fix non-moving entities having no animations

epCode 2022-10-20 03:23:41 +00:00 committed by Gitea
parent 14e7fea6c2
commit 3ae3bc7f4e

@ -3931,7 +3931,7 @@ local mob_step = function(self, dtime)
if not self.animation.walk_speed then if not self.animation.walk_speed then
self.animation.walk_speed = 25 self.animation.walk_speed = 25
end end
self.object:set_animation_frame_speed((v2/self.run_velocity)*self.animation.walk_speed*self.frame_speed_multiplier) self.object:set_animation_frame_speed((v2/math.max(1,self.run_velocity))*self.animation.walk_speed*self.frame_speed_multiplier)
end end
--set_speed --set_speed