Fire doesn't destroy flammable=-1 nodes

Wuzzy 2020-05-09 18:55:50 +02:00
parent 621946546b
commit 728db50baf

@ -136,10 +136,12 @@ minetest.register_node("mcl_fire:fire", {
local nodes = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"group:flammable"}) local nodes = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"group:flammable"})
if #nodes > 0 then if #nodes > 0 then
local r = math.random(1, #nodes) local r = math.random(1, #nodes)
local ndef = minetest.registered_nodes[minetest.get_node(nodes[r]).name] local nn = minetest.get_node(nodes[r]).name
local ndef = minetest.registered_nodes[nn]
local fgroup = minetest.get_item_group(nn, "flammable")
if ndef and ndef._on_burn then if ndef and ndef._on_burn then
ndef._on_burn(nodes[r]) ndef._on_burn(nodes[r])
else elseif fgroup ~= -1 then
spawn_fire(nodes[r], age_next) spawn_fire(nodes[r], age_next)
end end
end end