Fixed #2313 - baby mobs cant jump over blocks.

Simply removed a line that specifies they shouldnt do that.
CyberMango 2022-12-10 19:54:44 +02:00
parent 2b46dd60c5
commit f7f2b97b13

@ -274,7 +274,6 @@ function mob_class:do_jump()
if not self.jump
or self.jump_height == 0
or self.fly
or (self.child and self.type ~= "monster")
or self.order == "stand" then
return false
end