Fix crash when players kill each other

Wuzzy 2019-03-19 08:43:11 +01:00
parent aaf8801c06
commit da5b2443f2
3 changed files with 6 additions and 6 deletions

@ -10,7 +10,7 @@ local msgs = {
N("@1 has been killed with an arrow."),
},
["arrow_name"] = {
N("@1 was shot by an arrow from %s."),
N("@1 was shot by an arrow from @2."),
},
["drown"] = {
N("@1 forgot to breathe."),
@ -18,7 +18,7 @@ local msgs = {
N("@1 ran out of oxygen."),
},
["murder"] = {
N("@1 was killed by %s."),
N("@1 was killed by @2."),
},
["mob_kill"] = {
N("@1 was killed by a mob."),

@ -1,11 +1,11 @@
# textdomain: mcl_death_messages
@1 was fatally hit by an arrow.=@1 wurde tödlich von einem Pfeil getroffen.
@1 has been killed with an arrow.=@1 wurde mit einem Pfeil getötet.
@1 was shot by an arrow from @1.=@1 wurde mit einem Pfeil von @1 abgeschossen.
@1 was shot by an arrow from @2.=@1 wurde mit einem Pfeil von @2 abgeschossen.
@1 forgot to breathe.=@1 vergaß, zu atmen.
@1 drowned.=@1 ertrank.
@1 ran out of oxygen.=@1 ging die Luft aus.
@1 was killed by @1.=@1 wurde von @1 getötet.
@1 was killed by @2.=@1 wurde von @2 getötet.
@1 was killed by a mob.=@1 wurde von einem Mob getötet.
@1 was burned to death by a blaze's fireball.=@1 wurde von einem Feuerball einer Lohe zu Tode verbrannt.
@1 was killed by a fireball from a blaze.=@1 wurde von einem Feuerball einer Lohe getötet.

@ -1,11 +1,11 @@
# textdomain: mcl_death_messages
@1 was fatally hit by an arrow.=
@1 has been killed with an arrow.=
@1 was shot by an arrow from @1.=
@1 was shot by an arrow from @2.=
@1 forgot to breathe.=
@1 drowned.=
@1 ran out of oxygen.=
@1 was killed by @1.=
@1 was killed by @2.=
@1 was killed by a mob.=
@1 was burned to death by a blaze's fireball.=
@1 was killed by a fireball from a blaze.=