Fix baby zombie/husk size

Wuzzy 2017-07-06 14:33:28 +02:00
parent 34656e0e69
commit bc7c88ee69

@ -90,7 +90,7 @@ mobs:register_mob("mobs_mc:zombie", zombie)
local baby_zombie = table.copy(zombie) local baby_zombie = table.copy(zombie)
baby_zombie.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25} baby_zombie.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
baby_zombie.visual_size = {x=0.75, y=0.75} baby_zombie.visual_size = {x=zombie.visual_size.x/2, y=zombie.visual_size.y/2}
baby_zombie.walk_velocity = 1.2 baby_zombie.walk_velocity = 1.2
baby_zombie.run_velocity = 2.4 baby_zombie.run_velocity = 2.4
baby_zombie.light_damage = 0 baby_zombie.light_damage = 0
@ -111,7 +111,7 @@ mobs:register_mob("mobs_mc:husk", husk)
-- A smaller and more dangerous variant of the husk -- A smaller and more dangerous variant of the husk
local baby_husk = table.copy(husk) local baby_husk = table.copy(husk)
baby_husk.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25} baby_husk.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
baby_husk.visual_size = {x=0.75, y=0.75} baby_husk.visual_size = {x=zombie.visual_size.x/2, y=zombie.visual_size.y/2}
baby_husk.walk_velocity = 1.2 baby_husk.walk_velocity = 1.2
baby_husk.run_velocity = 2.4 baby_husk.run_velocity = 2.4