Made bamboo buttons flammable, and made them into a fuel source.

Converted commented code snippet, addgroups() into global function.

Stairs will be a fuel source in part 2.
Michieal 2022-12-19 13:44:24 -05:00
parent 64c8afc8f0
commit e53d7576c3

@ -26,6 +26,25 @@ local USE_END_CAPS = false
local BROKEN_DOORS = true local BROKEN_DOORS = true
-- LOCAL FUNCTIONS -- LOCAL FUNCTIONS
-- Add Groups function, courtesy of Warr1024.
function addgroups(name, ...)
local def = minetest.registered_items[name] or error(name .. " not found")
local groups = {}
for k, v in pairs(def.groups) do
groups[k] = v
end
local function addall(x, ...)
if not x then
return
end
groups[x] = 1
return addall(...)
end
addall(...)
return minetest.override_item(name, {groups = groups})
end
local function create_nodes() local function create_nodes()
local bamboo_def = { local bamboo_def = {
@ -467,7 +486,7 @@ local function create_nodes()
"mcl_bamboo_bamboo_plank.png", "mcl_bamboo_bamboo_plank.png",
"mcl_bamboo:bamboo_plank", "mcl_bamboo:bamboo_plank",
node_sound, node_sound,
{material_wood = 1, handy = 1, pickaxey = 1}, {material_wood = 1, handy = 1, pickaxey = 1, flammable = 3, fire_flammability = 20, fire_encouragement = 5, },
1, 1,
false, false,
S("A bamboo button is a redstone component made out of stone which can be pushed to provide redstone power. When pushed, it powers adjacent redstone components for 1 second."), S("A bamboo button is a redstone component made out of stone which can be pushed to provide redstone power. When pushed, it powers adjacent redstone components for 1 second."),
@ -727,6 +746,11 @@ local function register_craftings()
type = "fuel", type = "fuel",
recipe = "mcl_stairs:slab_bamboo_stripped", recipe = "mcl_stairs:slab_bamboo_stripped",
burntime = 7.5, burntime = 7.5,
}) "mesecons_button:button_bamboo_off"
minetest.register_craft({
type = "fuel",
recipe = "mesecons_button:button_bamboo_off",
burntime = 5,
}) })
end end
@ -815,22 +839,3 @@ todo -- add in fuel recipes for:
[-] bamboo stair + stripped bamboo stair + bamboo plank stair [-] bamboo stair + stripped bamboo stair + bamboo plank stair
[-] bamboo button [-] bamboo button
--]] --]]
--[[
Useful code snippit for dealing with updating groups on already defined objects, such as api created items.
I think that this will be implemented, as time goes on, to deal with adding groups to slabs and the like.
local function addgroups(name, ...)
local def = minetest.registered_items[name] or error(name .. " not found")
local groups = {}
for k, v in pairs(def.groups) do
groups[k] = v
end
local function addall(x, ...)
if not x then return end
groups[x] = 1
return addall(...)
end
addall(...)
return minetest.override_item(name, {groups = groups})
end
--]]