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Increase zombie jump height
@ -26,7 +26,7 @@ local zombie = {
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fear_height = 8,
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pathfinding = 1,
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jump = true,
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jump_height = 1.25,
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jump_height = 3,
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group_attack = true,
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drops = {
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{name = "mcl_mobitems:rotten_flesh",
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