Remove dry grass from texture converter

Wuzzy 2019-12-14 01:44:54 +01:00
parent 5f2cc506f0
commit b9cc66d3db

@ -378,7 +378,6 @@ def convert_textures():
offset = [ offset = [
[ pcol, "", "grass" ], # Default grass: Plains [ pcol, "", "grass" ], # Default grass: Plains
[ "40+255", "_dry", "dry_grass" ], # Dry grass: Savanna, Mesa Plateau F, Nether, …
] ]
for o in offset: for o in offset:
colorize(GRASS, tex_dir+"/blocks/grass_top.png", o[0], str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_"+o[2]+".png") colorize(GRASS, tex_dir+"/blocks/grass_top.png", o[0], str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_"+o[2]+".png")