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Fix crash if breeding sheep that spawned as child
parent
702755b99e
commit
a51bcff1b9
@ -30,6 +30,9 @@ if minetest.get_modpath("mcl_wool") ~= nil then
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end
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local sheep_texture = function(color_group)
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if not color_group then
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color_group = "unicolor_white"
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end
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return {
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"mobs_mc_sheep_fur.png^[colorize:"..colors[color_group][2],
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"mobs_mc_sheep.png",
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@ -227,6 +230,7 @@ mobs:register_mob("mobs_mc:sheep", {
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local groups = minetest.registered_items[new_dye].groups
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for k, v in pairs(groups) do
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if string.sub(k, 1, 9) == "unicolor_" then
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ent_c.color = k
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ent_c.base_texture = sheep_texture(k)
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mixed = true
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break
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@ -238,11 +242,12 @@ mobs:register_mob("mobs_mc:sheep", {
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if not mixed then
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-- Choose color randomly from one of the parents
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local p = math.random(1, 2)
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if p == 1 then
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ent_c.base_texture = sheep_texture(color1)
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if p == 1 and color1 then
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ent_c.color = color1
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else
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ent_c.base_texture = sheep_texture(color2)
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ent_c.color = color2
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end
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ent_c.base_texture = sheep_texture(ent_c.color)
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end
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child:set_properties({textures = ent_c.base_texture})
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ent_c.initial_color_set = true
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