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https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-30 06:43:45 +01:00
Move double chest neighbor function to mcl_util
parent
3b1c0765d6
commit
a29091e23c
@ -97,6 +97,36 @@ function mcl_util.rotate_axis(itemstack, placer, pointed_thing)
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return itemstack
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return itemstack
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end
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end
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-- Returns position of the neighbor of a double chest node
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-- or nil if node is invalid.
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-- This function assumes that the large chest is actually intact
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-- * pos: Position of the node to investigate
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-- * param2: param2 of that node
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-- * side: Which "half" the investigated node is. "left" or "right"
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function mcl_util.get_double_container_neighbor_pos(pos, param2, side)
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if side == "right" then
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if param2 == 0 then
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return {x=pos.x-1, y=pos.y, z=pos.z}
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elseif param2 == 1 then
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return {x=pos.x, y=pos.y, z=pos.z+1}
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elseif param2 == 2 then
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return {x=pos.x+1, y=pos.y, z=pos.z}
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elseif param2 == 3 then
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return {x=pos.x, y=pos.y, z=pos.z-1}
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end
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else
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if param2 == 0 then
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return {x=pos.x+1, y=pos.y, z=pos.z}
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elseif param2 == 1 then
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return {x=pos.x, y=pos.y, z=pos.z-1}
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elseif param2 == 2 then
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return {x=pos.x-1, y=pos.y, z=pos.z}
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elseif param2 == 3 then
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return {x=pos.x, y=pos.y, z=pos.z+1}
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end
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end
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end
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-- Moves a single item from one inventory to another.
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-- Moves a single item from one inventory to another.
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--- source_inventory: Inventory to take the item from
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--- source_inventory: Inventory to take the item from
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--- source_list: List name of the source inventory from which to take the item
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--- source_list: List name of the source inventory from which to take the item
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@ -147,7 +177,7 @@ function mcl_util.move_item_container(source_pos, source_list, source_stack_id,
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-- Normalize double container by forcing to always use the left segment first
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-- Normalize double container by forcing to always use the left segment first
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if dctype == 6 then
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if dctype == 6 then
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dpos = mcl_chests.get_large_chest_neighbor_pos(destination_pos, dnode.param2, "right")
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dpos = mcl_util.get_double_container_neighbor_pos(destination_pos, dnode.param2, "right")
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if not dpos then
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if not dpos then
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return false
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return false
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end
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end
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@ -198,7 +228,7 @@ function mcl_util.move_item_container(source_pos, source_list, source_stack_id,
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-- Try transfer to neighbor node if transfer failed and double container
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-- Try transfer to neighbor node if transfer failed and double container
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if not ok and dctype == 5 then
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if not ok and dctype == 5 then
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dpos = mcl_chests.get_large_chest_neighbor_pos(dpos, dnode.param2, "left")
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dpos = mcl_util.get_double_container_neighbor_pos(dpos, dnode.param2, "left")
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dmeta = minetest.get_meta(dpos)
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dmeta = minetest.get_meta(dpos)
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dinv = dmeta:get_inventory()
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dinv = dmeta:get_inventory()
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@ -1,34 +1,3 @@
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mcl_chests = {}
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-- Returns position of the neighbor of a large chest node.
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-- This function assumes that the large chest is actually intact
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-- * pos: Position of the node to investigate
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-- * param2: param2 of that node
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-- * side: Which "half" the investigated node is. "right" or "left"
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function mcl_chests.get_large_chest_neighbor_pos(pos, param2, side)
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if side == "right" then
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if param2 == 0 then
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return {x=pos.x-1, y=pos.y, z=pos.z}
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elseif param2 == 1 then
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return {x=pos.x, y=pos.y, z=pos.z+1}
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elseif param2 == 2 then
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return {x=pos.x+1, y=pos.y, z=pos.z}
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elseif param2 == 3 then
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return {x=pos.x, y=pos.y, z=pos.z-1}
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end
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else
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if param2 == 0 then
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return {x=pos.x+1, y=pos.y, z=pos.z}
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elseif param2 == 1 then
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return {x=pos.x, y=pos.y, z=pos.z-1}
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elseif param2 == 2 then
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return {x=pos.x-1, y=pos.y, z=pos.z}
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elseif param2 == 3 then
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return {x=pos.x, y=pos.y, z=pos.z+1}
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end
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end
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end
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-- This is a helper function to register both chests and trapped chests. Trapped chests will make use of the additional parameters
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-- This is a helper function to register both chests and trapped chests. Trapped chests will make use of the additional parameters
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local register_chest = function(basename, desc, longdesc, usagehelp, hidden, mesecons, on_rightclick_addendum, on_rightclick_addendum_left, on_rightclick_addendum_right, drop)
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local register_chest = function(basename, desc, longdesc, usagehelp, hidden, mesecons, on_rightclick_addendum, on_rightclick_addendum_left, on_rightclick_addendum_right, drop)
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@ -77,13 +46,13 @@ minetest.register_node("mcl_chests:"..basename, {
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-- BEGIN OF LISTRING WORKAROUND
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-- BEGIN OF LISTRING WORKAROUND
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inv:set_size("input", 1)
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inv:set_size("input", 1)
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-- END OF LISTRING WORKAROUND
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-- END OF LISTRING WORKAROUND
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if minetest.get_node(mcl_chests.get_large_chest_neighbor_pos(pos, param2, "right")).name == "mcl_chests:"..basename then
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if minetest.get_node(mcl_util.get_double_container_neighbor_pos(pos, param2, "right")).name == "mcl_chests:"..basename then
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minetest.swap_node(pos, {name="mcl_chests:"..basename.."_right",param2=param2})
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minetest.swap_node(pos, {name="mcl_chests:"..basename.."_right",param2=param2})
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local p = mcl_chests.get_large_chest_neighbor_pos(pos, param2, "right")
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local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right")
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minetest.swap_node(p, { name = "mcl_chests:"..basename.."_left", param2 = param2 })
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minetest.swap_node(p, { name = "mcl_chests:"..basename.."_left", param2 = param2 })
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elseif minetest.get_node(mcl_chests.get_large_chest_neighbor_pos(pos, param2, "left")).name == "mcl_chests:"..basename then
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elseif minetest.get_node(mcl_util.get_double_container_neighbor_pos(pos, param2, "left")).name == "mcl_chests:"..basename then
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minetest.swap_node(pos, {name="mcl_chests:"..basename.."_left",param2=param2})
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minetest.swap_node(pos, {name="mcl_chests:"..basename.."_left",param2=param2})
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local p = mcl_chests.get_large_chest_neighbor_pos(pos, param2, "left")
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local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left")
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minetest.swap_node(p, { name = "mcl_chests:"..basename.."_right", param2 = param2 })
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minetest.swap_node(p, { name = "mcl_chests:"..basename.."_right", param2 = param2 })
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end
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end
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end,
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end,
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@ -156,7 +125,7 @@ minetest.register_node("mcl_chests:"..basename.."_left", {
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return
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return
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end
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end
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local param2 = n.param2
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local param2 = n.param2
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local p = mcl_chests.get_large_chest_neighbor_pos(pos, param2, "left")
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local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left")
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if not p or minetest.get_node(p).name ~= "mcl_chests:"..basename.."_right" then
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if not p or minetest.get_node(p).name ~= "mcl_chests:"..basename.."_right" then
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return
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return
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end
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end
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@ -183,7 +152,7 @@ minetest.register_node("mcl_chests:"..basename.."_left", {
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if inv:room_for_item("main", stack) then
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if inv:room_for_item("main", stack) then
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return -1
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return -1
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else
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else
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local other_pos = mcl_chests.get_large_chest_neighbor_pos(pos, minetest.get_node(pos).param2, "left")
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local other_pos = mcl_util.get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "left")
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local other_inv = minetest.get_inventory({type="node", pos=other_pos})
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local other_inv = minetest.get_inventory({type="node", pos=other_pos})
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if other_inv:room_for_item("main", stack) then
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if other_inv:room_for_item("main", stack) then
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return -1
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return -1
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@ -208,7 +177,7 @@ minetest.register_node("mcl_chests:"..basename.."_left", {
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local inv = minetest.get_inventory({type="node", pos=pos})
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local inv = minetest.get_inventory({type="node", pos=pos})
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local leftover = inv:add_item("main", stack)
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local leftover = inv:add_item("main", stack)
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if not leftover:is_empty() then
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if not leftover:is_empty() then
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local other_pos = mcl_chests.get_large_chest_neighbor_pos(pos, minetest.get_node(pos).param2, "left")
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local other_pos = mcl_util.get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "left")
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local other_inv = minetest.get_inventory({type="node", pos=other_pos})
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local other_inv = minetest.get_inventory({type="node", pos=other_pos})
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other_inv:add_item("main", leftover)
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other_inv:add_item("main", leftover)
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end
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end
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@ -223,7 +192,7 @@ minetest.register_node("mcl_chests:"..basename.."_left", {
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_mcl_hardness = 2.5,
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_mcl_hardness = 2.5,
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on_rightclick = function(pos, node, clicker)
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on_rightclick = function(pos, node, clicker)
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local pos_other = mcl_chests.get_large_chest_neighbor_pos(pos, node.param2, "left")
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
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minetest.show_formspec(clicker:get_player_name(),
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minetest.show_formspec(clicker:get_player_name(),
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"mcl_chests:"..basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
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"mcl_chests:"..basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
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@ -264,7 +233,7 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
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return
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return
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end
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end
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local param2 = n.param2
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local param2 = n.param2
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local p = mcl_chests.get_large_chest_neighbor_pos(pos, param2, "right")
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local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right")
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if not p or minetest.get_node(p).name ~= "mcl_chests:"..basename.."_left" then
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if not p or minetest.get_node(p).name ~= "mcl_chests:"..basename.."_left" then
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return
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return
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end
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end
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@ -287,7 +256,7 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
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-- BEGIN OF LISTRING WORKAROUND
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-- BEGIN OF LISTRING WORKAROUND
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if listname == "input" then
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if listname == "input" then
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local other_pos = mcl_chests.get_large_chest_neighbor_pos(pos, minetest.get_node(pos).param2, "right")
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local other_pos = mcl_util.get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "right")
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local other_inv = minetest.get_inventory({type="node", pos=other_pos})
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local other_inv = minetest.get_inventory({type="node", pos=other_pos})
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if other_inv:room_for_item("main", stack) then
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if other_inv:room_for_item("main", stack) then
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return -1
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return -1
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@ -313,7 +282,7 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
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" moves stuff to chest at "..minetest.pos_to_string(pos))
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" moves stuff to chest at "..minetest.pos_to_string(pos))
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-- BEGIN OF LISTRING WORKAROUND
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-- BEGIN OF LISTRING WORKAROUND
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if listname == "input" then
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if listname == "input" then
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local other_pos = mcl_chests.get_large_chest_neighbor_pos(pos, minetest.get_node(pos).param2, "right")
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local other_pos = mcl_util.get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "right")
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local other_inv = minetest.get_inventory({type="node", pos=other_pos})
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local other_inv = minetest.get_inventory({type="node", pos=other_pos})
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local leftover = other_inv:add_item("main", stack)
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local leftover = other_inv:add_item("main", stack)
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if not leftover:is_empty() then
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if not leftover:is_empty() then
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@ -331,7 +300,7 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
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_mcl_hardness = 2.5,
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_mcl_hardness = 2.5,
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on_rightclick = function(pos, node, clicker)
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on_rightclick = function(pos, node, clicker)
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local pos_other = mcl_chests.get_large_chest_neighbor_pos(pos, node.param2, "right")
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
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minetest.show_formspec(clicker:get_player_name(),
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minetest.show_formspec(clicker:get_player_name(),
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"mcl_chests:"..basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
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"mcl_chests:"..basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
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@ -403,12 +372,12 @@ register_chest("trapped_chest",
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2})
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2})
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mesecon:receptor_on(pos, trapped_chest_mesecons_rules)
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mesecon:receptor_on(pos, trapped_chest_mesecons_rules)
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local pos_other = mcl_chests.get_large_chest_neighbor_pos(pos, node.param2, "left")
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
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minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_on_right", param2 = node.param2})
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minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_on_right", param2 = node.param2})
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mesecon:receptor_on(pos_other, trapped_chest_mesecons_rules)
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mesecon:receptor_on(pos_other, trapped_chest_mesecons_rules)
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end,
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end,
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function(pos, node, clicker)
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function(pos, node, clicker)
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local pos_other = mcl_chests.get_large_chest_neighbor_pos(pos, node.param2, "right")
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
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-- Save number of players in left part of the chest only
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-- Save number of players in left part of the chest only
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local meta = minetest.get_meta(pos_other)
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local meta = minetest.get_meta(pos_other)
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@ -441,7 +410,7 @@ register_chest("trapped_chest_on",
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meta:set_int("players", players)
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meta:set_int("players", players)
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end,
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end,
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function(pos, node, clicker)
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function(pos, node, clicker)
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local pos_other = mcl_chests.get_large_chest_neighbor_pos(pos, node.param2, "right")
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
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local meta = minetest.get_meta(pos_other)
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local meta = minetest.get_meta(pos_other)
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local players = meta:get_int("players")
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local players = meta:get_int("players")
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players = players + 1
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players = players + 1
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@ -464,7 +433,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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players = meta:get_int("players")
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players = meta:get_int("players")
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players = players - 1
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players = players - 1
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elseif node.name == "mcl_chests:trapped_chest_on_right" then
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elseif node.name == "mcl_chests:trapped_chest_on_right" then
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pos_other = mcl_chests.get_large_chest_neighbor_pos(pos, node.param2, "right")
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pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
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meta = minetest.get_meta(pos_other)
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meta = minetest.get_meta(pos_other)
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players = meta:get_int("players")
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players = meta:get_int("players")
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players = players - 1
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players = players - 1
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@ -484,7 +453,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
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mesecon:receptor_off(pos, trapped_chest_mesecons_rules)
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mesecon:receptor_off(pos, trapped_chest_mesecons_rules)
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pos_other = mcl_chests.get_large_chest_neighbor_pos(pos, node.param2, "left")
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pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
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minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_right", param2 = node.param2})
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minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_right", param2 = node.param2})
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mesecon:receptor_off(pos_other, trapped_chest_mesecons_rules)
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mesecon:receptor_off(pos_other, trapped_chest_mesecons_rules)
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else
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else
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