Merge pull request 'Player location using mcl_info' (#3022) from mcl_info_player_coords into master

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3022
cora 2022-11-27 03:33:48 +00:00
commit f1aca79f9c

@ -1,22 +1,15 @@
mcl_info = {} mcl_info = {}
local refresh_interval = .63 local format, pairs,ipairs,table,vector,minetest,mcl_info,tonumber,tostring = string.format,pairs,ipairs,table,vector,minetest,mcl_info,tonumber,tostring
local huds = {}
local default_debug = 0
local after = minetest.after
local get_connected_players = minetest.get_connected_players
local get_biome_name = minetest.get_biome_name
local get_biome_data = minetest.get_biome_data
local format = string.format
local min1, min2, min3 = mcl_vars.mg_overworld_min, mcl_vars.mg_end_min, mcl_vars.mg_nether_min
local max1, max2, max3 = mcl_vars.mg_overworld_max, mcl_vars.mg_end_max, mcl_vars.mg_nether_max + 128
local modname = minetest.get_current_modname() local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local S = minetest.get_translator(modname) local S = minetest.get_translator(modname)
local storage = minetest.get_mod_storage() local storage = minetest.get_mod_storage()
local player_dbg = {} local player_dbg = {}
local refresh_interval = .63
local huds = {}
local default_debug = 0
local function check_setting(s) local function check_setting(s)
return s return s
end end
@ -58,21 +51,24 @@ end
local function get_text(player, bits) local function get_text(player, bits)
local pos = vector.offset(player:get_pos(),0,0.5,0) local pos = vector.offset(player:get_pos(),0,0.5,0)
local bits = bits local bits = bits
if bits == 0 then return "" end if bits == -1 then return "" end
local r = "" local r = ""
for _,key in ipairs(fields_keyset) do for _,key in ipairs(fields_keyset) do
local def = mcl_info.registered_debug_fields[key] local def = mcl_info.registered_debug_fields[key]
if def then
if def.level == nil or def.level <= bits then if def.level == nil or def.level <= bits then
r = r ..key..": "..tostring(def.func(player,pos)).."\n" r = r ..key..": "..tostring(def.func(player,pos)).."\n"
end end
else
r = r ..key..": <Unknown Field>\n"
end
end end
return r return r
end end
local function info() local function info()
for _, player in pairs(get_connected_players()) do for _, player in pairs(minetest.get_connected_players()) do
local name = player:get_player_name() local name = player:get_player_name()
local s = player_setting(player) local s = player_setting(player)
local pos = player:get_pos() local pos = player:get_pos()
@ -104,7 +100,7 @@ local function info()
player:hud_change(huds[name][2], "text", text) player:hud_change(huds[name][2], "text", text)
end end
end end
after(refresh_interval, info) minetest.after(refresh_interval, info)
end end
minetest.after(0,info) minetest.after(0,info)
@ -115,21 +111,40 @@ minetest.register_on_leaveplayer(function(p)
end) end)
minetest.register_chatcommand("debug",{ minetest.register_chatcommand("debug",{
description = S("Set debug bit mask: 0 = disable, 1 = biome name, 2 = coordinates, 3 = all"), description = S("Set debug bit mask: 0 = disable, 1 = player coords, 2 = coordinates, 3 = biome name, 4 = all"),
params = S("<bitmask>"), params = S("<bitmask>"),
privs = { debug = true }, privs = { debug = true },
func = function(name, params) func = function(name, params)
local player = minetest.get_player_by_name(name) local player = minetest.get_player_by_name(name)
if params == "" then return true, "Debug bitmask is "..player_setting(player) end if params == "" then return true, "Debug bitmask is "..player_setting(player) end
local dbg = math.floor(tonumber(params) or default_debug) local dbg = math.floor(tonumber(params) or default_debug)
if dbg < 0 or dbg > 4 then if dbg < -1 or dbg > 4 then
minetest.chat_send_player(name, S("Error! Possible values are integer numbers from @1 to @2", 0, 4)) minetest.chat_send_player(name, S("Error! Possible values are integer numbers from @1 to @2", -1, 4))
return false,"Current bitmask: "..player_setting(player) return false,"Current bitmask: "..player_setting(player)
end end
return true, "Debug bit mask set to "..player_setting(player,dbg) return true, "Debug bit mask set to "..player_setting(player,dbg)
end end
}) })
-- register normal user access to debug levels 1 and 0.
minetest.register_chatcommand("whereami", {
description = S("Set location bit mask: 0 = disable, 1 = coordinates"),
params = S("<bitmask>"),
-- privs = { },
func = function(name, params)
local player = minetest.get_player_by_name(name)
if params == "" then
return true, "Location bitmask is " .. player_setting(player)
end
local loc_lev = math.floor(tonumber(params) or default_debug)
if loc_lev < 0 or loc_lev > 4 then
minetest.chat_send_player(name, S("Error! Possible values are integer numbers from @1 to @2", 0, 1))
return false, "Current bitmask: " .. player_setting(player)
end
return true, "Location bit mask set to " .. player_setting(player, loc_lev)
end
})
mcl_info.register_debug_field("Node feet",{ mcl_info.register_debug_field("Node feet",{
level = 4, level = 4,
func = function(pl,pos) func = function(pl,pos)
@ -145,17 +160,45 @@ mcl_info.register_debug_field("Node below",{
mcl_info.register_debug_field("Biome",{ mcl_info.register_debug_field("Biome",{
level = 3, level = 3,
func = function(pl,pos) func = function(pl,pos)
local biome_data = get_biome_data(pos) local biome_data = minetest.get_biome_data(pos)
local biome = biome_data and get_biome_name(biome_data.biome) or "No biome" local biome = biome_data and minetest.get_biome_name(biome_data.biome) or "No biome"
if biome_data then if biome_data then
return format("%s (%s), Humidity: %.1f, Temperature: %.1f",biome, biome_data.biome, biome_data.humidity, biome_data.heat) return format("%s (%s), Humidity: %.1f, Temperature: %.1f",biome, biome_data.biome, biome_data.humidity, biome_data.heat)
end end
return "No biome" return "No biome"
end end
}) })
mcl_info.register_debug_field("Coords", { mcl_info.register_debug_field("Coords", {
level = 2, level = 2,
func = function(pl, pos) func = function(pl, pos)
return format("x:%.1f y:%.1f z:%.1f", pos.x, pos.y, pos.z) return format("x:%.1f y:%.1f z:%.1f", pos.x, pos.y, pos.z)
end end
}) })
mcl_info.register_debug_field("Location", {
level = 1,
func = function(pl, pos)
local report_y = 0
-- overworld
if (pos.y >= mcl_vars.mg_overworld_min) and (pos.y <= mcl_vars.mg_overworld_max) then
return format("Overworld: x:%.1f y:%.1f z:%.1f", pos.x, pos.y, pos.z)
end
-- nether
if (pos.y >= mcl_vars.mg_nether_min) and (pos.y <= mcl_vars.mg_nether_max) then
report_y = pos.y - mcl_vars.mg_nether_min
return format("Nether: x:%.1f y:%.1f z:%.1f", pos.x, report_y, pos.z)
end
-- end
if (pos.y >= mcl_vars.mg_end_min) and (pos.y <= mcl_vars.mg_end_max) then
report_y = pos.y - mcl_vars.mg_end_min
return format("End: x:%.1f y:%.1f z:%.1f", pos.x, report_y, pos.z)
end
-- outside of scoped bounds.
return format("Void: x:%.1f y:%.1f z:%.1f", pos.x, pos.y, pos.z)
end
})