Create drips only below solids below liquids

Wuzzy 2017-05-20 00:38:10 +02:00
parent 0ae946a920
commit d13fe532c5

@ -91,10 +91,11 @@ minetest.register_abm(
interval = 2,
chance = 22,
action = function(pos)
if minetest.get_node({x=pos.x, y=pos.y -1, z=pos.z}).name == "air" and
minetest.get_node({x=pos.x, y=pos.y -2, z=pos.z}).name == "air" then
local i = math.random(-45,45) / 100
minetest.add_entity({x=pos.x + i, y=pos.y - 0.501, z=pos.z + i}, "drippingwater:drop_water")
if minetest.get_item_group(minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name, "water") ~= 0 and
minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" and
minetest.get_node({x=pos.x, y=pos.y-2, z=pos.z}).name == "air" then
local i = math.random(-45,45) / 100
minetest.add_entity({x=pos.x + i, y=pos.y - 0.501, z=pos.z + i}, "drippingwater:drop_water")
end
end,
})
@ -109,10 +110,11 @@ minetest.register_abm(
interval = 2,
chance = 22,
action = function(pos)
if minetest.get_node({x=pos.x, y=pos.y -1, z=pos.z}).name == "air" and
minetest.get_node({x=pos.x, y=pos.y -2, z=pos.z}).name == "air" then
local i = math.random(-45,45) / 100
minetest.add_entity({x=pos.x + i, y=pos.y - 0.501, z=pos.z + i}, "drippingwater:drop_lava")
if minetest.get_item_group(minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name, "lava") ~= 0 and
minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" and
minetest.get_node({x=pos.x, y=pos.y-2, z=pos.z}).name == "air" then
local i = math.random(-45,45) / 100
minetest.add_entity({x=pos.x + i, y=pos.y - 0.501, z=pos.z + i}, "drippingwater:drop_lava")
end
end,
})