Use dry grass blocks in the Nether

Wuzzy 2017-11-20 05:37:04 +01:00
parent f3919cace9
commit a1e53fa129

@ -309,8 +309,17 @@ minetest.register_node("mcl_core:dirt_with_grass", {
footstep = {name="default_grass_footstep", gain=0.4}, footstep = {name="default_grass_footstep", gain=0.4},
}), }),
on_construct = function(pos) on_construct = function(pos)
local found_node = minetest.find_node_near(pos, 1, {"mcl_core:dirt_with_dry_grass", "mcl_core:dirt_with_dry_grass_snow"}) local _, dim = mcl_util.y_to_layer(pos.y)
if found_node then local dry
if dim == "nether" then
dry = true
else
local found_node = minetest.find_node_near(pos, 1, {"mcl_core:dirt_with_dry_grass", "mcl_core:dirt_with_dry_grass_snow"})
if found_node then
dry = true
end
end
if dry then
minetest.set_node(pos, {name="mcl_core:dirt_with_dry_grass"}) minetest.set_node(pos, {name="mcl_core:dirt_with_dry_grass"})
end end
return mcl_core.on_snowable_construct(pos) return mcl_core.on_snowable_construct(pos)