Remove old code of making anvils destroy items when falling

NO11 2021-07-05 12:30:01 +00:00
parent 4afdea56db
commit 5cc4fe955f

@ -276,12 +276,6 @@ local function damage_anvil_by_using(pos)
end end
local function damage_anvil_by_falling(pos, distance) local function damage_anvil_by_falling(pos, distance)
for _,object in pairs(minetest.get_objects_inside_radius(pos, 0.8)) do
local entity = object:get_luaentity()
if entity and entity.name == "__builtin:item" then
object:remove()
end
end
local r = math.random(1, 100) local r = math.random(1, 100)
if distance > 1 then if distance > 1 then
if r <= (5*distance) then if r <= (5*distance) then