance == 0 then
|
||||
hslot = hslot+1
|
||||
if hslot == 6 then return end
|
||||
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
|
||||
if compchance == 0 then
|
||||
hslot = hslot+1
|
||||
if hslot == 6 then return end
|
||||
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, 5 do
|
||||
local stack = inv:get_stack("main", i)
|
||||
local compchance = minetest.get_item_group(stack:get_name(), "compostability")
|
||||
|
||||
if compchance > 0 then
|
||||
itemcomp[hslot]:take_item()
|
||||
inv:set_list("main", itemcomp)
|
||||
local rand = math.random(0,100)
|
||||
if compchance >= rand then
|
||||
local level = 0
|
||||
if downnode.name == "mcl_composters:composter_1" then
|
||||
level = 1
|
||||
elseif downnode.name == "mcl_composters:composter_2" then
|
||||
level = 2
|
||||
elseif downnode.name == "mcl_composters:composter_3" then
|
||||
level = 3
|
||||
elseif downnode.name == "mcl_composters:composter_4" then
|
||||
level = 4
|
||||
elseif downnode.name == "mcl_composters:composter_5" then
|
||||
level = 5
|
||||
elseif downnode.name == "mcl_composters:composter_6" then
|
||||
level = 6
|
||||
elseif downnode.name == "mcl_composters:composter_7" then
|
||||
level = 7
|
||||
end
|
||||
stack:take_item()
|
||||
inv:set_stack("main", i, stack)
|
||||
|
||||
if compchance >= math.random(0, 100) then
|
||||
mcl_dye.add_bone_meal_particle(vector.offset(downpos, 0, level / 8, 0))
|
||||
if level < 7 then
|
||||
level = level + 1
|
||||
@ -654,10 +696,13 @@ minetest.register_abm({
|
||||
end
|
||||
minetest.swap_node(downpos, {name = "mcl_composters:composter_" .. level})
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_hoppers:hopper",
|
||||
@ -665,7 +710,7 @@ minetest.register_craft({
|
||||
{"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"},
|
||||
{"mcl_core:iron_ingot", "mcl_chests:chest", "mcl_core:iron_ingot"},
|
||||
{"", "mcl_core:iron_ingot", ""},
|
||||
}
|
||||
},
|
||||
})
|
||||
|
||||
-- Add entry aliases for the Help
|
||||
|
@ -1,4 +1,4 @@
|
||||
name = mcl_hoppers
|
||||
description = It's just a clone of Minecraft hoppers, functions nearly identical to them minus mesecons making them stop and the way they're placed.
|
||||
depends = mcl_core, mcl_formspec, mcl_sounds, mcl_util
|
||||
depends = mcl_core, mcl_formspec, mcl_sounds, mcl_util, mcl_dye
|
||||
optional_depends = doc, screwdriver
|
||||
|
Loading…
Reference in New Issue
Block a user