mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-03 00:03:46 +01:00
Add workaround to fix broken double plants in v6
parent
e89a01630b
commit
e28f213f9a
@ -1729,12 +1729,13 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||||||
----- The section to perform basic block overrides of the core mapgen generated world. -----
|
----- The section to perform basic block overrides of the core mapgen generated world. -----
|
||||||
|
|
||||||
-- Snow and sand fixes. This code implements snow consistency
|
-- Snow and sand fixes. This code implements snow consistency
|
||||||
-- and fixes floating sand.
|
-- and fixes floating sand and cut plants.
|
||||||
-- A snowy grass block must be below a top snow or snow block at all times.
|
-- A snowy grass block must be below a top snow or snow block at all times.
|
||||||
if minp.y <= mcl_vars.mg_overworld_max and maxp.y >= mcl_vars.mg_overworld_min then
|
if emin.y <= mcl_vars.mg_overworld_max and emax.y >= mcl_vars.mg_overworld_min then
|
||||||
-- v6 mapgen:
|
-- v6 mapgen:
|
||||||
-- Put top snow on snowy grass blocks. The mapgen does not generate the top snow on its own.
|
-- Put top snow on snowy grass blocks. The mapgen does not generate the top snow on its own.
|
||||||
if mg_name == "v6" then
|
if mg_name == "v6" then
|
||||||
|
-- FIXME: Cavegen and mudflow might screw this up and cause floating top snow to appear
|
||||||
local snowdirt = minetest.find_nodes_in_area_under_air(minp, maxp, "mcl_core:dirt_with_grass_snow")
|
local snowdirt = minetest.find_nodes_in_area_under_air(minp, maxp, "mcl_core:dirt_with_grass_snow")
|
||||||
for n = 1, #snowdirt do
|
for n = 1, #snowdirt do
|
||||||
-- CHECKME: What happens at chunk borders?
|
-- CHECKME: What happens at chunk borders?
|
||||||
@ -1743,10 +1744,38 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||||||
data[p_pos] = c_top_snow
|
data[p_pos] = c_top_snow
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if #snowdirt > 1 then
|
if #snowdirt > 0 then
|
||||||
lvm_used = true
|
lvm_used = true
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--[[ Remove broken double plants caused by v6 weirdness.
|
||||||
|
v6 might break the bottom part of double plants because of how it works.
|
||||||
|
There are 3 possibilities:
|
||||||
|
1) Jungle: Top part is placed on top of a jungle tree or fern (=v6 jungle grass).
|
||||||
|
This is because the schematic might be placed even if some nodes of it
|
||||||
|
could not be placed because the destination was already occupied.
|
||||||
|
TODO: A better fix for this would be if schematics could abort placement
|
||||||
|
altogether if ANY of their nodes could not be placed.
|
||||||
|
2) Cavegen: Removes the bottom part, the upper part floats
|
||||||
|
3) Mudflow: Same as 2) ]]
|
||||||
|
local plants = minetest.find_nodes_in_area(emin, emax, "group:double_plant")
|
||||||
|
for n = 1, #plants do
|
||||||
|
local node = vm:get_node_at(plants[n])
|
||||||
|
local is_top = minetest.get_item_group(node.name, "double_plant") == 2
|
||||||
|
if is_top then
|
||||||
|
local p_pos = area:index(plants[n].x, plants[n].y-1, plants[n].z)
|
||||||
|
if p_pos then
|
||||||
|
node = vm:get_node_at({x=plants[n].x, y=plants[n].y-1, z=plants[n].z})
|
||||||
|
local is_bottom = minetest.get_item_group(node.name, "double_plant") == 1
|
||||||
|
if not is_bottom then
|
||||||
|
p_pos = area:index(plants[n].x, plants[n].y, plants[n].z)
|
||||||
|
data[p_pos] = c_air
|
||||||
|
lvm_used = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
-- Non-v6 mapgens:
|
-- Non-v6 mapgens:
|
||||||
-- Clear snowy grass blocks without snow above to ensure consistency.
|
-- Clear snowy grass blocks without snow above to ensure consistency.
|
||||||
|
Loading…
Reference in New Issue
Block a user