Remove metadata from trapdoors

Wuzzy 2017-06-05 22:42:12 +02:00
parent 635ba993f8
commit 4afb2d4066
2 changed files with 19 additions and 23 deletions

@ -111,7 +111,8 @@ These groups are used mostly for informational purposes
* `pane=1`: Node is a “pane”-like node glass pane or iron bars * `pane=1`: Node is a “pane”-like node glass pane or iron bars
* `bed=1`: Bed * `bed=1`: Bed
* `door=1`: Door * `door=1`: Door
* `door=2`: Trapdoor * `trapdoor=1`: Closed trapdoor
* `trapdoor=2`: Open trapdoor
* `glass=1`: Glass (full cubes only) * `glass=1`: Glass (full cubes only)
* `rail=1`: Rail * `rail=1`: Rail
* `music_record`: Music Disc (rating is track ID) * `music_record`: Music Disc (rating is track ID)

@ -1,15 +1,11 @@
---- Trapdoor ---- ---- Trapdoor ----
function mcl_doors:register_trapdoor(name, def) function mcl_doors:register_trapdoor(name, def)
local function update_door(pos, node) local groups = table.copy(def.groups)
minetest.set_node(pos, node) if groups == nil then
groups = {}
end end
if def.groups == nil then
def.groups = {}
end
def.groups.door = 2
if not def.sound_open then if not def.sound_open then
def.sound_open = "doors_door_open" def.sound_open = "doors_door_open"
end end
@ -18,23 +14,18 @@ function mcl_doors:register_trapdoor(name, def)
end end
local function punch(pos) local function punch(pos)
local meta = minetest.get_meta(pos)
local state = meta:get_int("state")
local me = minetest.get_node(pos) local me = minetest.get_node(pos)
local tmp_node local tmp_node
local tmp_node2 -- Close
local oben = {x=pos.x, y=pos.y+1, z=pos.z} if minetest.get_item_group(me.name, "trapdoor") == 2 then
if state == 1 then
state = 0
minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 16}) minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 16})
tmp_node = {name=name, param1=me.param1, param2=me.param2} tmp_node = {name=name, param1=me.param1, param2=me.param2}
-- Open
else else
state = 1
minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 16}) minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 16})
tmp_node = {name=name.."_open", param1=me.param1, param2=me.param2} tmp_node = {name=name.."_open", param1=me.param1, param2=me.param2}
end end
update_door(pos, tmp_node) minetest.set_node(pos, tmp_node)
meta:set_int("state", state)
end end
local on_rightclick local on_rightclick
@ -59,6 +50,10 @@ function mcl_doors:register_trapdoor(name, def)
usagehelp = "To open or close this trapdoor, rightclick it or send a redstone signal to it." usagehelp = "To open or close this trapdoor, rightclick it or send a redstone signal to it."
end end
-- Closed trapdoor
local groups_closed = groups
groups_closed.trapdoor = 1
minetest.register_node(name, { minetest.register_node(name, {
description = def.description, description = def.description,
_doc_items_longdesc = longdesc, _doc_items_longdesc = longdesc,
@ -72,7 +67,7 @@ function mcl_doors:register_trapdoor(name, def)
stack_max = 64, stack_max = 64,
paramtype2 = "facedir", paramtype2 = "facedir",
sunlight_propagates = true, sunlight_propagates = true,
groups = def.groups, groups = groups_closed,
_mcl_hardness = def._mcl_hardness, _mcl_hardness = def._mcl_hardness,
_mcl_blast_resistance = def._mcl_blast_resistance, _mcl_blast_resistance = def._mcl_blast_resistance,
sounds = def.sounds, sounds = def.sounds,
@ -81,10 +76,6 @@ function mcl_doors:register_trapdoor(name, def)
fixed = { fixed = {
{-8/16, -8/16, -8/16, 8/16, -5/16, 8/16},}, {-8/16, -8/16, -8/16, 8/16, -5/16, 8/16},},
}, },
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("state", 0)
end,
mesecons = {effector = { mesecons = {effector = {
action_on = (function(pos, node) action_on = (function(pos, node)
punch(pos) punch(pos)
@ -119,6 +110,10 @@ function mcl_doors:register_trapdoor(name, def)
on_rightclick = on_rightclick, on_rightclick = on_rightclick,
}) })
-- Open trapdoor
local groups_open = table.copy(groups)
groups_open.trapdoor = 2
minetest.register_node(name.."_open", { minetest.register_node(name.."_open", {
drawtype = "nodebox", drawtype = "nodebox",
tiles = def.tiles, tiles = def.tiles,
@ -127,7 +122,7 @@ function mcl_doors:register_trapdoor(name, def)
paramtype2 = "facedir", paramtype2 = "facedir",
sunlight_propagates = true, sunlight_propagates = true,
pointable = true, pointable = true,
groups = def.groups, groups = groups_open,
_mcl_hardness = def._mcl_hardness, _mcl_hardness = def._mcl_hardness,
_mcl_blast_resistance = def._mcl_blast_resistance, _mcl_blast_resistance = def._mcl_blast_resistance,
sounds = def.sounds, sounds = def.sounds,